1// Copyright 2015 The ANGLE Project Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// See README.md for format. 6 7// Tests took ~40s to run. Disable them for bots to prevent bots getting stuck. 8// Flush and finish are very common, and we have plenty of other tests that cover 9// these functionalities 1042260109 : dEQP-GLES3.functional.flush_finish.* = SKIP 11 12// TODO(jmadill): Figure out why these fail on the bots, but not locally. 1342260115 WIN D3D11 : dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_struct_array_fragment = FAIL 1442260100 WIN D3D11 : dEQP-GLES3.functional.shaders.invariance.highp.loop_2 = FAIL 1542260100 WIN D3D11 : dEQP-GLES3.functional.shaders.invariance.mediump.loop_2 = FAIL 16 17// We can't support distinct texture sizes in D3D11. 1842260103 WIN D3D11 : dEQP-GLES3.functional.fbo.completeness.size.distinct = FAIL 19 20//////////////////////////////////////////////////////////////////////////////// 21// 22// Temporary entries: they should be removed once the bugs are fixed. 23// 24//////////////////////////////////////////////////////////////////////////////// 25 26// Failures related to using a depth/stencil enabled backbuffer on Windows / NVIDIA. 2742261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_1 = FAIL 2842261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_1 = FAIL 2942261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_1 = FAIL 3042261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.invalidate.default.render_all = SKIP 3142261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.invalidate.default.render_depth_stencil = SKIP 3242261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.invalidate.default.bind_depth_stencil = SKIP 3342261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.invalidate.default.draw_framebuffer_all = SKIP 3442261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.invalidate.default.read_framebuffer_all = SKIP 3542261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.invalidate.default.bind_all = SKIP 3642261137 WIN D3D11 NVIDIA : dEQP-GLES3.functional.polygon_offset.default_render_with_units = SKIP 37 38// Tests were being hidden by flakiness (anglebug.com/40096568) 3942262005 WIN D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.interpolation.flat.* = FAIL 4042262005 WIN D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.* = FAIL 4142262005 WIN D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.* = FAIL 42 4342265888 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.switch.default_only_static_vertex = FAIL 4442265888 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.switch.default_only_static_fragment = FAIL 4542265888 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.switch.empty_case_default_static_vertex = FAIL 4642265888 WIN D3D11 NVIDIA : dEQP-GLES3.functional.shaders.switch.empty_case_default_static_fragment = FAIL 47 48// Missing the SampleCmp instruction in vertex shaders. 4940096368 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2dshadow_vertex = FAIL 5040096368 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2dshadow_vertex = FAIL 5140096368 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2dshadow_vertex = FAIL 5240096368 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_vertex = FAIL 53 54// SampleCmp is missing gradient/offset parameters in HLSL. 5540096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2dshadow_fragment = FAIL 5640096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2dshadow_fragment = FAIL 5740096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2dshadow_fragment = FAIL 5840096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_fragment = FAIL 5940096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2dshadow_vertex = FAIL 6040096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2dshadow_fragment = FAIL 6140096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darrayshadow_vertex = FAIL 6240096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darrayshadow_fragment = FAIL 6340096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex = FAIL 6440096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_fragment = FAIL 6540096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darrayshadow_vertex = FAIL 6640096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darrayshadow_fragment = FAIL 6740096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex = FAIL 6840096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_fragment = FAIL 6940096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex = FAIL 7040096369 WIN D3D11 : dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_fragment = FAIL 71 72// DrawBuffers test failing on D3D11. 7342261976 WIN D3D11 : dEQP-GLES3.functional.shaders.fragdata.draw_buffers = FAIL 74 75// Fails on 451.48 driver version 7640644748 D3D11 NVIDIA : dEQP-GLES3.functional.shaders.texture_functions.texturesize.* = FAIL 77// Fails on 546.01 driver version 7842267037 D3D11 NVIDIA : dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines = FAIL 7942267037 D3D11 NVIDIA : dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines = FAIL 80 8142264508 WIN D3D11 NVIDIA : dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.pbo_bounds_2d = FAIL 82 83// Flaky on Win7 D3D11 NVIDIA 8442262706 WIN7 D3D11 NVIDIA : dEQP-GLES3.functional.rasterization.flatshading.triangles = FAIL 85 86// Vertex attribute aliasing is not supported on D3D 8742262131 D3D9 : dEQP-GLES3.functional.attribute_location.bind_aliasing.cond* = FAIL 8842262131 D3D9 : dEQP-GLES3.functional.attribute_location.bind_aliasing.max_cond* = FAIL 8942262131 D3D11 : dEQP-GLES3.functional.attribute_location.bind_aliasing.cond* = FAIL 9042262131 D3D11 : dEQP-GLES3.functional.attribute_location.bind_aliasing.max_cond* = FAIL 91 92// D3D11's depth component 32 does not have enough precision 93364069034 D3D11 : dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component32 = FAIL 94 95// Windows and Linux failures 9642260101 LINUX : dEQP-GLES3.functional.texture.mipmap.2d.projected.* = FAIL 97 98// Windows only failure 9942260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_* = FAIL 10042260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.* = FAIL 10142260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.depth_stencil.write_mask.* = FAIL 10242260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.depth_stencil.random.* = FAIL 10342260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_constant_alpha = FAIL 10442260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha = FAIL 10542260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha = FAIL 10642260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha = FAIL 10742260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_constant_color = FAIL 10842260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color = FAIL 10942260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color = FAIL 11042260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color = FAIL 11142260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_constant_alpha = FAIL 11242260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha = FAIL 11342260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha = FAIL 11442260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 11542260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_constant_color = FAIL 11642260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color = FAIL 11742260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color = FAIL 11842260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 11942260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha = FAIL 12042260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha = FAIL 12142260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha = FAIL 12242260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 12342260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color = FAIL 12442260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color = FAIL 12542260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color = FAIL 12642260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 12742260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_constant_alpha = FAIL 12842260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha = FAIL 12942260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha = FAIL 13042260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha = FAIL 13142260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_constant_color = FAIL 13242260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color = FAIL 13342260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color = FAIL 13442260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color = FAIL 13542260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_constant_alpha = FAIL 13642260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha = FAIL 13742260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha = FAIL 13842260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 13942260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_constant_color = FAIL 14042260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color = FAIL 14142260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color = FAIL 14242260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 14342260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha = FAIL 14442260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha = FAIL 14542260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha = FAIL 14642260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 14742260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color = FAIL 14842260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color = FAIL 14942260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color = FAIL 15042260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 15142260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.random.* = FAIL 15242260102 WIN D3D11 : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.* = FAIL 15342260109 WIN D3D11 : dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units = FAIL 15442260109 WIN D3D11 : dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units = FAIL 15542260109 WIN D3D11 : dEQP-GLES3.functional.lifetime.attach.deleted_input.buffer_vertex_array = FAIL 156 157// Failed after dEQP roll 15842262862 WIN D3D11 : dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage_multisample = FAIL 159 160// Basic line transform feedback tests flaky on Windows. 16140644650 WIN D3D11 : dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.* = FAIL 16240644650 WIN D3D11 : dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.* = FAIL 163 164// Very small threshold issue. Could upstream a higher tolerance to dEQP. 16542261032 WIN D3D11 : dEQP-GLES3.functional.texture.units.2_units.only_cube.7 = FAIL 166 167// Blit related failures on D3D11 16842261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_linear = FAIL 16942261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_x_linear = FAIL 17042261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_y_linear = FAIL 17142261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_x_linear = FAIL 17242261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_y_linear = FAIL 17342261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_x_linear = FAIL 17442261975 WIN D3D11 : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_y_linear = FAIL 175 176// Blit related failures on D3D11 for NVIDIA 17742261975 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_x = FAIL 17842261975 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_y = FAIL 17942261975 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_x = FAIL 18042261975 WIN D3D11 NVIDIA : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_y = FAIL 181 182// Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR as color factors 18340096672 D3D11 : dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.4 = FAIL 18440096672 D3D11 : dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.7 = FAIL 18540096672 D3D11 : dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9 = FAIL 18640096672 D3D11 : dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15 = FAIL 187 188// Windows AMD specific failures 18942260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale = FAIL 19042260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only = FAIL 19142260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r11f_g11f_b10f = FAIL 19242260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg32f = FAIL 19342260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg16f = FAIL 19442260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r32f = FAIL 19542260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r16f = FAIL 19642260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb16f = FAIL 19742260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg8 = FAIL 19842260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb10_a2 = FAIL 19942260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba16f = FAIL 20042260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r8 = FAIL 20142260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba32f = FAIL 20242260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba16f = FAIL 20342260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r11f_g11f_b10f = FAIL 20442260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg32f = FAIL 20542260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg16f = FAIL 20642260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r32f = FAIL 20742260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r16f = FAIL 20842260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb16f = FAIL 20942260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg8 = FAIL 21042260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r8 = FAIL 21142260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb10_a2 = FAIL 21242260589 WIN D3D11 AMD : dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb16f = FAIL 21342260589 WIN D3D11 AMD : dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines = FAIL 21442260589 WIN D3D11 AMD : dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines = FAIL 21542260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.filtering.cube.formats.rgb10_a2_nearest_mipmap_nearest = FAIL 21642260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.filtering.cube.formats.rgb565_nearest_mipmap_nearest = FAIL 21742260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.filtering.cube.formats.rgba16f_nearest_mipmap_nearest = FAIL 21842260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.2d.min_lod.nearest_nearest = FAIL 21942260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.2d.min_lod.linear_nearest = FAIL 22042260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.nearest_nearest = FAIL 22142260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.linear_nearest = FAIL 22242260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.3d.min_lod.nearest_nearest = FAIL 22342260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.3d.min_lod.linear_nearest = FAIL 22442260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.nearest_nearest = FAIL 22542260589 WIN D3D11 AMD : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.linear_nearest = FAIL 226 227// D3D11 Intel specific 228 22942260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.2_units.only_cube.6 = FAIL 23042260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.2_units.only_2d_array.8 = FAIL 23142260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.2_units.only_3d.8 = FAIL 23242260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.2_units.mixed.0 = FAIL 23342260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.2_units.mixed.8 = FAIL 23442260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.2_units.mixed.9 = FAIL 23542260354 D3D11 INTEL : dEQP-GLES3.functional.texture.units.4_units.only_3d.3 = FAIL 236 237// Failing Tests on Windows and Mac on Intel HD 630 23840096462 WIN INTEL : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.* = FAIL 23940096462 MAC INTEL : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.