1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Image_AdoptTextureFrom, 256, 256, false, 5) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 GrDirectContext* dContext = GrAsDirectContext(canvas->recordingContext());
7 // Example does not support DDL.
8 if (!dContext) {
9 return;
10 }
11 canvas->scale(.5f, .5f);
12 canvas->clear(0x7f3f5f7f);
13 int x = 0, y = 0;
14 for (auto origin : { kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin } ) {
15 for (auto alpha : { kOpaque_SkAlphaType, kPremul_SkAlphaType, kUnpremul_SkAlphaType } ) {
16 sk_sp<SkImage> image = SkImages::AdoptTextureFrom(
17 dContext, backEndTexture, origin, kRGBA_8888_SkColorType, alpha);
18 canvas->drawImage(image, x, y);
19 x += 160;
20 }
21 x -= 160 * 3;
22 y += 256;
23 }
24 }
25 } // END FIDDLE
26