1 // Copyright 2014 The PDFium Authors 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6 7 #ifndef CORE_FXGE_APPLE_FX_QUARTZ_DEVICE_H_ 8 #define CORE_FXGE_APPLE_FX_QUARTZ_DEVICE_H_ 9 10 #include <CoreGraphics/CoreGraphics.h> 11 #include <stdint.h> 12 13 #include "core/fxcrt/retain_ptr.h" 14 #include "core/fxge/dib/fx_dib.h" 15 #include "third_party/base/containers/span.h" 16 17 class CFX_DIBitmap; 18 class CFX_Matrix; 19 20 class CQuartz2D { 21 public: 22 void* CreateGraphics(const RetainPtr<CFX_DIBitmap>& bitmap); 23 void DestroyGraphics(void* graphics); 24 25 void* CreateFont(pdfium::span<const uint8_t> pFontData); 26 void DestroyFont(void* pFont); 27 void SetGraphicsTextMatrix(void* graphics, const CFX_Matrix& matrix); 28 bool DrawGraphicsString(void* graphics, 29 void* font, 30 float fontSize, 31 pdfium::span<uint16_t> glyphIndices, 32 pdfium::span<CGPoint> glyphPositions, 33 FX_ARGB argb); 34 }; 35 36 #endif // CORE_FXGE_APPLE_FX_QUARTZ_DEVICE_H_ 37