* = FAIL 240 241// Linux only failures 242 243// While loops with 'continue' seem flaky on Linux. (Possibly all GL renderers) 24442260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.conditional_continue_vertex = FAIL 24542260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.conditional_continue_fragment = FAIL 24642260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.unconditional_continue_vertex = FAIL 24742260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.unconditional_continue_fragment = FAIL 24842260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.only_continue_vertex = FAIL 24942260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.only_continue_fragment = FAIL 25042260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.double_continue_vertex = FAIL 25142260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.double_continue_fragment = FAIL 25242260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.mixed_break_continue_vertex = FAIL 25342260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_constant_iterations.mixed_break_continue_fragment = FAIL 25442260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex = FAIL 25542260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.conditional_continue_fragment = FAIL 25642260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.unconditional_continue_vertex = FAIL 25742260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.unconditional_continue_fragment = FAIL 25842260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.only_continue_vertex = FAIL 25942260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.only_continue_fragment = FAIL 26042260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.double_continue_vertex = FAIL 26142260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.double_continue_fragment = FAIL 26242260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.mixed_break_continue_vertex = FAIL 26342260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.mixed_break_continue_fragment = FAIL 26442260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex = FAIL 26542260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_fragment = FAIL 26642260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.unconditional_continue_vertex = FAIL 26742260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.unconditional_continue_fragment = FAIL 26842260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.only_continue_vertex = FAIL 26942260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.only_continue_fragment = FAIL 27042260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.double_continue_vertex = FAIL 27142260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.double_continue_fragment = FAIL 27242260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.mixed_break_continue_vertex = FAIL 27342260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.mixed_break_continue_fragment = FAIL 27442260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.conditional_continue_vertex = FAIL 27542260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.conditional_continue_fragment = FAIL 27642260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.unconditional_continue_vertex = FAIL 27742260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.unconditional_continue_fragment = FAIL 27842260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.only_continue_vertex = FAIL 27942260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.only_continue_fragment = FAIL 28042260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.double_continue_vertex = FAIL 28142260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.double_continue_fragment = FAIL 28242260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex = FAIL 28342260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment = FAIL 28442260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_vertex = FAIL 28542260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_fragment = FAIL 28642260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.unconditional_continue_vertex = FAIL 28742260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.unconditional_continue_fragment = FAIL 28842260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.only_continue_vertex = FAIL 28942260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.only_continue_fragment = FAIL 29042260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.double_continue_vertex = FAIL 29142260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.double_continue_fragment = FAIL 29242260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_vertex = FAIL 29342260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_fragment = FAIL 29442260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex = FAIL 29542260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_fragment = FAIL 29642260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_vertex = FAIL 29742260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_fragment = FAIL 29842260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.only_continue_vertex = FAIL 29942260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.only_continue_fragment = FAIL 30042260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.double_continue_vertex = FAIL 30142260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.double_continue_fragment = FAIL 30242260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex = FAIL 30342260333 LINUX OPENGL : dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_fragment = FAIL 304 305// Flaky test 30642261985 LINUX OPENGL : dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uint_highp_vertex = FAIL 307 308// Seems to fail on all desktop GL 30942261655 OPENGL : dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8 = FAIL 31042261655 OPENGL : dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_linear_out_of_bounds_blit_to_default = FAIL 31142261655 OPENGL : dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_linear_scale_blit_to_default = FAIL 31242261655 OPENGL : dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_nearest_scale_blit_to_default = FAIL 313 314// Mac failures (overbroad suppresions) 31542262130 MAC OPENGL : dEQP-GLES3.functional.attribute_location.bind_aliasing.cond* = SKIP 31642262130 MAC OPENGL : dEQP-GLES3.functional.attribute_location.bind_aliasing.max_cond* = SKIP 31740096462 MAC OPENGL : dEQP-GLES3.functional.fbo.blit.default_framebuffer.* = FAIL 31840096462 MAC OPENGL : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_* = FAIL 31940096462 MAC OPENGL : dEQP-GLES3.functional.implementation_limits.compressed_texture_formats = FAIL 32040096462 MAC OPENGL : dEQP-GLES3.functional.implementation_limits.num_compressed_texture_formats = FAIL 32140096462 MAC OPENGL : dEQP-GLES3.functional.primitive_restart.* = FAIL 32240096462 MAC OPENGL : dEQP-GLES3.functional.shaders.linkage.varying.rules.vertex_declare_fragment_use = FAIL 32340096462 MAC OPENGL : dEQP-GLES3.functional.shaders.scoping.valid.function_parameter_hides_struct_type_fragment = FAIL 32440096462 MAC OPENGL : dEQP-GLES3.functional.shaders.scoping.valid.function_parameter_hides_struct_type_vertex = FAIL 32540096462 MAC OPENGL : dEQP-GLES3.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_fragment = FAIL 32640096462 MAC OPENGL : dEQP-GLES3.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_vertex = FAIL 32740096462 MAC OPENGL : dEQP-GLES3.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_fragment = FAIL 32840096462 MAC OPENGL : dEQP-GLES3.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_vertex = FAIL 32940096462 MAC OPENGL : dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getfloat = FAIL 33040096462 MAC OPENGL : dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getinteger = FAIL 33140096462 MAC OPENGL : dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getinteger64 = FAIL 33240096462 MAC OPENGL : dEQP-GLES3.functional.dither.disabled.* = FAIL 33340096462 MAC OPENGL : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_* = FAIL 33440096462 MAC OPENGL : dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_* = FAIL 33540096462 MAC OPENGL : dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_* = FAIL 33640096462 MAC OPENGL : dEQP-GLES3.functional.shaders.fragdata.valid_static_index = FAIL 33740096462 MAC OPENGL : dEQP-GLES3.functional.shaders.loops.short_circuit.