1 /* 2 * Copyright (c) 2003-2004, NVIDIA CORPORATION. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 * DEALINGS IN THE SOFTWARE. 21 */ 22 23 #ifndef _cl_pascal_compute_a_h_ 24 #define _cl_pascal_compute_a_h_ 25 26 /* AUTO GENERATED FILE -- DO NOT EDIT */ 27 /* Command: ../../../../class/bin/sw_header.pl pascal_compute_a */ 28 29 #include "nvtypes.h" 30 31 #define PASCAL_COMPUTE_A 0xC0C0 32 33 #define NVC0C0_SET_OBJECT 0x0000 34 #define NVC0C0_SET_OBJECT_CLASS_ID 15:0 35 #define NVC0C0_SET_OBJECT_ENGINE_ID 20:16 36 37 #define NVC0C0_NO_OPERATION 0x0100 38 #define NVC0C0_NO_OPERATION_V 31:0 39 40 #define NVC0C0_SET_NOTIFY_A 0x0104 41 #define NVC0C0_SET_NOTIFY_A_ADDRESS_UPPER 7:0 42 43 #define NVC0C0_SET_NOTIFY_B 0x0108 44 #define NVC0C0_SET_NOTIFY_B_ADDRESS_LOWER 31:0 45 46 #define NVC0C0_NOTIFY 0x010c 47 #define NVC0C0_NOTIFY_TYPE 31:0 48 #define NVC0C0_NOTIFY_TYPE_WRITE_ONLY 0x00000000 49 #define NVC0C0_NOTIFY_TYPE_WRITE_THEN_AWAKEN 0x00000001 50 51 #define NVC0C0_WAIT_FOR_IDLE 0x0110 52 #define NVC0C0_WAIT_FOR_IDLE_V 31:0 53 54 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_A 0x0130 55 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER 7:0 56 57 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_B 0x0134 58 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER 31:0 59 60 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C 0x0138 61 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C_MODE 2:0 62 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE 0x00000000 63 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE 0x00000001 64 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 65 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 66 #define NVC0C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 67 68 #define NVC0C0_SEND_GO_IDLE 0x013c 69 #define NVC0C0_SEND_GO_IDLE_V 31:0 70 71 #define NVC0C0_PM_TRIGGER 0x0140 72 #define NVC0C0_PM_TRIGGER_V 31:0 73 74 #define NVC0C0_PM_TRIGGER_WFI 0x0144 75 #define NVC0C0_PM_TRIGGER_WFI_V 31:0 76 77 #define NVC0C0_SET_INSTRUMENTATION_METHOD_HEADER 0x0150 78 #define NVC0C0_SET_INSTRUMENTATION_METHOD_HEADER_V 31:0 79 80 #define NVC0C0_SET_INSTRUMENTATION_METHOD_DATA 0x0154 81 #define NVC0C0_SET_INSTRUMENTATION_METHOD_DATA_V 31:0 82 83 #define NVC0C0_LINE_LENGTH_IN 0x0180 84 #define NVC0C0_LINE_LENGTH_IN_VALUE 31:0 85 86 #define NVC0C0_LINE_COUNT 0x0184 87 #define NVC0C0_LINE_COUNT_VALUE 31:0 88 89 #define NVC0C0_OFFSET_OUT_UPPER 0x0188 90 #define NVC0C0_OFFSET_OUT_UPPER_VALUE 16:0 91 92 #define NVC0C0_OFFSET_OUT 0x018c 93 #define NVC0C0_OFFSET_OUT_VALUE 31:0 94 95 #define NVC0C0_PITCH_OUT 0x0190 96 #define NVC0C0_PITCH_OUT_VALUE 31:0 97 98 #define NVC0C0_SET_DST_BLOCK_SIZE 0x0194 99 #define NVC0C0_SET_DST_BLOCK_SIZE_WIDTH 3:0 100 #define NVC0C0_SET_DST_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 101 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT 7:4 102 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 103 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 104 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 105 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 106 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 107 #define NVC0C0_SET_DST_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 108 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH 11:8 109 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 110 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH_TWO_GOBS 0x00000001 111 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH_FOUR_GOBS 0x00000002 112 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH_EIGHT_GOBS 0x00000003 113 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH_SIXTEEN_GOBS 0x00000004 114 #define NVC0C0_SET_DST_BLOCK_SIZE_DEPTH_THIRTYTWO_GOBS 0x00000005 115 116 #define NVC0C0_SET_DST_WIDTH 0x0198 117 #define NVC0C0_SET_DST_WIDTH_V 31:0 118 119 #define NVC0C0_SET_DST_HEIGHT 0x019c 120 #define NVC0C0_SET_DST_HEIGHT_V 31:0 121 122 #define NVC0C0_SET_DST_DEPTH 0x01a0 123 #define NVC0C0_SET_DST_DEPTH_V 31:0 124 125 #define NVC0C0_SET_DST_LAYER 0x01a4 126 #define NVC0C0_SET_DST_LAYER_V 31:0 127 