1 /*
2  * Copyright (C) 2002 Jason Edmeades
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 
19 #ifndef __WINE_D3D8CAPS_H
20 #define __WINE_D3D8CAPS_H
21 
22 #ifdef __i386__
23 #include <pshpack4.h>
24 #endif
25 
26 /*
27  * Definitions
28  */
29 
30 #define D3DCAPS_READ_SCANLINE 0x20000
31 
32 #define D3DCURSORCAPS_COLOR   1
33 #define D3DCURSORCAPS_LOWRES  2
34 
35 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x0000010
36 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x0000020
37 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x0000040
38 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x0000080
39 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x0000100
40 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x0000200
41 #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x0000400
42 #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x0000800
43 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x0001000
44 #define D3DDEVCAPS_DRAWPRIMITIVES2         0x0002000
45 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
46 #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x0008000
47 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x0010000
48 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x0020000
49 #define D3DDEVCAPS_HWRASTERIZATION         0x0080000
50 #define D3DDEVCAPS_PUREDEVICE              0x0100000
51 #define D3DDEVCAPS_QUINTICRTPATCHES        0x0200000
52 #define D3DDEVCAPS_RTPATCHES               0x0400000
53 #define D3DDEVCAPS_RTPATCHHANDLEZERO       0x0800000
54 #define D3DDEVCAPS_NPATCHES                0x1000000
55 
56 #define D3DFVFCAPS_TEXCOORDCOUNTMASK  0x00FFFF
57 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
58 #define D3DFVFCAPS_PSIZE              0x100000
59 
60 #define D3DLINECAPS_TEXTURE           0x01
61 #define D3DLINECAPS_ZTEST             0x02
62 #define D3DLINECAPS_BLEND             0x04
63 #define D3DLINECAPS_ALPHACMP          0x08
64 #define D3DLINECAPS_FOG               0x10
65 
66 #define D3DPBLENDCAPS_ZERO            0x0001
67 #define D3DPBLENDCAPS_ONE             0x0002
68 #define D3DPBLENDCAPS_SRCCOLOR        0x0004
69 #define D3DPBLENDCAPS_INVSRCCOLOR     0x0008
70 #define D3DPBLENDCAPS_SRCALPHA        0x0010
71 #define D3DPBLENDCAPS_INVSRCALPHA     0x0020
72 #define D3DPBLENDCAPS_DESTALPHA       0x0040
73 #define D3DPBLENDCAPS_INVDESTALPHA    0x0080
74 #define D3DPBLENDCAPS_DESTCOLOR       0x0100
75 #define D3DPBLENDCAPS_INVDESTCOLOR    0x0200
76 #define D3DPBLENDCAPS_SRCALPHASAT     0x0400
77 #define D3DPBLENDCAPS_BOTHSRCALPHA    0x0800
78 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
79 
80 #define D3DPCMPCAPS_NEVER        0x01
81 #define D3DPCMPCAPS_LESS         0x02
82 #define D3DPCMPCAPS_EQUAL        0x04
83 #define D3DPCMPCAPS_LESSEQUAL    0x08
84 #define D3DPCMPCAPS_GREATER      0x10
85 #define D3DPCMPCAPS_NOTEQUAL     0x20
86 #define D3DPCMPCAPS_GREATEREQUAL 0x40
87 #define D3DPCMPCAPS_ALWAYS       0x80
88 
89 #define D3DPMISCCAPS_MASKZ                 __MSABI_LONG(0x00000002)
90 #define D3DPMISCCAPS_LINEPATTERNREP        __MSABI_LONG(0x00000004)
91 #define D3DPMISCCAPS_CULLNONE              __MSABI_LONG(0x00000010)
92 #define D3DPMISCCAPS_CULLCW                __MSABI_LONG(0x00000020)
93 #define D3DPMISCCAPS_CULLCCW               __MSABI_LONG(0x00000040)
94 #define D3DPMISCCAPS_COLORWRITEENABLE      __MSABI_LONG(0x00000080)
95 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS __MSABI_LONG(0x00000100)
96 #define D3DPMISCCAPS_CLIPTLVERTS           __MSABI_LONG(0x00000200)
97 #define D3DPMISCCAPS_TSSARGTEMP            __MSABI_LONG(0x00000400)
98 #define D3DPMISCCAPS_BLENDOP               __MSABI_LONG(0x00000800)
99 #define D3DPMISCCAPS_NULLREFERENCE         __MSABI_LONG(0x00001000)
100 
101 #define D3DPRASTERCAPS_DITHER                     0x00000001
102 #define D3DPRASTERCAPS_PAT                        0x00000008
103 #define D3DPRASTERCAPS_ZTEST                      0x00000010
104 #define D3DPRASTERCAPS_FOGVERTEX                  0x00000080
105 #define D3DPRASTERCAPS_FOGTABLE                   0x00000100
106 #define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000
107 #define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000
108 #define D3DPRASTERCAPS_ZBIAS                      0x00004000
109 #define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000
110 #define D3DPRASTERCAPS_FOGRANGE                   0x00010000
111 #define D3DPRASTERCAPS_ANISOTROPY                 0x00020000
