xref: /aosp_15_r20/frameworks/av/services/audiopolicy/managerdefault/AudioPolicyManager.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <atomic>
20 #include <functional>
21 #include <memory>
22 #include <unordered_set>
23 
24 #include <stdint.h>
25 #include <sys/types.h>
26 #include <cutils/config_utils.h>
27 #include <cutils/misc.h>
28 #include <utils/Timers.h>
29 #include <utils/Errors.h>
30 #include <utils/KeyedVector.h>
31 #include <utils/SortedVector.h>
32 #include <media/AudioParameter.h>
33 #include <media/AudioPolicy.h>
34 #include <media/AudioProfile.h>
35 #include <media/PatchBuilder.h>
36 #include "AudioPolicyInterface.h"
37 
38 #include <android/media/DeviceConnectedState.h>
39 #include <android/media/audio/common/AudioPort.h>
40 #include <AudioPolicyManagerObserver.h>
41 #include <AudioPolicyConfig.h>
42 #include <PolicyAudioPort.h>
43 #include <AudioPatch.h>
44 #include <DeviceDescriptor.h>
45 #include <IOProfile.h>
46 #include <HwModule.h>
47 #include <AudioInputDescriptor.h>
48 #include <AudioOutputDescriptor.h>
49 #include <AudioPolicyMix.h>
50 #include <EffectDescriptor.h>
51 #include <PreferredMixerAttributesInfo.h>
52 #include <SoundTriggerSession.h>
53 #include "EngineLibrary.h"
54 #include "TypeConverter.h"
55 
56 namespace android {
57 
58 using content::AttributionSourceState;
59 
60 // ----------------------------------------------------------------------------
61 
62 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
63 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
64 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
65 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
66 // Max volume difference on A2DP between playing media and STRATEGY_SONIFICATION streams: 12dB
67 #define SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB (12)
68 
69 // Time in milliseconds during which we consider that music is still active after a music
70 // track was stopped - see computeVolume()
71 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
72 
73 // Time in milliseconds during witch some streams are muted while the audio path
74 // is switched
75 #define MUTE_TIME_MS 2000
76 
77 // multiplication factor applied to output latency when calculating a safe mute delay when
78 // invalidating tracks
79 #define LATENCY_MUTE_FACTOR 4
80 
81 #define NUM_TEST_OUTPUTS 5
82 
83 #define NUM_VOL_CURVE_KNEES 2
84 
85 // Default minimum length allowed for offloading a compressed track
86 // Can be overridden by the audio.offload.min.duration.secs property
87 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
88 
89 // ----------------------------------------------------------------------------
90 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
91 // ----------------------------------------------------------------------------
92 
93 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
94 {
95 
96 public:
97         AudioPolicyManager(const sp<const AudioPolicyConfig>& config,
98                            EngineInstance&& engine,
99                            AudioPolicyClientInterface *clientInterface);
100         virtual ~AudioPolicyManager();
101 
102         // AudioPolicyInterface
103         virtual status_t setDeviceConnectionState(audio_policy_dev_state_t state,
104                 const android::media::audio::common::AudioPort& port, audio_format_t encodedFormat);
105         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
106                                                                   const char *device_address);
107         virtual status_t handleDeviceConfigChange(audio_devices_t device,
108                                                   const char *device_address,
109                                                   const char *device_name,
110                                                   audio_format_t encodedFormat);
111         virtual void setPhoneState(audio_mode_t state);
112         virtual void setForceUse(audio_policy_force_use_t usage,
113                                  audio_policy_forced_cfg_t config);
114         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
115 
116         virtual void setSystemProperty(const char* property, const char* value);
117         virtual status_t initCheck();
118         virtual audio_io_handle_t getOutput(audio_stream_type_t stream);
119         status_t getOutputForAttr(const audio_attributes_t *attr,
120                                   audio_io_handle_t *output,
121                                   audio_session_t session,
122                                   audio_stream_type_t *stream,
123                                   const AttributionSourceState& attributionSource,
124                                   audio_config_t *config,
125                                   audio_output_flags_t *flags,
126                                   DeviceIdVector *selectedDeviceIds,
127                                   audio_port_handle_t *portId,
128                                   std::vector<audio_io_handle_t> *secondaryOutputs,
129                                   output_type_t *outputType,
130                                   bool *isSpatialized,
131                                   bool *isBitPerfect,
132                                   float *volume,
133                                   bool *muted) override;
134         virtual status_t startOutput(audio_port_handle_t portId);
135         virtual status_t stopOutput(audio_port_handle_t portId);
136         virtual bool releaseOutput(audio_port_handle_t portId);
137 
138         base::expected<media::GetInputForAttrResponse, std::variant<binder::Status,
139             media::audio::common::AudioConfigBase>>
140                          getInputForAttr(audio_attributes_t attributes,
141                                          audio_io_handle_t requestedInput,
142                                          audio_port_handle_t requestedDeviceId,
143                                          audio_config_base_t config,
144                                          audio_input_flags_t flags,
145                                          audio_unique_id_t riid,
146                                          audio_session_t session,
147                                          const AttributionSourceState& attributionSource) override;
148 
149         // indicates to the audio policy manager that the input starts being used.
