1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Canvas_empty_constructor, 256, 256, true, 0) { check_for_rotated_ctm(const SkCanvas * canvas)5static void check_for_rotated_ctm(const SkCanvas* canvas) { 6 const SkM44 matrix = canvas->getLocalToDevice(); 7 SkDebugf("ctm is identity = %s\n", matrix == SkM44() ? "true" : "false"); 8 } 9 draw(SkCanvas * canvas)10void draw(SkCanvas* canvas) { 11 check_for_rotated_ctm(canvas); 12 canvas->rotate(30); 13 check_for_rotated_ctm(canvas); 14 SkCanvas defaultCanvas; 15 check_for_rotated_ctm(&defaultCanvas); 16 } 17 } // END FIDDLE 18