1 /*============================================================================= 2 Copyright (c) 2001-2011 Joel de Guzman 3 Copyright (c) 2015 Kohei Takahashi 4 5 Distributed under the Boost Software License, Version 1.0. (See accompanying 6 file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) 7 ==============================================================================*/ 8 #if !defined(FUSION_ACCUMULATE_09172005_1032) 9 #define FUSION_ACCUMULATE_09172005_1032 10 11 #include <boost/fusion/support/config.hpp> 12 #include <boost/fusion/algorithm/iteration/accumulate_fwd.hpp> 13 #include <boost/fusion/algorithm/iteration/fold.hpp> 14 15 namespace boost { namespace fusion 16 { 17 struct void_; 18 19 namespace result_of 20 { 21 template <typename Sequence, typename State, typename F> 22 struct accumulate 23 : result_of::fold<Sequence, State, F> 24 {}; 25 } 26 27 template <typename Sequence, typename State, typename F> 28 BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED 29 inline typename result_of::accumulate<Sequence, State const, F>::type accumulate(Sequence & seq,State const & state,F f)30 accumulate(Sequence& seq, State const& state, F f) 31 { 32 return fusion::fold(seq, state, f); 33 } 34 35 template <typename Sequence, typename State, typename F> 36 BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED 37 inline typename result_of::accumulate<Sequence const, State const, F>::type accumulate(Sequence const & seq,State const & state,F f)38 accumulate(Sequence const& seq, State const& state, F f) 39 { 40 return fusion::fold(seq, state, f); 41 } 42 }} 43 44 #endif 45 46