xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/metal/RenderTargetMtl.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // RenderTargetMtl.h:
7 //    Defines the class interface for RenderTargetMtl.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_METAL_RENDERTARGETMTL_H_
11 #define LIBANGLE_RENDERER_METAL_RENDERTARGETMTL_H_
12 
13 #import <Metal/Metal.h>
14 
15 #include "libANGLE/FramebufferAttachment.h"
16 #include "libANGLE/renderer/metal/mtl_format_utils.h"
17 #include "libANGLE/renderer/metal/mtl_resources.h"
18 #include "libANGLE/renderer/metal/mtl_state_cache.h"
19 
20 namespace rx
21 {
22 
23 // This is a very light-weight class that does not own to the resources it points to.
24 // It's meant only to copy across some information from a FramebufferAttachment to the
25 // business rendering logic.
26 class RenderTargetMtl final : public FramebufferAttachmentRenderTarget
27 {
28   public:
29     RenderTargetMtl();
30     ~RenderTargetMtl() override;
31 
32     void set(const mtl::TextureRef &texture,
33              const mtl::MipmapNativeLevel &level,
34              uint32_t layer,
35              const mtl::Format &format);
36     void setWithImplicitMSTexture(const mtl::TextureRef &texture,
37                                   const mtl::TextureRef &implicitMSTexture,
38                                   const mtl::MipmapNativeLevel &level,
39                                   uint32_t layer,
40                                   const mtl::Format &format);
41     void setTexture(const mtl::TextureRef &texture);
42     void setImplicitMSTexture(const mtl::TextureRef &implicitMSTexture);
43     void duplicateFrom(const RenderTargetMtl &src);
44     void reset();
45 
getTexture()46     mtl::TextureRef getTexture() const { return mTexture.lock(); }
getImplicitMSTexture()47     mtl::TextureRef getImplicitMSTexture() const { return mImplicitMSTexture.lock(); }
getLevelIndex()48     const mtl::MipmapNativeLevel &getLevelIndex() const { return mLevelIndex; }
getLayerIndex()49     uint32_t getLayerIndex() const { return mLayerIndex; }
50     uint32_t getRenderSamples() const;
getFormat()51     const mtl::Format &getFormat() const { return mFormat; }
52 
53     void toRenderPassAttachmentDesc(mtl::RenderPassAttachmentDesc *rpaDescOut) const;
54 
55   private:
56     mtl::TextureWeakRef mTexture;
57     mtl::TextureWeakRef mImplicitMSTexture;
58     mtl::MipmapNativeLevel mLevelIndex = mtl::kZeroNativeMipLevel;
59     uint32_t mLayerIndex               = 0;
60     mtl::Format mFormat;
61 };
62 }  // namespace rx
63 
64 #endif /* LIBANGLE_RENDERER_METAL_RENDERTARGETMTL_H */
65