* = FAIL 33842261996 MAC OPENGL : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_linear = FAIL 339 340// ETC compressed formats not supported 34142262497 MAC OPENGL : dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage* = FAIL 34242262497 MAC OPENGL : dEQP-GLES3.functional.negative_api.texture.generatemipmap = FAIL 343 344// Mac AMD failures 34540096462 MAC OPENGL AMD : dEQP-GLES3.functional.clipping.point.wide_point_clip = FAIL 34640096462 MAC OPENGL AMD : dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center = FAIL 34740096462 MAC OPENGL AMD : dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner = FAIL 34840096462 MAC OPENGL AMD : dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_nearest = FAIL 34940096462 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_* = FAIL 35040096462 MAC OPENGL AMD : dEQP-GLES3.functional.texture.mipmap.2d.projected.* = FAIL 35140096462 MAC OPENGL AMD : dEQP-GLES3.functional.transform_feedback.* = FAIL 352 35342261996 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.builtin_functions.precision.ceil.* = FAIL 35442261996 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL 35542261996 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL 356 35742263733 MAC OPENGL AMD : dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_byte = FAIL 35842263733 MAC OPENGL AMD : dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_byte = FAIL 35942263733 MAC OPENGL AMD : dEQP-GLES3.functional.dither.enabled.* = FAIL 36042263733 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.* = FAIL 36142263733 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil* = FAIL 36242263733 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep* = FAIL 36342263733 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero* = FAIL 36442263733 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.valid_dynamic_index = FAIL 36542263733 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.valid_uniform_index = FAIL 36642263733 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.draw_buffers = FAIL 367 36842264744 MAC OPENGL AMD : dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.* = FAIL 36942264744 MAC OPENGL AMD : dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8* = FAIL 37042264744 MAC OPENGL AMD : dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8* = FAIL 37142264744 MAC OPENGL AMD : dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16* = FAIL 372 373// New failures on MacBook Pro 2019 macOS 13.2.1 37442266544 MAC OPENGL AMD : dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_nonms = FAIL 37542266544 MAC OPENGL AMD : dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_nonms = FAIL 37642266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.rgb5_a1_clears = FAIL 37742266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.rgb5_a1_triangles = FAIL 37842266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.rgba4_clears = FAIL 37942266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.rgba4_triangles = FAIL 38042266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears = FAIL 38142266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles = FAIL 38242266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_clears = FAIL 38342266544 MAC OPENGL AMD : dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_triangles = FAIL 384 385// Mac Intel crashes 38640096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.function_static_loop_never = SKIP 38740096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.dynamic_loop_never = SKIP 38840096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.static_loop_never = SKIP 389// Mac Intel UHD 630 crashes 39040644819 MAC OPENGL INTEL : dEQP-GLES3.functional.draw.random.127 = SKIP 391 392// Mac Intel failures 39340096462 MAC OPENGL INTEL : dEQP-GLES3.functional.color_clear.* = FAIL 394// All the out of bounds variants fail. 39540096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y = FAIL 39640096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y = FAIL 39740096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag = FAIL 39840096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_x = FAIL 39940096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x = FAIL 40040096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_y = FAIL 40140096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_x = FAIL 40240096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min = FAIL 40340096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_x = FAIL 40440096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_x = FAIL 40540096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_y = FAIL 40640096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_x = FAIL 407// Fails for all integer formats 40840096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_none_none = FAIL 40940096462 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_none_none = FAIL 41040096462 MAC OPENGL INTEL : dEQP-GLES3.functional.polygon_offset.default_render_with_units = FAIL 41140096462 MAC OPENGL INTEL : dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units = FAIL 41240096462 MAC OPENGL INTEL : dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units = FAIL 41340096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_* = FAIL 41440096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_* = FAIL 41540096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_1 = FAIL 41640096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_3 = FAIL 41740096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_1 = FAIL 41840096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_3 = FAIL 41940096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_1 = FAIL 42040096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_3 = FAIL 42140096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2d_fragment = FAIL 42240096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2d_vertex = FAIL 42340096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.usampler3d_fragment = FAIL 42440096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usampler3d_fragment = FAIL 42540096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usamplercube_fragment = FAIL 42640096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usamplercube_vertex = FAIL 42740096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturelod.usamplercube_fragment = FAIL 42840096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturelod.usamplercube_vertex = FAIL 42940096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.usampler3d_fragment = FAIL 43040096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler3d_fragment = FAIL 431// Fails the integer npot cases = FAIL 43240096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.format.sized.cube.* = FAIL 43340096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_alpha = FAIL 43440096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_luminance = FAIL 43540096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha = FAIL 43640096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_rgb = FAIL 43740096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_rgba = FAIL 43840096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_5 = FAIL 43940096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.teximage3d_* = FAIL 44040096462 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.specification.texsubimage3d_* = FAIL 44140096462 MAC OPENGL INTEL : dEQP-GLES3.functional.ubo.* = FAIL 44240096462 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.