1 /* 2 * Copyright 2024 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <aidl/android/hardware/power/WorkDuration.h> 20 21 #include <deque> 22 #include <optional> 23 #include <vector> 24 25 #include "SessionMetrics.h" 26 27 namespace aidl { 28 namespace google { 29 namespace hardware { 30 namespace power { 31 namespace impl { 32 namespace pixel { 33 34 using aidl::android::hardware::power::WorkDuration; 35 class SessionRecords { 36 public: 37 struct CycleRecord { 38 int32_t startIntervalUs{0}; 39 int32_t totalDurationUs{0}; 40 bool isMissedCycle{false}; 41 bool isFPSJitter{false}; 42 }; 43 44 public: 45 SessionRecords(const int32_t maxNumOfRecords, const double jankCheckTimeFactor); 46 ~SessionRecords() = default; 47 48 void addReportedDurations(const std::vector<WorkDuration> &actualDurationsNs, 49 int64_t targetDurationNs, FrameBuckets &newFramesInBuckets, 50 bool computeFPSJitters = false); 51 std::optional<int32_t> getMaxDuration(); 52 std::optional<int32_t> getAvgDuration(); 53 int32_t getNumOfRecords(); 54 int32_t getNumOfMissedCycles(); 55 bool isLowFrameRate(int32_t fpsLowRateThreshold); 56 void resetRecords(); 57 // It will only return valid value when the computeFPSJitters is enabled while 58 // calling addReportedDurations. It's mainly for game mode FPS monitoring. 59 int32_t getLatestFPS() const; 60 int32_t getNumOfFPSJitters() const; 61 62 private: 63 void updateFrameBuckets(int32_t frameDurationUs, bool isJankFrame, 64 FrameBuckets &framesInBuckets); 65 66 const int32_t kMaxNumOfRecords; 67 const double kJankCheckTimeFactor; 68 std::vector<CycleRecord> mRecords; 69 // A descending order queue to store the records' indexes. 70 // It is for detecting the maximum duration. 71 std::deque<int32_t> mRecordsIndQueue; 72 int32_t mAvgDurationUs{0}; 73 int64_t mLastStartTimeNs{0}; 74 int32_t mLatestRecordIndex{-1}; 75 int32_t mNumOfMissedCycles{0}; 76 int32_t mNumOfFrames{0}; 77 int64_t mSumOfDurationsUs{0}; 78 79 // Compute the sum of start interval for the last few frames. 80 // It can be beneficial for computing the FPS jitters. 81 int32_t mLatestStartIntervalSumUs{0}; 82 int32_t mNumOfFrameFPSJitters{0}; 83 int32_t mAddedFramesForFPSCheck{0}; 84 }; 85 86 } // namespace pixel 87 } // namespace impl 88 } // namespace power 89 } // namespace hardware 90 } // namespace google 91 } // namespace aidl 92