xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/d3d12_dxgi_xbox_screen.cpp (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <windows.h>
25 
26 #include "d3d12_screen.h"
27 #include "d3d12_public.h"
28 #include "d3d12_debug.h"
29 
30 #include "util/u_debug.h"
31 #include "util/u_memory.h"
32 #include "util/u_dl.h"
33 
34 static const char*
dxgi_get_name(struct pipe_screen * screen)35 dxgi_get_name(struct pipe_screen *screen)
36 {
37    struct d3d12_dxgi_screen *dxgi_screen = d3d12_dxgi_screen(d3d12_screen(screen));
38    static char buf[1000];
39    if (dxgi_screen->description[0] == L'\0')
40       return "D3D12 (Unknown)";
41 
42    snprintf(buf, sizeof(buf), "D3D12 (%S)", dxgi_screen->description);
43    return buf;
44 }
45 
46 static void
dxgi_get_memory_info(struct d3d12_screen * screen,struct d3d12_memory_info * output)47 dxgi_get_memory_info(struct d3d12_screen *screen, struct d3d12_memory_info *output)
48 {
49    assert(0);
50 }
51 
52 static void
d3d12_deinit_dxgi_screen(struct d3d12_screen * dscreen)53 d3d12_deinit_dxgi_screen(struct d3d12_screen *dscreen)
54 {
55    d3d12_deinit_screen(dscreen);
56    struct d3d12_dxgi_screen *screen = d3d12_dxgi_screen(dscreen);
57    if (screen->adapter) {
58       screen->adapter->Release();
59       screen->adapter = nullptr;
60    }
61 }
62 
63 static void
d3d12_destroy_dxgi_screen(struct pipe_screen * pscreen)64 d3d12_destroy_dxgi_screen(struct pipe_screen *pscreen)
65 {
66    struct d3d12_screen *screen = d3d12_screen(pscreen);
67    d3d12_deinit_dxgi_screen(screen);
68    d3d12_destroy_screen(screen);
69 }
70 
71 static bool
d3d12_init_dxgi_screen(struct d3d12_screen * dscreen)72 d3d12_init_dxgi_screen(struct d3d12_screen *dscreen)
73 {
74    if (!d3d12_init_screen(dscreen, NULL)) {
75       debug_printf("D3D12: failed to initialize DXGI screen\n");
76       return false;
77    }
78 
79    struct d3d12_dxgi_screen *screen = d3d12_dxgi_screen(dscreen);
80    IDXGIDevice1 *dxgiDevice = nullptr;
81 
82    if (FAILED(dscreen->dev->QueryInterface(IID_PPV_ARGS(&dxgiDevice)))) {
83       debug_printf("D3D12: failed to query dxgi interface\n");
84       return false;
85    }
86 
87    if (FAILED(dxgiDevice->GetAdapter(&screen->adapter))) {
88       debug_printf("D3D12: failed to get adapter\n");
89       return false;
90    }
91 
92    dxgiDevice->Release();
93    dxgiDevice = nullptr;
94 
95    DXGI_ADAPTER_DESC adapter_desc = {};
96    HRESULT res = screen->adapter->GetDesc(&adapter_desc);
97    if (FAILED(res)) {
98       debug_printf("D3D12: failed to retrieve adapter description\n");
99       return false;
100    }
101 
102    screen->base.driver_version = 0;
103    screen->base.vendor_id = adapter_desc.VendorId;
104    screen->base.device_id = adapter_desc.DeviceId;
105    screen->base.subsys_id = adapter_desc.SubSysId;
106    screen->base.revision = adapter_desc.Revision;
107    // Note: memory sizes in bytes, but stored in size_t, so may be capped at 4GB.
108    // In that case, adding before conversion to MB can easily overflow.
109    screen->base.memory_size_megabytes = (adapter_desc.DedicatedVideoMemory >> 20) +
110       (adapter_desc.DedicatedSystemMemory >> 20) +
111       (adapter_desc.SharedSystemMemory >> 20);
112    wcsncpy(screen->description, adapter_desc.Description, ARRAY_SIZE(screen->description));
113    screen->base.base.get_name = dxgi_get_name;
114    screen->base.get_memory_info = dxgi_get_memory_info;
115 
116    return true;
117 }
118 
119 struct pipe_screen*
d3d12_create_dxgi_screen(struct sw_winsys * winsys,LUID * adapter_luid)120    d3d12_create_dxgi_screen(struct sw_winsys *winsys, LUID *adapter_luid)
121 {
122    struct d3d12_dxgi_screen *screen = CALLOC_STRUCT(d3d12_dxgi_screen);
123    if (!screen)
124       return nullptr;
125 
126    d3d12_init_screen_base(&screen->base, winsys, adapter_luid);
127    screen->base.base.destroy = d3d12_destroy_dxgi_screen;
128    screen->base.init = d3d12_init_dxgi_screen;
129    screen->base.deinit = d3d12_deinit_dxgi_screen;
130 
131    if (!d3d12_init_dxgi_screen(&screen->base)) {
132       d3d12_destroy_dxgi_screen(&screen->base.base);
133       return nullptr;
134    }
135 
136    return &screen->base.base;
137 }
138