* = FAIL 443 44442261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag = FAIL 44542261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x = FAIL 44642261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x = FAIL 44742261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x = FAIL 44842261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min = FAIL 44942261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x = FAIL 45042261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x = FAIL 45142261996 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x = FAIL 45242261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_nearest_* = FAIL 45342261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_nearest_* = FAIL 45442261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_* = FAIL 45542261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.filtering.cube.combinations.linear_nearest_* = FAIL 45642261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest = FAIL 45742261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_nearest_* = FAIL 45842261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_nearest_* = FAIL 45942261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_* = FAIL 46042261996 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_nearest_* = FAIL 461 46240096594 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.invalidate.format.rgb8 = FAIL 46340096594 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb16f = FAIL 46440096594 MAC OPENGL INTEL : dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb8 = FAIL 465 46642263733 MAC OPENGL INTEL : dEQP-GLES3.functional.fragment_out.basic.int.* = FAIL 46742263733 MAC OPENGL INTEL : dEQP-GLES3.functional.fragment_out.basic.uint.* = FAIL 468 469// Mac Intel UHD 630 failures 47040644819 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL 47140644819 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL 47240644819 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.base_level.linear_linear = FAIL 47340644819 MAC OPENGL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.base_level.linear_nearest = FAIL 474 47540096672 MAC OPENGL INTEL : dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.11 = FAIL 47640096672 MAC OPENGL INTEL : dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5 = FAIL 47740096672 MAC OPENGL INTEL : dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9 = FAIL 47840096672 MAC OPENGL INTEL : dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14 = FAIL 47940096672 MAC OPENGL INTEL : dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17 = FAIL 480 481 482// Android only failures 48342260746 ANDROID GLES : dEQP-GLES3.functional.occlusion_query.* = FAIL 48442260744 ANDROID GLES : dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment = FAIL 48542260744 ANDROID GLES : dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex = FAIL 48642260744 ANDROID GLES : dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_macro_undef_fragment = FAIL 48742260744 ANDROID GLES : dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_macro_undef_vertex = FAIL 48842260745 ANDROID GLES : dEQP-GLES3.functional.shaders.return.conditional_return_always_fragment = FAIL 48942260745 ANDROID GLES : dEQP-GLES3.functional.shaders.return.conditional_return_always_vertex = FAIL 49042260745 ANDROID GLES : dEQP-GLES3.functional.shaders.return.output_write_always_fragment = FAIL 49142260745 ANDROID GLES : dEQP-GLES3.functional.shaders.return.output_write_always_vertex = FAIL 49242260745 ANDROID GLES : dEQP-GLES3.functional.shaders.return.output_write_in_func_always_fragment = FAIL 49342260745 ANDROID GLES : dEQP-GLES3.functional.shaders.return.output_write_in_func_always_vertex = FAIL 49442260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.* = FAIL 49542260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.basic_types.separate.* = FAIL 49642260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.interpolation.* = FAIL 49742260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.point_size.* = FAIL 49842260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.position.* = FAIL 49942260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.5 = FAIL 50042260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.8 = FAIL 50142260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.10 = FAIL 50242260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.points.6 = FAIL 50342260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.points.7 = FAIL 50442260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.2 = FAIL 50542260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.separate.lines.4 = FAIL 50642260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.separate.lines.6 = FAIL 50742260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.separate.lines.8 = FAIL 50842260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.separate.points.4 = FAIL 50942260509 ANDROID GLES : dEQP-GLES3.functional.transform_feedback.random.separate.triangles.4 = FAIL 51040096503 ANDROID GLES : dEQP-GLES3.functional.shaders.struct.local.array_member_equality_fragment = SKIP 51140096503 ANDROID GLES : dEQP-GLES3.functional.shaders.struct.local.array_member_equality_vertex = SKIP 51240096501 ANDROID GLES : dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_* = FAIL 51340096501 ANDROID GLES : dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_* = FAIL 51440096502 ANDROID GLES : dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_fragment = FAIL 51540096502 ANDROID GLES : dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_fragment = FAIL 51640096502 ANDROID GLES : dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_fragment = FAIL 51740096501 ANDROID GLES : dEQP-GLES3.functional.shaders.loops.short_circuit.* = FAIL 518 51942261275 ANDROID GLES : dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.red_unsigned_byte = FAIL 52042261275 ANDROID GLES : dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte = FAIL 52142261275 ANDROID GLES : dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.red_unsigned_byte = FAIL 52242261275 ANDROID GLES : dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte = FAIL 523 524// Fails on Windows + Linux. 52540096475 OPENGL NVIDIA : dEQP-GLES3.functional.fbo.completeness.samples.rbo2_rbo2_rbo0 = FAIL 52640096475 OPENGL NVIDIA : dEQP-GLES3.functional.fbo.completeness.samples.rbo1_rbo2_rbo0 = FAIL 52742264197 OPENGL NVIDIA : dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.* = FAIL 528 529// Low memory warnings when run multi-process. 53042263723 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_8_samples.constancy* = SKIP 53142263723 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_max_samples.constancy* = SKIP 532 533// General Vulkan failures 534 535// Tests failing due to the "flat" qualifier in the shader: 53642262336 VULKAN NVIDIA NOSAN : dEQP-GLES3.functional.fragment_out.basic.int.* = FAIL 53742262336 VULKAN NVIDIA NOSAN : dEQP-GLES3.functional.fragment_out.basic.uint.* = FAIL 53842262336 VULKAN NVIDIA NOSAN : dEQP-GLES3.functional.fragment_out.array.int* = FAIL 53942262336 VULKAN NVIDIA NOSAN : dEQP-GLES3.functional.fragment_out.array.uint* = FAIL 54042262336 VULKAN NVIDIA NOSAN : dEQP-GLES3.functional.fragment_out.random.* = FAIL 541 542// Flat shading: 54342262093 VULKAN NVIDIA : dEQP-GLES3.functional.rasterization.flatshading.* = FAIL 544 545// Misc unimplemented: 546 547// Failures on newer NVIDIA drivers (411.95) and passes on older drivers (388.16). Passes on 418.12 on Linux. 54840644666 VULKAN NVIDIA : dEQP-GLES3.functional.shaders.invariance.* = FAIL 549// Fails on 431.02 NVIDIA driver 55040644697 VULKAN WIN NVIDIA : dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.* = FAIL 551 552//Fails only with SwiftShader: 553 554// These only fail for a 565 config 55542262653 SWIFTSHADER : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.27 = FAIL 55642262653 SWIFTSHADER : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.80 = FAIL 557 558// Flaky timeouts on SwANGLE 5591173237 SWIFTSHADER : dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_fragment.vec4 = TIMEOUT 5601173237 SWIFTSHADER : dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_vertex.vec4 = TIMEOUT 5611173237 SWIFTSHADER NOSAN : dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_fragment.vec4 = TIMEOUT 5621173237 SWIFTSHADER NOSAN : dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.vec4 = TIMEOUT 563 564// Fails on Win x86 SwANGLE bots with Clang llvmorg-13-init-15561-gf98ed74f 56540644810 WIN SWIFTSHADER : dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec3_vertex = FAIL 56640644810 WIN SWIFTSHADER : dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec3_vertex = FAIL 567 568/////////// Metal //////////////// 569 57042263786 MAC METAL AMD : dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpacksnorm2x16_fragment = FAIL 57142263786 MAC METAL AMD : dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackunorm2x16_fragment = FAIL 572 57342266849 MAC METAL AMD : dEQP-GLES3.functional.texture.specification.