150         virtual status_t startInput(audio_port_handle_t portId);
151 
152         // indicates to the audio policy manager that the input stops being used.
153         virtual status_t stopInput(audio_port_handle_t portId);
154         virtual void releaseInput(audio_port_handle_t portId);
155         virtual void checkCloseInputs();
156         virtual status_t setDeviceAbsoluteVolumeEnabled(audio_devices_t deviceType,
157                                                         const char *address,
158                                                         bool enabled,
159                                                         audio_stream_type_t streamToDriveAbs);
160         /**
161          * @brief initStreamVolume: even if the engine volume files provides min and max, keep this
162          * api for compatibility reason.
163          * AudioServer will get the min and max and may overwrite them if:
164          *      -using property (highest priority)
165          *      -not defined (-1 by convention), case when still using apm volume tables XML files
166          * @param stream to be considered
167          * @param indexMin to set
168          * @param indexMax to set
169          */
170         virtual void initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax);
171         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
172                                               int index,
173                                               bool muted,
174                                               audio_devices_t device);
175         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
176                                               int *index,
177                                               audio_devices_t device);
178 
179         virtual status_t setVolumeIndexForAttributes(const audio_attributes_t &attr,
180                                                      int index,
181                                                      bool muted,
182                                                      audio_devices_t device);
183         virtual status_t getVolumeIndexForAttributes(const audio_attributes_t &attr,
184                                                      int &index,
185                                                      audio_devices_t device);
186         virtual status_t getMaxVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
187 
188         virtual status_t getMinVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
189 
190         status_t setVolumeCurveIndex(int index,
191                                      bool muted,
192                                      audio_devices_t device,
193                                      IVolumeCurves &volumeCurves);
194 
195         status_t getVolumeIndex(const IVolumeCurves &curves, int &index,
196                                 const DeviceTypeSet& deviceTypes) const;
197 
198         // return the strategy corresponding to a given stream type
getStrategyForStream(audio_stream_type_t stream)199         virtual product_strategy_t getStrategyForStream(audio_stream_type_t stream)
200         {
201             return streamToStrategy(stream);
202         }
streamToStrategy(audio_stream_type_t stream)203         product_strategy_t streamToStrategy(audio_stream_type_t stream) const
204         {
205             auto attributes = mEngine->getAttributesForStreamType(stream);
206             return mEngine->getProductStrategyForAttributes(attributes);
207         }
208 
209         /**
210          * Returns a vector of devices associated with attributes.
211          *
212          * An AudioTrack opened with specified attributes should play on the returned devices.
213          * If forVolume is set to true, the caller is AudioService, determining the proper
214          * device volume to adjust.
215          *
216          * Devices are determined in the following precedence:
217          * 1) Devices associated with a dynamic policy matching the attributes.  This is often
218          *    a remote submix from MIX_ROUTE_FLAG_LOOP_BACK.  Secondary mixes from a
219          *    dynamic policy are not included.
220          *
221          * If no such dynamic policy then
222          * 2) Devices containing an active client using setPreferredDevice
223          *    with same strategy as the attributes.
224          *    (from the default Engine::getOutputDevicesForAttributes() implementation).
225          *
226          * If no corresponding active client with setPreferredDevice then
227          * 3) Devices associated with the strategy determined by the attributes
228          *    (from the default Engine::getOutputDevicesForAttributes() implementation).
229          *
230          * @param attributes to be considered
231          * @param devices    an AudioDeviceTypeAddrVector container passed in that
232          *                   will be filled on success.
233          * @param forVolume  true if the devices are to be associated with current device volume.
234          * @return           NO_ERROR on success.
