1 /*
2  * This file is auto-generated.  DO NOT MODIFY.
3  * Using: out/host/linux-x86/bin/aidl --lang=ndk --structured --version 1 --hash d4c3897135ef9475dee2021ac39a41ae79c7690e -t --stability vintf --min_sdk_version 30 -pout/soong/.intermediates/hardware/interfaces/common/aidl/android.hardware.common_interface/2/preprocessed.aidl -pout/soong/.intermediates/hardware/interfaces/media/bufferpool/aidl/android.hardware.media.bufferpool2_interface/2/preprocessed.aidl --ninja -d out/soong/.intermediates/hardware/interfaces/media/c2/aidl/android.hardware.media.c2-V1-ndk-source/gen/staging/android/hardware/media/c2/Worklet.cpp.d -h out/soong/.intermediates/hardware/interfaces/media/c2/aidl/android.hardware.media.c2-V1-ndk-source/gen/include/staging -o out/soong/.intermediates/hardware/interfaces/media/c2/aidl/android.hardware.media.c2-V1-ndk-source/gen/staging -Iframeworks/native/aidl/gui -Iframeworks/base/core/java -Nhardware/interfaces/media/c2/aidl/aidl_api/android.hardware.media.c2/1 hardware/interfaces/media/c2/aidl/aidl_api/android.hardware.media.c2/1/android/hardware/media/c2/Worklet.aidl
4  *
5  * DO NOT CHECK THIS FILE INTO A CODE TREE (e.g. git, etc..).
6  * ALWAYS GENERATE THIS FILE FROM UPDATED AIDL COMPILER
7  * AS A BUILD INTERMEDIATE ONLY. THIS IS NOT SOURCE CODE.
8  */
9 #pragma once
10 
11 #include <cstdint>
12 #include <memory>
13 #include <optional>
14 #include <string>
15 #include <vector>
16 #include <android/binder_interface_utils.h>
17 #include <android/binder_parcelable_utils.h>
18 #include <android/binder_to_string.h>
19 #include <aidl/android/hardware/media/c2/FrameData.h>
20 #include <aidl/android/hardware/media/c2/SettingResult.h>
21 #ifdef BINDER_STABILITY_SUPPORT
22 #include <android/binder_stability.h>
23 #endif  // BINDER_STABILITY_SUPPORT
24 
25 namespace aidl::android::hardware::media::c2 {
26 class FrameData;
27 class SettingResult;
28 }  // namespace aidl::android::hardware::media::c2
29 namespace aidl {
30 namespace android {
31 namespace hardware {
32 namespace media {
33 namespace c2 {
34 class Worklet {
35 public:
36   typedef std::false_type fixed_size;
37   static const char* descriptor;
38 
39   int32_t componentId = 0;
40   std::vector<uint8_t> tunings;
41   std::vector<::aidl::android::hardware::media::c2::SettingResult> failures;
42   ::aidl::android::hardware::media::c2::FrameData output;
43 
44   binder_status_t readFromParcel(const AParcel* parcel);
45   binder_status_t writeToParcel(AParcel* parcel) const;
46 
47   inline bool operator==(const Worklet& _rhs) const {
48     return std::tie(componentId, tunings, failures, output) == std::tie(_rhs.componentId, _rhs.tunings, _rhs.failures, _rhs.output);
49   }
50   inline bool operator<(const Worklet& _rhs) const {
51     return std::tie(componentId, tunings, failures, output) < std::tie(_rhs.componentId, _rhs.tunings, _rhs.failures, _rhs.output);
52   }
53   inline bool operator!=(const Worklet& _rhs) const {
54     return !(*this == _rhs);
55   }
56   inline bool operator>(const Worklet& _rhs) const {
57     return _rhs < *this;
58   }
59   inline bool operator>=(const Worklet& _rhs) const {
60     return !(*this < _rhs);
61   }
62   inline bool operator<=(const Worklet& _rhs) const {
63     return !(_rhs < *this);
64   }
65 
66   static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_VINTF;
toString()67   inline std::string toString() const {
68     std::ostringstream _aidl_os;
69     _aidl_os << "Worklet{";
70     _aidl_os << "componentId: " << ::android::internal::ToString(componentId);
71     _aidl_os << ", tunings: " << ::android::internal::ToString(tunings);
72     _aidl_os << ", failures: " << ::android::internal::ToString(failures);
73     _aidl_os << ", output: " << ::android::internal::ToString(output);
74     _aidl_os << "}";
75     return _aidl_os.str();
76   }
77 };
78 }  // namespace c2
79 }  // namespace media
80 }  // namespace hardware
81 }  // namespace android
82 }  // namespace aidl
83