*.depth24_stencil8* = FAIL 57442266849 MAC METAL AMD : dEQP-GLES3.functional.texture.specification.*.depth32f_stencil8* = FAIL 575 576// FBO with distinct attachment's sizes is not supported yet 57740644839 MAC METAL : dEQP-GLES3.functional.fbo.completeness.size.distinct = FAIL 578 579// Wide point out of clip space issue on AMD 58042265084 MAC METAL AMD : dEQP-GLES3.functional.clipping.point.wide_point_clip = FAIL 58142265084 MAC METAL AMD : dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center = FAIL 58242265084 MAC METAL AMD : dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner = FAIL 583 584// Texture filtering bug (mostly failing a few pixels) 58540644839 MAC METAL : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL 58640644839 MAC METAL : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL 587 58842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_linear_* = FAIL 58942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_linear_* = FAIL 59042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.r11f_g11f_b10f_linear_mipmap_linear = FAIL 59142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.r11f_g11f_b10f_nearest_mipmap_linear = FAIL 59242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb10_a2_linear_mipmap_linear = FAIL 59342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb10_a2_nearest_mipmap_linear = FAIL 59442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb565_linear_mipmap_linear = FAIL 59542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb565_nearest_mipmap_linear = FAIL 59642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb5_a1_linear_mipmap_linear = FAIL 59742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb5_a1_nearest_mipmap_linear = FAIL 59842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba16f_linear_mipmap_linear = FAIL 59942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba16f_nearest_mipmap_linear = FAIL 60042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba4_linear_mipmap_linear = FAIL 60142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba4_nearest_mipmap_linear = FAIL 60242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_linear_mipmap_linear = FAIL 60342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_nearest_mipmap_linear = FAIL 60442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_snorm_linear_mipmap_linear = FAIL 60542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_snorm_nearest_mipmap_linear = FAIL 60642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.srgb8_alpha8_linear_mipmap_linear = FAIL 60742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.srgb8_alpha8_nearest_mipmap_linear = FAIL 60842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_linear_mipmap_linear = FAIL 60942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_nearest_mipmap_linear = FAIL 61042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.sizes.63x63x63_linear_mipmap_linear = FAIL 61142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.sizes.63x63x63_nearest_mipmap_linear = FAIL 612 61342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.base_level.linear_linear = FAIL 61442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_clamp = FAIL 61542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_clamp_non_square = FAIL 61642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_clamp_npot = FAIL 61742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_mirror = FAIL 61842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_mirror_non_square = FAIL 61942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_mirror_npot = FAIL 62042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_repeat = FAIL 62142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square = FAIL 62242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_repeat_npot = FAIL 62342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_clamp = FAIL 62442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square = FAIL 62542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_clamp_npot = FAIL 62642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_mirror = FAIL 62742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square = FAIL 62842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_mirror_npot = FAIL 62942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_repeat = FAIL 63042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square = FAIL 63142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_repeat_npot = FAIL 63242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.bias.linear_linear = FAIL 63342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.bias.nearest_linear = FAIL 63442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.linear_linear = FAIL 63542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.nearest_linear = FAIL 63642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.linear_linear = FAIL 63742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.nearest_linear = FAIL 63842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_mirror = FAIL 63942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_repeat = FAIL 64042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_clamp = FAIL 64142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_mirror = FAIL 64242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_repeat = FAIL 64342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_linear_clamp = FAIL 64442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_linear_mirror = FAIL 645 64642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.greater_depth24_stencil8 = FAIL 64742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.greater_or_equal_depth24_stencil8 = FAIL 64842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.less_depth24_stencil8 = FAIL 64942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.less_or_equal_depth24_stencil8 = FAIL 65042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.greater_depth24_stencil8 = FAIL 65142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.greater_or_equal_depth24_stencil8 = FAIL 65242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.less_depth24_stencil8 = FAIL 65342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.less_or_equal_depth24_stencil8 = FAIL 65442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.greater_depth24_stencil8 = FAIL 65542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.greater_or_equal_depth24_stencil8 = FAIL 65642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.less_depth24_stencil8 = FAIL 65742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.less_or_equal_depth24_stencil8 = FAIL 658 65942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.nearest_mipmap_linear_nearest_clamp = FAIL 66042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.nearest_mipmap_linear_nearest_repeat = FAIL 66142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.nearest_mipmap_linear_nearest_mirror = FAIL 66242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.nearest_mipmap_linear_linear_clamp = FAIL 66342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.nearest_mipmap_linear_linear_repeat = FAIL 66442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.nearest_mipmap_linear_linear_mirror = FAIL 66542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.linear_mipmap_linear_nearest_clamp = FAIL 66642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.linear_mipmap_linear_nearest_repeat = FAIL 66742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.linear_mipmap_linear_nearest_mirror = FAIL 66842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.linear_mipmap_linear_linear_clamp = FAIL 66942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.linear_mipmap_linear_linear_repeat = FAIL 67042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.filtering.linear_mipmap_linear_linear_mirror = FAIL 67142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.clamp_clamp = FAIL 