128 #define NVC0C0_SET_DST_ORIGIN_BYTES_X 0x01a8 129 #define NVC0C0_SET_DST_ORIGIN_BYTES_X_V 20:0 130 131 #define NVC0C0_SET_DST_ORIGIN_SAMPLES_Y 0x01ac 132 #define NVC0C0_SET_DST_ORIGIN_SAMPLES_Y_V 16:0 133 134 #define NVC0C0_LAUNCH_DMA 0x01b0 135 #define NVC0C0_LAUNCH_DMA_DST_MEMORY_LAYOUT 0:0 136 #define NVC0C0_LAUNCH_DMA_DST_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 137 #define NVC0C0_LAUNCH_DMA_DST_MEMORY_LAYOUT_PITCH 0x00000001 138 #define NVC0C0_LAUNCH_DMA_COMPLETION_TYPE 5:4 139 #define NVC0C0_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_DISABLE 0x00000000 140 #define NVC0C0_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_ONLY 0x00000001 141 #define NVC0C0_LAUNCH_DMA_COMPLETION_TYPE_RELEASE_SEMAPHORE 0x00000002 142 #define NVC0C0_LAUNCH_DMA_INTERRUPT_TYPE 9:8 143 #define NVC0C0_LAUNCH_DMA_INTERRUPT_TYPE_NONE 0x00000000 144 #define NVC0C0_LAUNCH_DMA_INTERRUPT_TYPE_INTERRUPT 0x00000001 145 #define NVC0C0_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE 12:12 146 #define NVC0C0_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_FOUR_WORDS 0x00000000 147 #define NVC0C0_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_ONE_WORD 0x00000001 148 #define NVC0C0_LAUNCH_DMA_REDUCTION_ENABLE 1:1 149 #define NVC0C0_LAUNCH_DMA_REDUCTION_ENABLE_FALSE 0x00000000 150 #define NVC0C0_LAUNCH_DMA_REDUCTION_ENABLE_TRUE 0x00000001 151 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP 15:13 152 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_ADD 0x00000000 153 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_MIN 0x00000001 154 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_MAX 0x00000002 155 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_INC 0x00000003 156 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_DEC 0x00000004 157 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_AND 0x00000005 158 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_OR 0x00000006 159 #define NVC0C0_LAUNCH_DMA_REDUCTION_OP_RED_XOR 0x00000007 160 #define NVC0C0_LAUNCH_DMA_REDUCTION_FORMAT 3:2 161 #define NVC0C0_LAUNCH_DMA_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 162 #define NVC0C0_LAUNCH_DMA_REDUCTION_FORMAT_SIGNED_32 0x00000001 163 #define NVC0C0_LAUNCH_DMA_SYSMEMBAR_DISABLE 6:6 164 #define NVC0C0_LAUNCH_DMA_SYSMEMBAR_DISABLE_FALSE 0x00000000 165 #define NVC0C0_LAUNCH_DMA_SYSMEMBAR_DISABLE_TRUE 0x00000001 166 167 #define NVC0C0_LOAD_INLINE_DATA 0x01b4 168 #define NVC0C0_LOAD_INLINE_DATA_V 31:0 169 170 #define NVC0C0_SET_I2M_SEMAPHORE_A 0x01dc 171 #define NVC0C0_SET_I2M_SEMAPHORE_A_OFFSET_UPPER 7:0 172 173 #define NVC0C0_SET_I2M_SEMAPHORE_B 0x01e0 174 #define NVC0C0_SET_I2M_SEMAPHORE_B_OFFSET_LOWER 31:0 175 176 #define NVC0C0_SET_I2M_SEMAPHORE_C 0x01e4 177 #define NVC0C0_SET_I2M_SEMAPHORE_C_PAYLOAD 31:0 178 179 #define NVC0C0_SET_I2M_SPARE_NOOP00 0x01f0 180 #define NVC0C0_SET_I2M_SPARE_NOOP00_V 31:0 181 182 #define NVC0C0_SET_I2M_SPARE_NOOP01 0x01f4 183 #define NVC0C0_SET_I2M_SPARE_NOOP01_V 31:0 184 185 #define NVC0C0_SET_I2M_SPARE_NOOP02 0x01f8 186 #define NVC0C0_SET_I2M_SPARE_NOOP02_V 31:0 187 188 #define NVC0C0_SET_I2M_SPARE_NOOP03 0x01fc 189 #define NVC0C0_SET_I2M_SPARE_NOOP03_V 31:0 190 191 #define NVC0C0_SET_VALID_SPAN_OVERFLOW_AREA_A 0x0200 192 #define NVC0C0_SET_VALID_SPAN_OVERFLOW_AREA_A_ADDRESS_UPPER 7:0 193 194 #define NVC0C0_SET_VALID_SPAN_OVERFLOW_AREA_B 0x0204 195 #define NVC0C0_SET_VALID_SPAN_OVERFLOW_AREA_B_ADDRESS_LOWER 31:0 196 197 #define NVC0C0_SET_VALID_SPAN_OVERFLOW_AREA_C 0x0208 198 #define NVC0C0_SET_VALID_SPAN_OVERFLOW_AREA_C_SIZE 31:0 199 200 #define NVC0C0_SET_COALESCE_WAITING_PERIOD_UNIT 0x020c 201 #define NVC0C0_SET_COALESCE_WAITING_PERIOD_UNIT_CLOCKS 31:0 202 203 #define NVC0C0_PERFMON_TRANSFER 0x0210 204 #define NVC0C0_PERFMON_TRANSFER_V 31:0 205 206 #define NVC0C0_SET_SHADER_SHARED_MEMORY_WINDOW 0x0214 207 #define NVC0C0_SET_SHADER_SHARED_MEMORY_WINDOW_BASE_ADDRESS 31:0 208 209 #define NVC0C0_SET_SELECT_MAXWELL_TEXTURE_HEADERS 0x0218 210 #define NVC0C0_SET_SELECT_MAXWELL_TEXTURE_HEADERS_V 0:0 211 #define NVC0C0_SET_SELECT_MAXWELL_TEXTURE_HEADERS_V_FALSE 0x00000000 