235          */
236         virtual status_t getDevicesForAttributes(
237                 const audio_attributes_t &attributes,
238                 AudioDeviceTypeAddrVector *devices,
239                 bool forVolume);
240 
241         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
242         virtual status_t registerEffect(const effect_descriptor_t *desc,
243                                         audio_io_handle_t io,
244                                         product_strategy_t strategy,
245                                         int session,
246                                         int id);
247         virtual status_t unregisterEffect(int id);
248         virtual status_t setEffectEnabled(int id, bool enabled);
249         status_t moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io) override;
250 
251         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
252         // return whether a stream is playing remotely, override to change the definition of
253         //   local/remote playback, used for instance by notification manager to not make
254         //   media players lose audio focus when not playing locally
255         //   For the base implementation, "remotely" means playing during screen mirroring which
256         //   uses an output for playback with a non-empty, non "0" address.
257         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
258                                             uint32_t inPastMs = 0) const;
259 
260         virtual bool isSourceActive(audio_source_t source) const;
261 
262         // helpers for dump(int fd)
263         void dumpManualSurroundFormats(String8 *dst) const;
264         void dump(String8 *dst) const;
265 
266         status_t dump(int fd) override;
267 
268         status_t setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy) override;
269         virtual audio_offload_mode_t getOffloadSupport(const audio_offload_info_t& offloadInfo);
270 
271         virtual bool isDirectOutputSupported(const audio_config_base_t& config,
272                                              const audio_attributes_t& attributes);
273 
274         virtual status_t listAudioPorts(audio_port_role_t role,
275                                         audio_port_type_t type,
276                                         unsigned int *num_ports,
277                                         struct audio_port_v7 *ports,
278                                         unsigned int *generation);
279                 status_t listDeclaredDevicePorts(media::AudioPortRole role,
280                                                  std::vector<media::AudioPortFw>* result) override;
281         virtual status_t getAudioPort(struct audio_port_v7 *port);
282         virtual status_t createAudioPatch(const struct audio_patch *patch,
283                                            audio_patch_handle_t *handle,
284                                            uid_t uid);
285         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
286                                               uid_t uid);
287         virtual status_t listAudioPatches(unsigned int *num_patches,
288                                           struct audio_patch *patches,
289                                           unsigned int *generation);
290         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
291 
292         virtual void releaseResourcesForUid(uid_t uid);
293 
294         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
295                                                audio_io_handle_t *ioHandle,
296                                                audio_devices_t *device);
297 
releaseSoundTriggerSession(audio_session_t session)298         virtual status_t releaseSoundTriggerSession(audio_session_t session)
299         {
300             return mSoundTriggerSessions.releaseSession(session);
301         }
302 
303         virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes);
304         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
305         virtual status_t getRegisteredPolicyMixes(std::vector<AudioMix>& mixes) override;
306         virtual status_t updatePolicyMix(
307                 const AudioMix& mix,
308                 const std::vector<AudioMixMatchCriterion>& updatedCriteria) override;
309         virtual status_t setUidDeviceAffinities(uid_t uid,
310                 const AudioDeviceTypeAddrVector& devices);
311         virtual status_t removeUidDeviceAffinities(uid_t uid);
312         virtual status_t setUserIdDeviceAffinities(int userId,
313                 const AudioDeviceTypeAddrVector& devices);
314         virtual status_t removeUserIdDeviceAffinities(int userId);
315 
316         virtual status_t setDevicesRoleForStrategy(product_strategy_t strategy,
317                                                    device_role_t role,
318                                                    const AudioDeviceTypeAddrVector &devices);
319 
320         virtual status_t removeDevicesRoleForStrategy(product_strategy_t strategy,
321                                                       device_role_t role,
322                                                       const AudioDeviceTypeAddrVector &devices);
323 
324         virtual status_t clearDevicesRoleForStrategy(product_strategy_t strategy,
325                                                      device_role_t role);
326 
327         virtual status_t getDevicesForRoleAndStrategy(product_strategy_t strategy,
328                                                       device_role_t role,
329                                                       AudioDeviceTypeAddrVector &devices);
330 
331         virtual status_t setDevicesRoleForCapturePreset(audio_source_t audioSource,