67242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.clamp_repeat = FAIL 67342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.clamp_mirror = FAIL 67442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.repeat_clamp = FAIL 67542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.repeat_repeat = FAIL 67642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.repeat_mirror = FAIL 67742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.mirror_clamp = FAIL 67842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.mirror_repeat = FAIL 67942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.2d*.wrap.mirror_mirror = FAIL 68042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp = FAIL 68142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat = FAIL 68242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror = FAIL 68342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp = FAIL 68442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat = FAIL 68542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror = FAIL 68642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp = FAIL 68742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat = FAIL 68842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror = FAIL 68942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp = FAIL 69042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat = FAIL 69142265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror = FAIL 69242265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_clamp = FAIL 69342265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_repeat = FAIL 69442265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_mirror = FAIL 69542265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_clamp = FAIL 69642265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_repeat = FAIL 69742265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_mirror = FAIL 69842265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_clamp = FAIL 69942265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_repeat = FAIL 70042265034 MAC METAL AMD : dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_mirror = FAIL 701 702// Fails after a test fix in VK-GL-CTS 70342264202 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb9_e5_linear_mipmap_linear = FAIL 70442264202 MAC METAL AMD : dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb9_e5_nearest_mipmap_linear = FAIL 705 706// New failures on MacBook Pro 2019 macOS 13.2.1 70742266544 MAC METAL AMD : dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpacksnorm2x16_vertex = FAIL 70842266544 MAC METAL AMD : dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackunorm2x16_vertex = FAIL 709 710// Crashes on MacBook Pro 2019 16" macOS 14.4.1 711369219143 MAC METAL AMD : dEQP-GLES3.functional.shaders.builtin_functions.precision.* = SKIP 712 713// Test failures introduced by Apple's changes (anglebug.com/40096755) 71440644839 MAC METAL : dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color = FAIL 71540644839 MAC METAL : dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil = FAIL 71640644839 MAC METAL : dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color = FAIL 71740644839 MAC METAL : dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil = FAIL 718 71940644839 MAC METAL : dEQP-GLES3.functional.fbo.msaa.*_samples.depth* = FAIL 720 721// Failures introduced after switching to the direct Metal backend 722 723// Some trig functions have precision issues when fast math is enabled in Metal shader compilation 72440096896 MAC METAL INTEL : dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_fragment.scalar = FAIL 72540096896 MAC METAL INTEL : dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_vertex.scalar = FAIL 72640096896 MAC METAL INTEL : dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.scalar = FAIL 72740096896 MAC METAL : dEQP-GLES3.functional.shaders.invariance.lowp.loop_2 = FAIL 728 729 730// Metal/Intel 731 73240644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_vertex = FAIL 73340644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercube_fixed_vertex = FAIL 73440644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercube_float_vertex = FAIL 73540644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usamplercube_fragment = FAIL 73640644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercube_fixed_fragment = FAIL 73740644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercube_float_fragment = FAIL 73840644839 MAC METAL INTEL : dEQP-GLES3.functional.shaders.texture_functions.texturegrad.usamplercube_vertex = FAIL 73942265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.linear_nearest = FAIL 74042265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.nearest_nearest = FAIL 74142265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.min_lod.linear_linear = FAIL 74242265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.min_lod.linear_nearest = FAIL 74342265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.min_lod.nearest_linear = FAIL 74442265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.min_lod.nearest_nearest = FAIL 74542265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.linear_nearest = FAIL 74642265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.nearest_nearest = FAIL 74742265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.min_lod.linear_linear = FAIL 74842265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.min_lod.linear_nearest = FAIL 74942265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.min_lod.nearest_linear = FAIL 75042265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.min_lod.nearest_nearest = FAIL 75142265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.max_lod.nearest_linear = FAIL 75242265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.max_lod.nearest_nearest = FAIL 75342265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.min_lod.linear_linear = FAIL 75442265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.min_lod.linear_nearest = FAIL 75542265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.min_lod.nearest_linear = FAIL 75642265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.cube.min_lod.nearest_nearest = FAIL 75742265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.linear_linear = FAIL 75842265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.2d.max_lod.nearest_linear = FAIL 75942265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.linear_linear = FAIL 76042265068 MAC METAL INTEL : dEQP-GLES3.functional.texture.mipmap.3d.max_lod.nearest_linear = FAIL 76140096847 MAC METAL INTEL : dEQP-GLES3.functional.shaders.builtin_variable.pointcoord = FAIL 762 763///////////////////////////////////// 764 765// Pixel 4 expectations. 76642264522 PIXEL4ORXL VULKAN : dEQP-GLES3.functional.fbo.invalidate.default.bind_depth = SKIP 76742264522 PIXEL4ORXL VULKAN : dEQP-GLES3.functional.fragment_ops.random.* = SKIP 768 76942265027 PIXEL4ORXL GLES : dEQP-GLES3.functional.multisample.fbo_4_samples.* = FAIL 77042265027 PIXEL4ORXL GLES : dEQP-GLES3.functional.multisample.fbo_max_samples.* = FAIL 77142265027 PIXEL4ORXL GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.3 = FAIL 77242265027 PIXEL4ORXL GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.8 = FAIL 77342265027 PIXEL4ORXL GLES : dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.10 = FAIL 77442265027 PIXEL4ORXL GLES : dEQP-GLES3.functional.transform_feedback.random_full_array_capture.* = FAIL 77542266310 PIXEL4ORXL GLES : dEQP-GLES3.functional.shaders.function.global_variable_aliasing_* = FAIL 776 77742265203 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES3.functional.shaders.random.all_features.fragment.26 = FAIL 77842265203 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES3.functional.shaders.random.all_features.fragment.31 = FAIL 779 78042265213 TSAN : dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.* = SKIP 781 78242265173 UBSAN : dEQP-GLES3.functional.shaders.operator.binary_operator.sub*.highp_uvec*_uint* = SKIP 78342265173 UBSAN : dEQP-GLES3.functional.shaders.builtin_functions.common.abs.i* = SKIP 78442265173 UBSAN : dEQP-GLES3.functional.shaders.random.* = SKIP 78542265173 UBSAN : dEQP-GLES3.functional.draw.random.