112 #define D3DPRASTERCAPS_WBUFFER                    0x00040000
113 #define D3DPRASTERCAPS_WFOG                       0x00100000
114 #define D3DPRASTERCAPS_ZFOG                       0x00200000
115 #define D3DPRASTERCAPS_COLORPERSPECTIVE           0x00400000
116 #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE      0x00800000
117 
118 #define D3DPRESENT_INTERVAL_DEFAULT               0x00000000
119 #define D3DPRESENT_INTERVAL_ONE                   0x00000001
120 #define D3DPRESENT_INTERVAL_TWO                   0x00000002
121 #define D3DPRESENT_INTERVAL_THREE                 0x00000004
122 #define D3DPRESENT_INTERVAL_FOUR                  0x00000008
123 #define D3DPRESENT_INTERVAL_IMMEDIATE             0x80000000
124 
125 #define D3DPSHADECAPS_COLORGOURAUDRGB             0x00008
126 #define D3DPSHADECAPS_SPECULARGOURAUDRGB          0x00200
127 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND           0x04000
128 #define D3DPSHADECAPS_FOGGOURAUD                  0x80000
129 
130 #define D3DPTADDRESSCAPS_WRAP                     0x01
131 #define D3DPTADDRESSCAPS_MIRROR                   0x02
132 #define D3DPTADDRESSCAPS_CLAMP                    0x04
133 #define D3DPTADDRESSCAPS_BORDER                   0x08
134 #define D3DPTADDRESSCAPS_INDEPENDENTUV            0x10
135 #define D3DPTADDRESSCAPS_MIRRORONCE               0x20
136 
137 #define D3DPTEXTURECAPS_PERSPECTIVE              0x00001
138 #define D3DPTEXTURECAPS_POW2                     0x00002
139 #define D3DPTEXTURECAPS_ALPHA                    0x00004
140 #define D3DPTEXTURECAPS_SQUAREONLY               0x00020
141 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040
142 #define D3DPTEXTURECAPS_ALPHAPALETTE             0x00080
143 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       0x00100
144 #define D3DPTEXTURECAPS_PROJECTED                0x00400
145 #define D3DPTEXTURECAPS_CUBEMAP                  0x00800
146 #define D3DPTEXTURECAPS_VOLUMEMAP                0x02000
147 #define D3DPTEXTURECAPS_MIPMAP                   0x04000
148 #define D3DPTEXTURECAPS_MIPVOLUMEMAP             0x08000
149 #define D3DPTEXTURECAPS_MIPCUBEMAP               0x10000
150 #define D3DPTEXTURECAPS_CUBEMAP_POW2             0x20000
151 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2           0x40000
152 
153 #define D3DPTFILTERCAPS_MINFPOINT                0x00000100
154 #define D3DPTFILTERCAPS_MINFLINEAR               0x00000200
155 #define D3DPTFILTERCAPS_MINFANISOTROPIC          0x00000400
156 #define D3DPTFILTERCAPS_MIPFPOINT                0x00010000
157 #define D3DPTFILTERCAPS_MIPFLINEAR               0x00020000
158 #define D3DPTFILTERCAPS_MAGFPOINT                0x01000000
159 #define D3DPTFILTERCAPS_MAGFLINEAR               0x02000000
160 #define D3DPTFILTERCAPS_MAGFANISOTROPIC          0x04000000
161 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC           0x08000000
162 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC        0x10000000
163 
164 #define D3DSTENCILCAPS_KEEP                      0x01
165 #define D3DSTENCILCAPS_ZERO                      0x02
166 #define D3DSTENCILCAPS_REPLACE                   0x04
167 #define D3DSTENCILCAPS_INCRSAT                   0x08
168 #define D3DSTENCILCAPS_DECRSAT                   0x10
169 #define D3DSTENCILCAPS_INVERT                    0x20
170 #define D3DSTENCILCAPS_INCR                      0x40
171 #define D3DSTENCILCAPS_DECR                      0x80
172 
173 #define D3DTEXOPCAPS_DISABLE                     0x0000001
174 #define D3DTEXOPCAPS_SELECTARG1                  0x0000002
175 #define D3DTEXOPCAPS_SELECTARG2                  0x0000004
176 #define D3DTEXOPCAPS_MODULATE                    0x0000008
177 #define D3DTEXOPCAPS_MODULATE2X                  0x0000010
178 #define D3DTEXOPCAPS_MODULATE4X                  0x0000020
179 #define D3DTEXOPCAPS_ADD                         0x0000040
180 #define D3DTEXOPCAPS_ADDSIGNED                   0x0000080
181 #define D3DTEXOPCAPS_ADDSIGNED2X                 0x0000100
182 #define D3DTEXOPCAPS_SUBTRACT                    0x0000200
183 #define D3DTEXOPCAPS_ADDSMOOTH                   0x0000400
184 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA           0x0000800
185 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA           0x0001000
186 #define D3DTEXOPCAPS_BLENDFACTORALPHA            0x0002000
187 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM         0x0004000