332                                                         device_role_t role,
333                                                         const AudioDeviceTypeAddrVector &devices);
334 
335         virtual status_t addDevicesRoleForCapturePreset(audio_source_t audioSource,
336                                                         device_role_t role,
337                                                         const AudioDeviceTypeAddrVector &devices);
338 
339         virtual status_t removeDevicesRoleForCapturePreset(
340                 audio_source_t audioSource, device_role_t role,
341                 const AudioDeviceTypeAddrVector& devices);
342 
343         virtual status_t clearDevicesRoleForCapturePreset(audio_source_t audioSource,
344                                                           device_role_t role);
345 
346         virtual status_t getDevicesForRoleAndCapturePreset(audio_source_t audioSource,
347                                                            device_role_t role,
348                                                            AudioDeviceTypeAddrVector &devices);
349 
350         virtual status_t startAudioSource(const struct audio_port_config *source,
351                                           const audio_attributes_t *attributes,
352                                           audio_port_handle_t *portId,
353                                           uid_t uid);
354         virtual status_t stopAudioSource(audio_port_handle_t portId);
355 
356         virtual status_t setMasterMono(bool mono);
357         virtual status_t getMasterMono(bool *mono);
358         virtual float    getStreamVolumeDB(
359                     audio_stream_type_t stream, int index, audio_devices_t device);
360 
361         virtual status_t getSurroundFormats(unsigned int *numSurroundFormats,
362                                             audio_format_t *surroundFormats,
363                                             bool *surroundFormatsEnabled);
364         virtual status_t getReportedSurroundFormats(unsigned int *numSurroundFormats,
365                                                     audio_format_t *surroundFormats);
366         virtual status_t setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled);
367 
368         virtual status_t getHwOffloadFormatsSupportedForBluetoothMedia(
369                     audio_devices_t device, std::vector<audio_format_t> *formats);
370 
371         virtual void setAppState(audio_port_handle_t portId, app_state_t state);
372 
373         virtual bool isHapticPlaybackSupported();
374 
375         virtual bool isUltrasoundSupported();
376 
377         bool isHotwordStreamSupported(bool lookbackAudio) override;
378 
listAudioProductStrategies(AudioProductStrategyVector & strategies)379         virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies)
380         {
381             return mEngine->listAudioProductStrategies(strategies);
382         }
383 
getProductStrategyFromAudioAttributes(const audio_attributes_t & aa,product_strategy_t & productStrategy,bool fallbackOnDefault)384         virtual status_t getProductStrategyFromAudioAttributes(
385                 const audio_attributes_t &aa, product_strategy_t &productStrategy,
386                 bool fallbackOnDefault)
387         {
388             productStrategy = mEngine->getProductStrategyForAttributes(aa, fallbackOnDefault);
389             return (fallbackOnDefault && productStrategy == PRODUCT_STRATEGY_NONE) ?
390                     BAD_VALUE : NO_ERROR;
391         }
392 
listAudioVolumeGroups(AudioVolumeGroupVector & groups)393         virtual status_t listAudioVolumeGroups(AudioVolumeGroupVector &groups)
394         {
395             return mEngine->listAudioVolumeGroups(groups);
396         }
397 
getVolumeGroupFromAudioAttributes(const audio_attributes_t & aa,volume_group_t & volumeGroup,bool fallbackOnDefault)398         virtual status_t getVolumeGroupFromAudioAttributes(
399                 const audio_attributes_t &aa, volume_group_t &volumeGroup, bool fallbackOnDefault)
400         {
401             volumeGroup = mEngine->getVolumeGroupForAttributes(aa, fallbackOnDefault);
402             return (fallbackOnDefault && volumeGroup == VOLUME_GROUP_NONE) ?
403                     BAD_VALUE : NO_ERROR;
404         }
405 
canBeSpatialized(const audio_attributes_t * attr,const audio_config_t * config,const AudioDeviceTypeAddrVector & devices)406         virtual bool canBeSpatialized(const audio_attributes_t *attr,
407                                       const audio_config_t *config,
408                                       const AudioDeviceTypeAddrVector &devices) const {
409             return canBeSpatializedInt(attr, config, devices);
410         }
411 
412         virtual status_t getSpatializerOutput(const audio_config_base_t *config,
413                                                 const audio_attributes_t *attr,
414                                                 audio_io_handle_t *output);
415 
416         virtual status_t releaseSpatializerOutput(audio_io_handle_t output);
417 
418         virtual audio_direct_mode_t getDirectPlaybackSupport(const audio_attributes_t *attr,
419                                                              const audio_config_t *config);
420 
421         virtual status_t getDirectProfilesForAttributes(const audio_attributes_t* attr,
422                                                          AudioProfileVector& audioProfiles);
423 
424         status_t getSupportedMixerAttributes(
425                 audio_port_handle_t portId,
426                 std::vector<audio_mixer_attributes_t>& mixerAttrs) override;
427         status_t setPreferredMixerAttributes(
428                 const audio_attributes_t* attr,
429                 audio_port_handle_t portId,
