1 /* 2 * Copyright 2022 The WebRTC Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_ 12 #define P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_ 13 14 #include <memory> 15 16 #include "p2p/base/active_ice_controller_interface.h" 17 #include "p2p/base/ice_agent_interface.h" 18 #include "p2p/base/ice_controller_factory_interface.h" 19 20 namespace cricket { 21 22 // An active ICE controller may be constructed with the same arguments as a 23 // legacy ICE controller. Additionally, an ICE agent must be provided for the 24 // active ICE controller to interact with. 25 struct ActiveIceControllerFactoryArgs { 26 IceControllerFactoryArgs legacy_args; 27 IceAgentInterface* ice_agent; 28 }; 29 30 class ActiveIceControllerFactoryInterface { 31 public: 32 virtual ~ActiveIceControllerFactoryInterface() = default; 33 virtual std::unique_ptr<ActiveIceControllerInterface> Create( 34 const ActiveIceControllerFactoryArgs&) = 0; 35 }; 36 37 } // namespace cricket 38 39 #endif // P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_ 40