1 // 2 // Copyright 2014 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 #ifndef COMPILER_TRANSLATOR_HLSL_BUILTINFUNCTIONEMULATORHLSL_H_ 8 #define COMPILER_TRANSLATOR_HLSL_BUILTINFUNCTIONEMULATORHLSL_H_ 9 10 #include "GLSLANG/ShaderLang.h" 11 12 namespace sh 13 { 14 15 class BuiltInFunctionEmulator; 16 17 void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu); 18 19 // 20 // This works around isnan() bug on some Intel drivers. 21 // 22 void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu, 23 int targetGLSLVersion); 24 25 } // namespace sh 26 27 #endif // COMPILER_TRANSLATOR_HLSL_BUILTINFUNCTIONEMULATORHLSL_H_ 28