1 /* 2 * Copyright 2019 Google LLC 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef FCP_SECAGG_SERVER_SECAGG_SERVER_R2_MASKED_INPUT_COLL_STATE_H_ 18 #define FCP_SECAGG_SERVER_SECAGG_SERVER_R2_MASKED_INPUT_COLL_STATE_H_ 19 20 #include <functional> 21 #include <memory> 22 #include <string> 23 24 #include "fcp/secagg/server/secagg_scheduler.h" 25 #include "fcp/secagg/server/secagg_server_state.h" 26 27 namespace fcp { 28 namespace secagg { 29 30 // This class is the State for the SecAggServer when it is in the 31 // Round 2: Masked Input Collection state. This state receives masked inputs 32 // from clients and adds them together in preparation for the unmasking step. At 33 // the conclusion of masked input collection, if the server has collected enough 34 // masked inputs, it sends the clients a message with the set of clients that 35 // have not sent masked inputs and moved into Round 3: Unmasking. If too many 36 // clients abort, it can abort instead. 37 class SecAggServerR2MaskedInputCollState : public SecAggServerState { 38 public: 39 SecAggServerR2MaskedInputCollState( 40 std::unique_ptr<SecAggServerProtocolImpl> impl, 41 int number_of_clients_failed_after_sending_masked_input, 42 int number_of_clients_failed_before_sending_masked_input, 43 int number_of_clients_terminated_without_unmasking); 44 45 ~SecAggServerR2MaskedInputCollState() override; 46 47 bool IsNumberOfIncludedInputsCommitted() const override; 48 49 int MinimumMessagesNeededForNextRound() const override; 50 51 int NumberOfIncludedInputs() const override; 52 53 int NumberOfPendingClients() const override; 54 55 // This will return true only after minimum_number_of_clients_to_proceed 56 // clients have sent messages (and not subsequently aborted). 57 bool ReadyForNextRound() const override; 58 59 // Handles a masked input response or abort message from a client. 60 Status HandleMessage(uint32_t client_id, 61 const ClientToServerWrapperMessage& message) override; 62 Status HandleMessage( 63 uint32_t client_id, 64 std::unique_ptr<ClientToServerWrapperMessage> message) override; 65 66 StatusOr<std::unique_ptr<SecAggServerState> > ProceedToNextRound() override; 67 68 bool SetAsyncCallback(std::function<void()> async_callback) override; 69 70 protected: 71 // Track the clients who abort this round and send this list to the clients. 72 std::vector<uint32_t> clients_aborted_at_round_2_; 73 74 private: 75 std::shared_ptr<Accumulator<SecAggUnpackedVectorMap>> accumulator_; 76 void HandleAbort() override; 77 78 void HandleAbortClient(uint32_t client_id, 79 ClientDropReason reason_code) override; 80 }; 81 82 } // namespace secagg 83 } // namespace fcp 84 85 #endif // FCP_SECAGG_SERVER_SECAGG_SERVER_R2_MASKED_INPUT_COLL_STATE_H_ 86