212 #define NVC0C0_SET_SELECT_MAXWELL_TEXTURE_HEADERS_V_TRUE 0x00000001 213 214 #define NVC0C0_INVALIDATE_SHADER_CACHES 0x021c 215 #define NVC0C0_INVALIDATE_SHADER_CACHES_INSTRUCTION 0:0 216 #define NVC0C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE 0x00000000 217 #define NVC0C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE 0x00000001 218 #define NVC0C0_INVALIDATE_SHADER_CACHES_DATA 4:4 219 #define NVC0C0_INVALIDATE_SHADER_CACHES_DATA_FALSE 0x00000000 220 #define NVC0C0_INVALIDATE_SHADER_CACHES_DATA_TRUE 0x00000001 221 #define NVC0C0_INVALIDATE_SHADER_CACHES_CONSTANT 12:12 222 #define NVC0C0_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE 0x00000000 223 #define NVC0C0_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE 0x00000001 224 #define NVC0C0_INVALIDATE_SHADER_CACHES_LOCKS 1:1 225 #define NVC0C0_INVALIDATE_SHADER_CACHES_LOCKS_FALSE 0x00000000 226 #define NVC0C0_INVALIDATE_SHADER_CACHES_LOCKS_TRUE 0x00000001 227 #define NVC0C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA 2:2 228 #define NVC0C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE 0x00000000 229 #define NVC0C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE 0x00000001 230 231 #define NVC0C0_SET_RESERVED_SW_METHOD00 0x0220 232 #define NVC0C0_SET_RESERVED_SW_METHOD00_V 31:0 233 234 #define NVC0C0_SET_RESERVED_SW_METHOD01 0x0224 235 #define NVC0C0_SET_RESERVED_SW_METHOD01_V 31:0 236 237 #define NVC0C0_SET_RESERVED_SW_METHOD02 0x0228 238 #define NVC0C0_SET_RESERVED_SW_METHOD02_V 31:0 239 240 #define NVC0C0_SET_RESERVED_SW_METHOD03 0x022c 241 #define NVC0C0_SET_RESERVED_SW_METHOD03_V 31:0 242 243 #define NVC0C0_SET_RESERVED_SW_METHOD04 0x0230 244 #define NVC0C0_SET_RESERVED_SW_METHOD04_V 31:0 245 246 #define NVC0C0_SET_RESERVED_SW_METHOD05 0x0234 247 #define NVC0C0_SET_RESERVED_SW_METHOD05_V 31:0 248 249 #define NVC0C0_SET_RESERVED_SW_METHOD06 0x0238 250 #define NVC0C0_SET_RESERVED_SW_METHOD06_V 31:0 251 252 #define NVC0C0_SET_RESERVED_SW_METHOD07 0x023c 253 #define NVC0C0_SET_RESERVED_SW_METHOD07_V 31:0 254 255 #define NVC0C0_SET_CWD_CONTROL 0x0240 256 #define NVC0C0_SET_CWD_CONTROL_SM_SELECTION 0:0 257 #define NVC0C0_SET_CWD_CONTROL_SM_SELECTION_LOAD_BALANCED 0x00000000 258 #define NVC0C0_SET_CWD_CONTROL_SM_SELECTION_ROUND_ROBIN 0x00000001 259 260 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI 0x0244 261 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES 0:0 262 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL 0x00000000 263 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE 0x00000001 264 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG 25:4 265 266 #define NVC0C0_SET_CWD_REF_COUNTER 0x0248 267 #define NVC0C0_SET_CWD_REF_COUNTER_SELECT 5:0 268 #define NVC0C0_SET_CWD_REF_COUNTER_VALUE 23:8 269 270 #define NVC0C0_SET_RESERVED_SW_METHOD08 0x024c 271 #define NVC0C0_SET_RESERVED_SW_METHOD08_V 31:0 272 273 #define NVC0C0_SET_RESERVED_SW_METHOD09 0x0250 274 #define NVC0C0_SET_RESERVED_SW_METHOD09_V 31:0 275 276 #define NVC0C0_SET_RESERVED_SW_METHOD10 0x0254 277 #define NVC0C0_SET_RESERVED_SW_METHOD10_V 31:0 278 279 #define NVC0C0_SET_RESERVED_SW_METHOD11 0x0258 280 #define NVC0C0_SET_RESERVED_SW_METHOD11_V 31:0 281 282 #define NVC0C0_SET_RESERVED_SW_METHOD12 0x025c 283 #define NVC0C0_SET_RESERVED_SW_METHOD12_V 31:0 284 285 #define NVC0C0_SET_RESERVED_SW_METHOD13 0x0260 286 #define NVC0C0_SET_RESERVED_SW_METHOD13_V 31:0 287 288 #define NVC0C0_SET_RESERVED_SW_METHOD14 0x0264 289 #define NVC0C0_SET_RESERVED_SW_METHOD14_V 31:0 290 291 #define NVC0C0_SET_RESERVED_SW_METHOD15 0x0268 292 #define NVC0C0_SET_RESERVED_SW_METHOD15_V 31:0 293 294 #define NVC0C0_SET_GWC_SCG_TYPE 0x026c 295 #define NVC0C0_SET_GWC_SCG_TYPE_SCG_TYPE 0:0 296 #define NVC0C0_SET_GWC_SCG_TYPE_SCG_TYPE_GRAPHICS_COMPUTE0 0x00000000 297 #define NVC0C0_SET_GWC_SCG_TYPE_SCG_TYPE_COMPUTE1 0x00000001 298 299 #define NVC0C0_SET_SCG_CONTROL 0x0270 300 #define NVC0C0_SET_SCG_CONTROL_COMPUTE1_MAX_SM_COUNT 8:0 301 302 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_A 0x0274 303 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_A_ADDRESS_UPPER 16:0 304 305 