188 #define D3DTEXOPCAPS_BLENDCURRENTALPHA           0x0008000
189 #define D3DTEXOPCAPS_PREMODULATE                 0x0010000
190 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR      0x0020000
191 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA      0x0040000
192 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR   0x0080000
193 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA   0x0100000
194 #define D3DTEXOPCAPS_BUMPENVMAP                  0x0200000
195 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE         0x0400000
196 #define D3DTEXOPCAPS_DOTPRODUCT3                 0x0800000
197 #define D3DTEXOPCAPS_MULTIPLYADD                 0x1000000
198 #define D3DTEXOPCAPS_LERP                        0x2000000
199 
200 #define D3DVTXPCAPS_TEXGEN                       __MSABI_LONG(0x00000001)
201 #define D3DVTXPCAPS_MATERIALSOURCE7              __MSABI_LONG(0x00000002)
202 #define D3DVTXPCAPS_DIRECTIONALLIGHTS            __MSABI_LONG(0x00000008)
203 #define D3DVTXPCAPS_POSITIONALLIGHTS             __MSABI_LONG(0x00000010)
204 #define D3DVTXPCAPS_LOCALVIEWER                  __MSABI_LONG(0x00000020)
205 #define D3DVTXPCAPS_TWEENING                     __MSABI_LONG(0x00000040)
206 #define D3DVTXPCAPS_NO_VSDT_UBYTE4               __MSABI_LONG(0x00000080)
207 
208 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD  0x00000020
209 #define D3DCAPS3_RESERVED                          0x8000001f
210 
211 #define D3DCAPS2_CANCALIBRATEGAMMA                 0x0100000
212 #define D3DCAPS2_CANRENDERWINDOWED                 0x0080000
213 #define D3DCAPS2_CANMANAGERESOURCE                 0x10000000
214 #define D3DCAPS2_DYNAMICTEXTURES                   0x20000000
215 #define D3DCAPS2_FULLSCREENGAMMA                   0x0020000
216 #define D3DCAPS2_NO2DDURING3DSCENE                 0x0000002
217 #define D3DCAPS2_RESERVED                          0x2000000
218 
219 /*
220  * The d3dcaps8 structure
221  */
222 typedef struct _D3DCAPS8 {
223     D3DDEVTYPE          DeviceType;
224     UINT                AdapterOrdinal;
225 
226     DWORD               Caps;
227     DWORD               Caps2;
228     DWORD               Caps3;
229     DWORD               PresentationIntervals;
230 
231     DWORD               CursorCaps;
232 
233     DWORD               DevCaps;
234 
235     DWORD               PrimitiveMiscCaps;
236     DWORD               RasterCaps;
237     DWORD               ZCmpCaps;
238     DWORD               SrcBlendCaps;
239     DWORD               DestBlendCaps;
240     DWORD               AlphaCmpCaps;
241     DWORD               ShadeCaps;
242     DWORD               TextureCaps;
243     DWORD               TextureFilterCaps;
244     DWORD               CubeTextureFilterCaps;
245     DWORD               VolumeTextureFilterCaps;
246     DWORD               TextureAddressCaps;
247     DWORD               VolumeTextureAddressCaps;
248 
249     DWORD               LineCaps;
250 
251     DWORD               MaxTextureWidth, MaxTextureHeight;
252     DWORD               MaxVolumeExtent;
253 
254     DWORD               MaxTextureRepeat;
255     DWORD               MaxTextureAspectRatio;
256     DWORD               MaxAnisotropy;
257     float               MaxVertexW;
258 
259     float               GuardBandLeft;
260     float               GuardBandTop;
261     float               GuardBandRight;
262     float               GuardBandBottom;
263 
264     float               ExtentsAdjust;
265     DWORD               StencilCaps;
266 
267     DWORD               FVFCaps;
268     DWORD               TextureOpCaps;
269     DWORD               MaxTextureBlendStages;
270     DWORD               MaxSimultaneousTextures;
271 
272     DWORD               VertexProcessingCaps;
273     DWORD               MaxActiveLights;
274     DWORD               MaxUserClipPlanes;
275     DWORD               MaxVertexBlendMatrices;
276     DWORD               MaxVertexBlendMatrixIndex;
277 
278     float               MaxPointSize;
279 
280     DWORD               MaxPrimitiveCount;
281     DWORD               MaxVertexIndex;
282     DWORD               MaxStreams;
283     DWORD               MaxStreamStride;
284 
285     DWORD               VertexShaderVersion;
286     DWORD               MaxVertexShaderConst;
287 
288     DWORD               PixelShaderVersion;
289     float               MaxPixelShaderValue;
290 } D3DCAPS8;
291 
292 #ifdef __i386__
293 #include <poppack.h>
294 #endif
295 
296 #endif  /* __WINE_D3D8CAPS_H */
297