1 /* 2 * This file is auto-generated. DO NOT MODIFY. 3 * Using: out/host/linux-x86/bin/aidl --lang=ndk --structured --version 1 --hash d4c3897135ef9475dee2021ac39a41ae79c7690e -t --stability vintf --min_sdk_version 30 -pout/soong/.intermediates/hardware/interfaces/common/aidl/android.hardware.common_interface/2/preprocessed.aidl -pout/soong/.intermediates/hardware/interfaces/media/bufferpool/aidl/android.hardware.media.bufferpool2_interface/2/preprocessed.aidl --ninja -d out/soong/.intermediates/hardware/interfaces/media/c2/aidl/android.hardware.media.c2-V1-ndk-source/gen/staging/android/hardware/media/c2/FieldId.cpp.d -h out/soong/.intermediates/hardware/interfaces/media/c2/aidl/android.hardware.media.c2-V1-ndk-source/gen/include/staging -o out/soong/.intermediates/hardware/interfaces/media/c2/aidl/android.hardware.media.c2-V1-ndk-source/gen/staging -Iframeworks/native/aidl/gui -Iframeworks/base/core/java -Nhardware/interfaces/media/c2/aidl/aidl_api/android.hardware.media.c2/1 hardware/interfaces/media/c2/aidl/aidl_api/android.hardware.media.c2/1/android/hardware/media/c2/FieldId.aidl 4 * 5 * DO NOT CHECK THIS FILE INTO A CODE TREE (e.g. git, etc..). 6 * ALWAYS GENERATE THIS FILE FROM UPDATED AIDL COMPILER 7 * AS A BUILD INTERMEDIATE ONLY. THIS IS NOT SOURCE CODE. 8 */ 9 #pragma once 10 11 #include <cstdint> 12 #include <memory> 13 #include <optional> 14 #include <string> 15 #include <vector> 16 #include <android/binder_interface_utils.h> 17 #include <android/binder_parcelable_utils.h> 18 #include <android/binder_to_string.h> 19 #ifdef BINDER_STABILITY_SUPPORT 20 #include <android/binder_stability.h> 21 #endif // BINDER_STABILITY_SUPPORT 22 23 namespace aidl { 24 namespace android { 25 namespace hardware { 26 namespace media { 27 namespace c2 { 28 class FieldId { 29 public: 30 typedef std::false_type fixed_size; 31 static const char* descriptor; 32 33 int32_t offset = 0; 34 int32_t sizeBytes = 0; 35 36 binder_status_t readFromParcel(const AParcel* parcel); 37 binder_status_t writeToParcel(AParcel* parcel) const; 38 39 inline bool operator==(const FieldId& _rhs) const { 40 return std::tie(offset, sizeBytes) == std::tie(_rhs.offset, _rhs.sizeBytes); 41 } 42 inline bool operator<(const FieldId& _rhs) const { 43 return std::tie(offset, sizeBytes) < std::tie(_rhs.offset, _rhs.sizeBytes); 44 } 45 inline bool operator!=(const FieldId& _rhs) const { 46 return !(*this == _rhs); 47 } 48 inline bool operator>(const FieldId& _rhs) const { 49 return _rhs < *this; 50 } 51 inline bool operator>=(const FieldId& _rhs) const { 52 return !(*this < _rhs); 53 } 54 inline bool operator<=(const FieldId& _rhs) const { 55 return !(_rhs < *this); 56 } 57 58 static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_VINTF; toString()59 inline std::string toString() const { 60 std::ostringstream _aidl_os; 61 _aidl_os << "FieldId{"; 62 _aidl_os << "offset: " << ::android::internal::ToString(offset); 63 _aidl_os << ", sizeBytes: " << ::android::internal::ToString(sizeBytes); 64 _aidl_os << "}"; 65 return _aidl_os.str(); 66 } 67 }; 68 } // namespace c2 69 } // namespace media 70 } // namespace hardware 71 } // namespace android 72 } // namespace aidl 73