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_B 0x0278 306 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_B_ADDRESS_LOWER 31:0 307 308 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_C 0x027c 309 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_C_BYTE_COUNT 16:0 310 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_C_THRU_L2 31:31 311 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_C_THRU_L2_FALSE 0x00000000 312 #define NVC0C0_INVALIDATE_CONSTANT_BUFFER_CACHE_C_THRU_L2_TRUE 0x00000001 313 314 #define NVC0C0_SET_COMPUTE_CLASS_VERSION 0x0280 315 #define NVC0C0_SET_COMPUTE_CLASS_VERSION_CURRENT 15:0 316 #define NVC0C0_SET_COMPUTE_CLASS_VERSION_OLDEST_SUPPORTED 31:16 317 318 #define NVC0C0_CHECK_COMPUTE_CLASS_VERSION 0x0284 319 #define NVC0C0_CHECK_COMPUTE_CLASS_VERSION_CURRENT 15:0 320 #define NVC0C0_CHECK_COMPUTE_CLASS_VERSION_OLDEST_SUPPORTED 31:16 321 322 #define NVC0C0_SET_QMD_VERSION 0x0288 323 #define NVC0C0_SET_QMD_VERSION_CURRENT 15:0 324 #define NVC0C0_SET_QMD_VERSION_OLDEST_SUPPORTED 31:16 325 326 #define NVC0C0_SET_WFI_CONFIG 0x028c 327 #define NVC0C0_SET_WFI_CONFIG_ENABLE_SCG_TYPE_WFI 0:0 328 #define NVC0C0_SET_WFI_CONFIG_ENABLE_SCG_TYPE_WFI_FALSE 0x00000000 329 #define NVC0C0_SET_WFI_CONFIG_ENABLE_SCG_TYPE_WFI_TRUE 0x00000001 330 331 #define NVC0C0_CHECK_QMD_VERSION 0x0290 332 #define NVC0C0_CHECK_QMD_VERSION_CURRENT 15:0 333 #define NVC0C0_CHECK_QMD_VERSION_OLDEST_SUPPORTED 31:16 334 335 #define NVC0C0_WAIT_FOR_IDLE_SCG_TYPE 0x0294 336 #define NVC0C0_WAIT_FOR_IDLE_SCG_TYPE_V 31:0 337 338 #define NVC0C0_INVALIDATE_SKED_CACHES 0x0298 339 #define NVC0C0_INVALIDATE_SKED_CACHES_V 0:0 340 341 #define NVC0C0_SET_SCG_RENDER_ENABLE_CONTROL 0x029c 342 #define NVC0C0_SET_SCG_RENDER_ENABLE_CONTROL_COMPUTE1_USES_RENDER_ENABLE 0:0 343 #define NVC0C0_SET_SCG_RENDER_ENABLE_CONTROL_COMPUTE1_USES_RENDER_ENABLE_FALSE 0x00000000 344 #define NVC0C0_SET_SCG_RENDER_ENABLE_CONTROL_COMPUTE1_USES_RENDER_ENABLE_TRUE 0x00000001 345 346 #define NVC0C0_SET_SHADER_SHARED_MEMORY_WINDOW_A 0x02a0 347 #define NVC0C0_SET_SHADER_SHARED_MEMORY_WINDOW_A_BASE_ADDRESS_UPPER 16:0 348 349 #define NVC0C0_SET_SHADER_SHARED_MEMORY_WINDOW_B 0x02a4 350 #define NVC0C0_SET_SHADER_SHARED_MEMORY_WINDOW_B_BASE_ADDRESS 31:0 351 352 #define NVC0C0_SET_CWD_SLOT_COUNT 0x02b0 353 #define NVC0C0_SET_CWD_SLOT_COUNT_V 7:0 354 355 #define NVC0C0_SEND_PCAS_A 0x02b4 356 #define NVC0C0_SEND_PCAS_A_QMD_ADDRESS_SHIFTED8 31:0 357 358 #define NVC0C0_SEND_PCAS_B 0x02b8 359 #define NVC0C0_SEND_PCAS_B_FROM 23:0 360 #define NVC0C0_SEND_PCAS_B_DELTA 31:24 361 362 #define NVC0C0_SEND_SIGNALING_PCAS_B 0x02bc 363 #define NVC0C0_SEND_SIGNALING_PCAS_B_INVALIDATE 0:0 364 #define NVC0C0_SEND_SIGNALING_PCAS_B_INVALIDATE_FALSE 0x00000000 365 #define NVC0C0_SEND_SIGNALING_PCAS_B_INVALIDATE_TRUE 0x00000001 366 #define NVC0C0_SEND_SIGNALING_PCAS_B_SCHEDULE 1:1 367 #define NVC0C0_SEND_SIGNALING_PCAS_B_SCHEDULE_FALSE 0x00000000 368 #define NVC0C0_SEND_SIGNALING_PCAS_B_SCHEDULE_TRUE 0x00000001 369 370 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_A 0x02e4 371 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_A_SIZE_UPPER 7:0 372 373 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_B 0x02e8 374 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_B_SIZE_LOWER 31:0 375 376 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_C 0x02ec 377 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_NON_THROTTLED_C_MAX_SM_COUNT 8:0 378 379 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_THROTTLED_A 0x02f0 380 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_THROTTLED_A_SIZE_UPPER 7:0 381 382 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_THROTTLED_B 0x02f4 383 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_THROTTLED_B_SIZE_LOWER 31:0 384 385 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_THROTTLED_C 0x02f8 386 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_THROTTLED_C_MAX_SM_COUNT 8:0 387 388 #define NVC0C0_SET_SPA_VERSION 0x0310 389 #define NVC0C0_SET_SPA_VERSION_MINOR 7:0 390 #define NVC0C0_SET_SPA_VERSION_MAJOR 15:8 391 392 #define