* = SKIP 78642265173 UBSAN : dEQP-GLES3.functional.fragment_out.*.int.* = SKIP 78742265173 UBSAN : dEQP-GLES3.functional.fragment_out.random.* = SKIP 78842265173 UBSAN : dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride17_components4_quads* = SKIP 789 790// Samsung Galaxy S22 (Xclipse) 791b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.draw.random.* = SKIP 792b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.ubo.instance_array_basic_type.* = SKIP 793b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.ubo.multi_basic_types.* = SKIP 794b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.ubo.multi_nested_struct.* = SKIP 795b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.ubo.random.* = SKIP 796b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.ubo.single_nested_struct* = SKIP 797b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.ubo.single_struct_array* = SKIP 798b/267953710 GALAXYS22 VULKAN : dEQP-GLES3.functional.vertex_arrays.single_attribute.*int2_10_10_10* = SKIP 799 800// Samsung Galaxy S23 80142266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.blit.depth_stencil.* = SKIP 80242266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.invalidate.format.stencil_index8 = SKIP 80342266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8 = SKIP 80442266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8 = SKIP 80542266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.* = SKIP 80642266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.render.resize.* = SKIP 80742266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.render.stencil_clear.* = SKIP 80842266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fbo.stencil.basic.stencil_index8 = SKIP 80942266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.* = SKIP 81042266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.polygon_offset.* = SKIP 81142266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.rasterization.fbo.* = SKIP 81242266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.rasterization.flatshading.* = SKIP 81342266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.rasterization.interpolation.basic.* = SKIP 81442266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.rasterization.interpolation.projected.* = SKIP 81542266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.rasterization.primitives.* = SKIP 81642266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackhalf2x16_fragment = SKIP 81742266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.function.global_variable_aliasing_fragment = SKIP 81842266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.indexing.moredynamic.* = SKIP 81942266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.all_features.fragment.* = SKIP 82042266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.basic_expression.combined.* = SKIP 82142266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.basic_expression.fragment.* = SKIP 82242266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.* = SKIP 82342266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.conditionals.combined.* = SKIP 82442266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.conditionals.fragment.* = SKIP 82542266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.exponential.fragment.* = SKIP 82642266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.* = SKIP 82742266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.* = SKIP 82842266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.swizzle.fragment.* = SKIP 82942266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.texture.* = SKIP 83042266598 GALAXYS23 VULKAN : dEQP-GLES3.functional.shaders.random.trigonometric.fragment.* = SKIP 831 832// Snapdragon 8 Gen3 Mobile Reference Device 833b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.fbo.blit.depth_stencil.*stencil* = SKIP 834b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.fbo.msaa.*_samples.*stencil* = SKIP 835b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.fbo.render.*stencil* = SKIP 836b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.fbo.stencil.basic.*stencil* = SKIP 837b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.* = SKIP 838b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.rasterization*line*wide = SKIP 839b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackhalf2x16_fragment = SKIP 840b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.fragdata.valid_dynamic_index = SKIP 841b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.function.global_variable_aliasing_fragment = SKIP 842b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.indexing.moredynamic.* = SKIP 843b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.all_features.fragment.* = SKIP 844b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.basic_expression.combined.* = SKIP 845b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.basic_expression.fragment.* = SKIP 846b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.* = SKIP 847b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.conditionals.* = SKIP 848b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.exponential.fragment.* = SKIP 849b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.scalar_conversion.* = SKIP 850b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.swizzle.fragment.* = SKIP 851b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.texture.* = SKIP 852b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.random.trigonometric.fragment.* = SKIP 853b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.shaders.texture_functions.texture*.*sampler3d* = SKIP 854b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.texture*3d* = SKIP 855b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.texture*cube* = SKIP 856b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.texture*mixed* = SKIP 857b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.transform_feedback.array* = SKIP 858b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.transform_feedback.basic_types* = SKIP 859b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.transform_feedback.interpolation.* = SKIP 860b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.transform_feedback.random* = SKIP 861b/328156792 PINEAPPLE VULKAN : dEQP-GLES3.functional.uniform_api.value.assigned.* = SKIP 862 863// VK_EXT_transform_feedback doesn't support capturing array elements and a waiver exists 86442262773 VULKAN : dEQP-GLES3.functional.transform_feedback.array_element.interleaved.* = FAIL 86542262773 VULKAN : dEQP-GLES3.functional.transform_feedback.array_element.separate.* = FAIL 86642262773 VULKAN : dEQP-GLES3.functional.transform_feedback.random.* = FAIL 867 868// BGRA failures 86942267264 : dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer*bgra = FAIL 87042267264 MAC : dEQP-GLES3.functional.texture.filtering.2d_array.formats.bgra* = FAIL 871 872// Tests failing on SwS due to ES 3.2 being enabled for testing regardless of support. 873376899587 SWIFTSHADER : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements = SKIP 874376899587 SWIFTSHADER : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_incomplete_primitive = SKIP 875376899587 SWIFTSHADER : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced = SKIP 876376899587 SWIFTSHADER : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_incomplete_primitive = SKIP 877376899587 SWIFTSHADER : dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements = SKIP 878376899587 SWIFTSHADER : dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_incomplete_primitive = SKIP 879376899587 PIXEL4ORXL : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements = SKIP 880376899587 PIXEL4ORXL : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_incomplete_primitive = SKIP 881376899587 PIXEL4ORXL : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced = SKIP 882376899587 PIXEL4ORXL : dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_incomplete_primitive = SKIP 883376899587 PIXEL4ORXL : dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements = SKIP 884376899587 PIXEL4ORXL : dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_incomplete_primitive = SKIP 885