xref: /aosp_15_r20/external/mesa3d/src/gallium/auxiliary/draw/draw_pipe.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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27 
28  /*
29   * Authors:
30   *   Keith Whitwell <[email protected]>
31   */
32 
33 #ifndef DRAW_PIPE_H
34 #define DRAW_PIPE_H
35 
36 #include "util/compiler.h"
37 #include "draw_private.h"       /* for sizeof(vertex_header) */
38 #include "draw_context.h"
39 
40 
41 /**
42  * Basic info for a point/line/triangle primitive.
43  */
44 struct prim_header {
45    float det;                 /**< front/back face determinant */
46    uint16_t flags;
47    uint16_t pad;
48    struct vertex_header *v[3];  /**< 1 to 3 vertex pointers */
49 };
50 
51 
52 /**
53  * Base class for all primitive drawing stages.
54  */
55 struct draw_stage
56 {
57    struct draw_context *draw;   /**< parent context */
58 
59    struct draw_stage *next;     /**< next stage in pipeline */
60    const char *name;            /**< for debugging  */
61 
62    struct vertex_header **tmp;  /**< temp vert storage, such as for clipping */
63    unsigned nr_tmps;
64 
65    void (*point)(struct draw_stage *, struct prim_header *);
66 
67    void (*line)(struct draw_stage *, struct prim_header *);
68 
69    void (*tri)(struct draw_stage *, struct prim_header *);
70 
71    void (*flush)(struct draw_stage *, unsigned flags);
72 
73    void (*reset_stipple_counter)(struct draw_stage *);
74 
75    void (*destroy)(struct draw_stage *);
76 };
77 
78 
79 struct draw_stage *draw_unfilled_stage(struct draw_context *context);
80 struct draw_stage *draw_twoside_stage(struct draw_context *context);
81 struct draw_stage *draw_offset_stage(struct draw_context *context);
82 struct draw_stage *draw_clip_stage(struct draw_context *context);
83 struct draw_stage *draw_flatshade_stage(struct draw_context *context);
84 struct draw_stage *draw_cull_stage(struct draw_context *context);
85 struct draw_stage *draw_user_cull_stage(struct draw_context *draw);
86 struct draw_stage *draw_stipple_stage(struct draw_context *context);
87 struct draw_stage *draw_wide_line_stage(struct draw_context *context);
88 struct draw_stage *draw_wide_point_stage(struct draw_context *context);
89 struct draw_stage *draw_validate_stage(struct draw_context *context);
90 
91 void draw_free_temp_verts(struct draw_stage *stage);
92 bool draw_alloc_temp_verts(struct draw_stage *stage, unsigned nr);
93 
94 void draw_reset_vertex_ids(struct draw_context *draw);
95 
96 void draw_pipe_passthrough_tri(struct draw_stage *stage, struct prim_header *header);
97 void draw_pipe_passthrough_line(struct draw_stage *stage, struct prim_header *header);
98 void draw_pipe_passthrough_point(struct draw_stage *stage, struct prim_header *header);
99 
100 void draw_aapoint_prepare_outputs(struct draw_context *context,
101                                   struct draw_stage *stage);
102 void draw_aaline_prepare_outputs(struct draw_context *context,
103                                  struct draw_stage *stage);
104 void draw_unfilled_prepare_outputs(struct draw_context *context,
105                                    struct draw_stage *stage);
106 
107 
108 /**
109  * Get a writeable copy of a vertex.
110  * \param stage  drawing stage info
111  * \param vert  the vertex to copy (source)
112  * \param idx  index into stage's tmp[] array to put the copy (dest)
113  * \return  pointer to the copied vertex
114  */
115 static inline struct vertex_header *
dup_vert(struct draw_stage * stage,const struct vertex_header * vert,unsigned idx)116 dup_vert(struct draw_stage *stage,
117          const struct vertex_header *vert,
118          unsigned idx)
119 {
120    struct vertex_header *tmp = stage->tmp[idx];
121    const unsigned vsize = sizeof(struct vertex_header)
122       + draw_num_shader_outputs(stage->draw) * 4 * sizeof(float);
123    memcpy(tmp, vert, vsize);
124    tmp->vertex_id = UNDEFINED_VERTEX_ID;
125    return tmp;
126 }
127 
128 #endif
129