NVC0C0_SET_INLINE_QMD_ADDRESS_A 0x0318 393 #define NVC0C0_SET_INLINE_QMD_ADDRESS_A_QMD_ADDRESS_SHIFTED8_UPPER 31:0 394 395 #define NVC0C0_SET_INLINE_QMD_ADDRESS_B 0x031c 396 #define NVC0C0_SET_INLINE_QMD_ADDRESS_B_QMD_ADDRESS_SHIFTED8_LOWER 31:0 397 398 #define NVC0C0_LOAD_INLINE_QMD_DATA(i) (0x0320+(i)*4) 399 #define NVC0C0_LOAD_INLINE_QMD_DATA_V 31:0 400 401 #define NVC0C0_SET_FALCON00 0x0500 402 #define NVC0C0_SET_FALCON00_V 31:0 403 404 #define NVC0C0_SET_FALCON01 0x0504 405 #define NVC0C0_SET_FALCON01_V 31:0 406 407 #define NVC0C0_SET_FALCON02 0x0508 408 #define NVC0C0_SET_FALCON02_V 31:0 409 410 #define NVC0C0_SET_FALCON03 0x050c 411 #define NVC0C0_SET_FALCON03_V 31:0 412 413 #define NVC0C0_SET_FALCON04 0x0510 414 #define NVC0C0_SET_FALCON04_V 31:0 415 416 #define NVC0C0_SET_FALCON05 0x0514 417 #define NVC0C0_SET_FALCON05_V 31:0 418 419 #define NVC0C0_SET_FALCON06 0x0518 420 #define NVC0C0_SET_FALCON06_V 31:0 421 422 #define NVC0C0_SET_FALCON07 0x051c 423 #define NVC0C0_SET_FALCON07_V 31:0 424 425 #define NVC0C0_SET_FALCON08 0x0520 426 #define NVC0C0_SET_FALCON08_V 31:0 427 428 #define NVC0C0_SET_FALCON09 0x0524 429 #define NVC0C0_SET_FALCON09_V 31:0 430 431 #define NVC0C0_SET_FALCON10 0x0528 432 #define NVC0C0_SET_FALCON10_V 31:0 433 434 #define NVC0C0_SET_FALCON11 0x052c 435 #define NVC0C0_SET_FALCON11_V 31:0 436 437 #define NVC0C0_SET_FALCON12 0x0530 438 #define NVC0C0_SET_FALCON12_V 31:0 439 440 #define NVC0C0_SET_FALCON13 0x0534 441 #define NVC0C0_SET_FALCON13_V 31:0 442 443 #define NVC0C0_SET_FALCON14 0x0538 444 #define NVC0C0_SET_FALCON14_V 31:0 445 446 #define NVC0C0_SET_FALCON15 0x053c 447 #define NVC0C0_SET_FALCON15_V 31:0 448 449 #define NVC0C0_SET_FALCON16 0x0540 450 #define NVC0C0_SET_FALCON16_V 31:0 451 452 #define NVC0C0_SET_FALCON17 0x0544 453 #define NVC0C0_SET_FALCON17_V 31:0 454 455 #define NVC0C0_SET_FALCON18 0x0548 456 #define NVC0C0_SET_FALCON18_V 31:0 457 458 #define NVC0C0_SET_FALCON19 0x054c 459 #define NVC0C0_SET_FALCON19_V 31:0 460 461 #define NVC0C0_SET_FALCON20 0x0550 462 #define NVC0C0_SET_FALCON20_V 31:0 463 464 #define NVC0C0_SET_FALCON21 0x0554 465 #define NVC0C0_SET_FALCON21_V 31:0 466 467 #define NVC0C0_SET_FALCON22 0x0558 468 #define NVC0C0_SET_FALCON22_V 31:0 469 470 #define NVC0C0_SET_FALCON23 0x055c 471 #define NVC0C0_SET_FALCON23_V 31:0 472 473 #define NVC0C0_SET_FALCON24 0x0560 474 #define NVC0C0_SET_FALCON24_V 31:0 475 476 #define NVC0C0_SET_FALCON25 0x0564 477 #define NVC0C0_SET_FALCON25_V 31:0 478 479 #define NVC0C0_SET_FALCON26 0x0568 480 #define NVC0C0_SET_FALCON26_V 31:0 481 482 #define NVC0C0_SET_FALCON27 0x056c 483 #define NVC0C0_SET_FALCON27_V 31:0 484 485 #define NVC0C0_SET_FALCON28 0x0570 486 #define NVC0C0_SET_FALCON28_V 31:0 487 488 #define NVC0C0_SET_FALCON29 0x0574 489 #define NVC0C0_SET_FALCON29_V 31:0 490 491 #define NVC0C0_SET_FALCON30 0x0578 492 #define NVC0C0_SET_FALCON30_V 31:0 493 494 #define NVC0C0_SET_FALCON31 0x057c 495 #define NVC0C0_SET_FALCON31_V 31:0 496 497 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_WINDOW 0x077c 498 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_WINDOW_BASE_ADDRESS 31:0 499 500 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_A 0x0790 501 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER 16:0 502 503 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_B 0x0794 504 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER 31:0 505 506 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_WINDOW_A 0x07b0 507 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_WINDOW_A_BASE_ADDRESS_UPPER 16:0 508 509 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_WINDOW_B 0x07b4 510 #define NVC0C0_SET_SHADER_LOCAL_MEMORY_WINDOW_B_BASE_ADDRESS 31:0 511 512 #define NVC0C0_SET_SHADER_CACHE_CONTROL 0x0d94 513 #define NVC0C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE 0:0 514 #define NVC0C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE 0x00000000 515 #define NVC0C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE 0x00000001 516 517 #define NVC0C0_SET_SM_TIMEOUT_INTERVAL 0x0de4 518 #define NVC0C0_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT 5:0 519 520 #define NVC0C0_SET_SPARE_NOOP12 0x0f44 521 #define NVC0C0_SET_SPARE_NOOP12_V 31:0 522 523 #define NVC0C0_SET_SPARE_NOOP13 0x0f48 524 #define NVC0C0_SET_SPARE_NOOP13_V 31:0 525 526 #define NVC0C0_SET_SPARE_NOOP14 0x0f4c 527 #define NVC0C0_SET_SPARE_NOOP14_V 31:0 528 529 #define NVC0C0_SET_SPARE_NOOP15 0x0f50 530 #define NVC0C0_SET_SPARE_NOOP15_V 31:0 531 532 #define NVC0C0_SET_SPARE_NOOP00 0x1040 533 #define NVC0C0_SET_SPARE_NOOP00_V 31:0 534 535 #define NVC0C0_SET_SPARE_NOOP01 0x1044 536 #define NVC0C0_SET_SPARE_NOOP01_V 31:0 537 538 #define NVC0C0_SET_SPARE_NOOP02 0x1048 539 #define NVC0C0_SET_SPARE_NOOP02_V 31:0 540 541 #define NVC0C0_SET_SPARE_NOOP03 0x104c 542 #define NVC0C0_SET_SPARE_NOOP03_V 31:0 543 544 #define NVC0C0_SET_SPARE_NOOP04 0x1050 545 #define NVC0C0_SET_SPARE_NOOP04_V 31:0 546 547 #define NVC0C0_SET_SPARE_NOOP05 0x1054 548 #define NVC0C0_SET_SPARE_NOOP05_V 31:0 549 550 #define NVC0C0_SET_SPARE_NOOP06 0x1058 551 #define NVC0C0_SET_SPARE_NOOP06_V 31:0 552 553 #define NVC0C0_SET_SPARE_NOOP07 0x105c 554 #define NVC0C0_SET_SPARE_NOOP07_V 31:0 555 556 #define NVC0C0_SET_SPARE_NOOP08 0x1060 557 #define NVC0C0_SET_SPARE_NOOP08_V 31:0 558 559 #define NVC0C0_SET_SPARE_NOOP09 0x1064 560 #define NVC0C0_SET_SPARE_NOOP09_V 31:0 561 562 #define NVC0C0_SET_SPARE_NOOP10 0x1068 563 #define NVC0C0_SET_SPARE_NOOP10_V 31:0 564 565 #define NVC0C0_SET_SPARE_NOOP11 0x106c 566 #define NVC0C0_SET_SPARE_NOOP11_V 31:0 567 568 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_ALL 0x120c 569 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_ALL_V 0:0 570 571 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_ALL 0x1210 572 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_ALL_V 0:0 573 574 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI 0x1288 575 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES 0:0 576 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL 0x00000000 577 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE 0x00000001 578 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG 25:4 579 580 #define NVC0C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT 0x12a8 581 #define NVC0C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT_ALL 0:0 582 #define NVC0C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT_ALL_FALSE 0x00000000 583 #define NVC0C0_ACTIVATE_PERF_SETTINGS_FOR_COMPUTE_CONTEXT_ALL_TRUE 0x00000001 584 585 #define NVC0C0_INVALIDATE_SAMPLER_CACHE 0x1330 586 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_LINES 0:0 587 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_LINES_ALL 0x00000000 588 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_LINES_ONE 0x00000001 589 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_TAG 25:4 590 591 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE 0x1334 592 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES 0:0 593 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL 0x00000000 594 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE 0x00000001 595 #define NVC0C0_INVALIDATE_TEXTURE_HEADER_CACHE_TAG 25:4 596 597 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE 0x1338 598 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES 0:0 599 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL 0x00000000 600 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE 0x00000001 601 #define NVC0C0_INVALIDATE_TEXTURE_DATA_CACHE_TAG 25:4 602 603 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_NO_WFI 0x1424 604 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES 0:0 605 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL 0x00000000 606 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE 0x00000001 607 #define NVC0C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG 25:4 608 609 #define NVC0C0_SET_SHADER_EXCEPTIONS 0x1528 610 #define NVC0C0_SET_SHADER_EXCEPTIONS_ENABLE 0:0 611 #define NVC0C0_SET_SHADER_EXCEPTIONS_ENABLE_FALSE 0x00000000 612 #define NVC0C0_SET_SHADER_EXCEPTIONS_ENABLE_TRUE 0x00000001 613 614 #define NVC0C0_SET_RENDER_ENABLE_A 0x1550 615 #define NVC0C0_SET_RENDER_ENABLE_A_OFFSET_UPPER 