1 #ifndef _ES31FTEXTUREFILTERINGTESTS_HPP 2 #define _ES31FTEXTUREFILTERINGTESTS_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL ES 3.1 Module 5 * ------------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Texture filtering tests. 24 *//*--------------------------------------------------------------------*/ 25 26 #ifndef _TCUDEFS_HPP 27 #include "tcuDefs.hpp" 28 #endif 29 #ifndef _TES3TESTCASE_HPP 30 #include "tes31TestCase.hpp" 31 #endif 32 33 namespace deqp 34 { 35 namespace gles31 36 { 37 namespace Functional 38 { 39 40 class TextureFilteringTests : public TestCaseGroup 41 { 42 public: 43 TextureFilteringTests(Context &context); 44 ~TextureFilteringTests(void); 45 46 void init(void); 47 48 private: 49 TextureFilteringTests(const TextureFilteringTests &other); 50 TextureFilteringTests &operator=(const TextureFilteringTests &other); 51 }; 52 53 } // namespace Functional 54 } // namespace gles31 55 } // namespace deqp 56 57 #endif // _ES31FTEXTUREFILTERINGTESTS_HPP 58