1 // Copyright 2019 The Chromium Authors 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "base/android/scoped_hardware_buffer_fence_sync.h" 6 7 #include <utility> 8 9 namespace base { 10 namespace android { 11 ScopedHardwareBufferFenceSync(ScopedHardwareBufferHandle handle,ScopedFD fence_fd,ScopedFD available_fence_fd)12ScopedHardwareBufferFenceSync::ScopedHardwareBufferFenceSync( 13 ScopedHardwareBufferHandle handle, 14 ScopedFD fence_fd, 15 ScopedFD available_fence_fd) 16 : handle_(std::move(handle)), 17 fence_fd_(std::move(fence_fd)), 18 available_fence_fd_(std::move(available_fence_fd)) {} 19 20 ScopedHardwareBufferFenceSync::~ScopedHardwareBufferFenceSync() = default; 21 TakeBuffer()22ScopedHardwareBufferHandle ScopedHardwareBufferFenceSync::TakeBuffer() { 23 return std::move(handle_); 24 } 25 TakeFence()26ScopedFD ScopedHardwareBufferFenceSync::TakeFence() { 27 return std::move(fence_fd_); 28 } 29 TakeAvailableFence()30ScopedFD ScopedHardwareBufferFenceSync::TakeAvailableFence() { 31 return std::move(available_fence_fd_); 32 } 33 34 } // namespace android 35 } // namespace base 36