7:0 616 617 #define NVC0C0_SET_RENDER_ENABLE_B 0x1554 618 #define NVC0C0_SET_RENDER_ENABLE_B_OFFSET_LOWER 31:0 619 620 #define NVC0C0_SET_RENDER_ENABLE_C 0x1558 621 #define NVC0C0_SET_RENDER_ENABLE_C_MODE 2:0 622 #define NVC0C0_SET_RENDER_ENABLE_C_MODE_FALSE 0x00000000 623 #define NVC0C0_SET_RENDER_ENABLE_C_MODE_TRUE 0x00000001 624 #define NVC0C0_SET_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 625 #define NVC0C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 626 #define NVC0C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 627 628 #define NVC0C0_SET_TEX_SAMPLER_POOL_A 0x155c 629 #define NVC0C0_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER 16:0 630 631 #define NVC0C0_SET_TEX_SAMPLER_POOL_B 0x1560 632 #define NVC0C0_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER 31:0 633 634 #define NVC0C0_SET_TEX_SAMPLER_POOL_C 0x1564 635 #define NVC0C0_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX 19:0 636 637 #define NVC0C0_SET_TEX_HEADER_POOL_A 0x1574 638 #define NVC0C0_SET_TEX_HEADER_POOL_A_OFFSET_UPPER 16:0 639 640 #define NVC0C0_SET_TEX_HEADER_POOL_B 0x1578 641 #define NVC0C0_SET_TEX_HEADER_POOL_B_OFFSET_LOWER 31:0 642 643 #define NVC0C0_SET_TEX_HEADER_POOL_C 0x157c 644 #define NVC0C0_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX 21:0 645 646 #define NVC0C0_SET_PROGRAM_REGION_A 0x1608 647 #define NVC0C0_SET_PROGRAM_REGION_A_ADDRESS_UPPER 16:0 648 649 #define NVC0C0_SET_PROGRAM_REGION_B 0x160c 650 #define NVC0C0_SET_PROGRAM_REGION_B_ADDRESS_LOWER 31:0 651 652 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI 0x1698 653 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION 0:0 654 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE 0x00000000 655 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE 0x00000001 656 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA 4:4 657 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE 0x00000000 658 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE 0x00000001 659 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT 12:12 660 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE 0x00000000 661 #define NVC0C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE 0x00000001 662 663 #define NVC0C0_SET_RENDER_ENABLE_OVERRIDE 0x1944 664 #define NVC0C0_SET_RENDER_ENABLE_OVERRIDE_MODE 1:0 665 #define NVC0C0_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE 0x00000000 666 #define NVC0C0_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER 0x00000001 667 #define NVC0C0_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER 0x00000002 668 669 #define NVC0C0_PIPE_NOP 0x1a2c 670 #define NVC0C0_PIPE_NOP_V 31:0 671 672 #define NVC0C0_SET_SPARE00 0x1a30 673 #define NVC0C0_SET_SPARE00_V 31:0 674 675 #define NVC0C0_SET_SPARE01 0x1a34 676 #define NVC0C0_SET_SPARE01_V 31:0 677 678 #define NVC0C0_SET_SPARE02 0x1a38 679 #define NVC0C0_SET_SPARE02_V 31:0 680 681 #define NVC0C0_SET_SPARE03 0x1a3c 682 #define NVC0C0_SET_SPARE03_V 31:0 683 684 #define NVC0C0_SET_REPORT_SEMAPHORE_A 0x1b00 685 #define NVC0C0_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER 7:0 686 687 #define NVC0C0_SET_REPORT_SEMAPHORE_B 0x1b04 688 #define NVC0C0_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER 31:0 689 690 #define NVC0C0_SET_REPORT_SEMAPHORE_C 0x1b08 691 #define NVC0C0_SET_REPORT_SEMAPHORE_C_PAYLOAD 31:0 692 693 #define NVC0C0_SET_REPORT_SEMAPHORE_D 0x1b0c 694 #define NVC0C0_SET_REPORT_SEMAPHORE_D_OPERATION 1:0 695 #define NVC0C0_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE 0x00000000 696 #define NVC0C0_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP 0x00000003 697 #define NVC0C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE 20:20 698 #define NVC0C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE 0x00000000 699 #define NVC0C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE 0x00000001 700 #define NVC0C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE 28:28 701 #define NVC0C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS 0x00000000 702 #define NVC0C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD 0x00000001 703 #define NVC0C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE 2:2 704 #define NVC0C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE 0x00000000 705 #define NVC0C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE 0x00000001 706 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE 3:3 707 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_FALSE 0x00000000 708 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_TRUE 0x00000001 709 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP 11:9 710 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_ADD 0x00000000 711 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MIN 0x00000001 712 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MAX 0x00000002 713 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_INC 0x00000003 714 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_DEC 0x00000004 715 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_AND 0x00000005 716 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_OR 0x00000006 717 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_XOR 0x00000007 718 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT 18:17 719 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 720 #define NVC0C0_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_SIGNED_32 0x00000001 721 722 #define NVC0C0_SET_BINDLESS_TEXTURE 0x2608 723 #define NVC0C0_SET_BINDLESS_TEXTURE_CONSTANT_BUFFER_SLOT_SELECT 2:0 724 725 #define NVC0C0_SET_TRAP_HANDLER 0x260c 726 #define NVC0C0_SET_TRAP_HANDLER_OFFSET 31:0 727 728 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER(i) (0x333c+(i)*4) 729 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER_V 31:0 730 731 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i) (0x335c+(i)*4) 732 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V 31:0 733 734 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i) (0x337c+(i)*4) 735 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT 7:0 736 737 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i) (0x339c+(i)*4) 738 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0 1:0 739 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0 4:2 740 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1 6:5 741 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1 9:7 742 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2 11:10 743 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2 14:12 744 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3 16:15 745 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3 19:17 746 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT4 21:20 747 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT4 24:22 748 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT5 26:25 749 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT5 29:27 750 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_SPARE 31:30 751 752 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i) (0x33bc+(i)*4) 753 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE 0:0 754 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_MODE 2:1 755 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_WINDOWED 3:3 756 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC 19:4 757 758 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL 0x33dc 759 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK 7:0 760 761 #define NVC0C0_START_SHADER_PERFORMANCE_COUNTER 0x33e0 762 #define NVC0C0_START_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK 7:0 763 764 #define NVC0C0_STOP_SHADER_PERFORMANCE_COUNTER 0x33e4 765 #define NVC0C0_STOP_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK 7:0 766 767 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER 0x33e8 768 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER_V 31:0 769 770 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER 0x33ec 771 #define NVC0C0_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER_V 31:0 772 773 #define NVC0C0_SET_MME_SHADOW_SCRATCH(i) (0x3400+(i)*4) 774 #define NVC0C0_SET_MME_SHADOW_SCRATCH_V 31:0 775 776 #endif /* _cl_pascal_compute_a_h_ */ 777