430                 uid_t uid,
431                 const audio_mixer_attributes_t* mixerAttributes) override;
432         status_t getPreferredMixerAttributes(const audio_attributes_t* attr,
433                                              audio_port_handle_t portId,
434                                              audio_mixer_attributes_t* mixerAttributes) override;
435         status_t clearPreferredMixerAttributes(const audio_attributes_t* attr,
436                                                audio_port_handle_t portId,
437                                                uid_t uid) override;
438 
439         bool isCallScreenModeSupported() override;
440 
441         void onNewAudioModulesAvailable() override;
442 
443         status_t getMmapPolicyInfos(
444                 media::audio::common::AudioMMapPolicyType policyType,
445                 std::vector<media::audio::common::AudioMMapPolicyInfo> *policyInfos) override;
446         status_t getMmapPolicyForDevice(
447                 media::audio::common::AudioMMapPolicyType policyType,
448                 media::audio::common::AudioMMapPolicyInfo *policyInfo) override;
449 
450         status_t initialize();
451 
452 protected:
getConfig()453         const AudioPolicyConfig& getConfig() const { return *(mConfig.get()); }
454 
455         // From AudioPolicyManagerObserver
getAudioPatches()456         virtual const AudioPatchCollection &getAudioPatches() const
457         {
458             return mAudioPatches;
459         }
getSoundTriggerSessionCollection()460         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
461         {
462             return mSoundTriggerSessions;
463         }
getAudioPolicyMixCollection()464         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
465         {
466             return mPolicyMixes;
467         }
getOutputs()468         virtual const SwAudioOutputCollection &getOutputs() const
469         {
470             return mOutputs;
471         }
getInputs()472         virtual const AudioInputCollection &getInputs() const
473         {
474             return mInputs;
475         }
getAvailableOutputDevices()476         virtual const DeviceVector getAvailableOutputDevices() const
477         {
478             return mAvailableOutputDevices.filterForEngine();
479         }
getAvailableInputDevices()480         virtual const DeviceVector getAvailableInputDevices() const
481         {
482             // legacy and non-legacy remote-submix are managed by the engine, do not filter
483             return mAvailableInputDevices;
484         }
getDefaultOutputDevice()485         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
486         {
487             return mConfig->getDefaultOutputDevice();
488         }
489 
getVolumeGroups()490         std::vector<volume_group_t> getVolumeGroups() const
491         {
492             return mEngine->getVolumeGroups();
493         }
494 
toVolumeSource(volume_group_t volumeGroup)495         VolumeSource toVolumeSource(volume_group_t volumeGroup) const
496         {
497             return static_cast<VolumeSource>(volumeGroup);
498         }
499         /**
500          * @brief toVolumeSource converts an audio attributes into a volume source
501          * (either a legacy stream or a volume group). If fallback on default is allowed, and if
502          * the audio attributes do not follow any specific product strategy's rule, it will be
503          * associated to default volume source, e.g. music. Thus, any of call of volume API
504          * using this translation function may affect the default volume source.
505          * If fallback is not allowed and no matching rule is identified for the given attributes,
506          * the volume source will be undefined, thus, no volume will be altered/modified.
507          * @param attributes to be considered
508          * @param fallbackOnDefault
509          * @return volume source associated with given attributes, otherwise either music if
510          * fallbackOnDefault is set or none.
511          */
512         VolumeSource toVolumeSource(
513             const audio_attributes_t &attributes, bool fallbackOnDefault = true) const
514         {
515             return toVolumeSource(mEngine->getVolumeGroupForAttributes(
516                 attributes, fallbackOnDefault));
517         }
518         VolumeSource toVolumeSource(
519             audio_stream_type_t stream, bool fallbackOnDefault = true) const
520         {
521             return toVolumeSource(mEngine->getVolumeGroupForStreamType(
522                 stream, fallbackOnDefault));
523         }
getVolumeCurves(VolumeSource volumeSource)524         IVolumeCurves &getVolumeCurves(VolumeSource volumeSource)
525         {
526           auto *curves = mEngine->getVolumeCurvesForVolumeGroup(
527               static_cast<volume_group_t>(volumeSource));
528           ALOG_ASSERT(curves != nullptr, "No curves for volume source %d", volumeSource);
529           return *curves;
530         }
getVolumeCurves(const audio_attributes_t & attr)531         IVolumeCurves &getVolumeCurves(const audio_attributes_t &attr)
532         {
533             auto *curves = mEngine->getVolumeCurvesForAttributes(attr);
534             ALOG_ASSERT(curves != nullptr, "No curves for attributes %s", toString(attr).c_str());
535             return *curves;
536         }
getVolumeCurves(audio_stream_type_t stream)537         IVolumeCurves &getVolumeCurves(audio_stream_type_t stream)
538         {
539             auto *curves = mEngine->getVolumeCurvesForStreamType(stream);
540             ALOG_ASSERT(curves != nullptr, "No curves for stream %s", toString(stream).c_str());
541             return *curves;
542         }
543 
544         void addOutput(audio_io_handle_t output, const sp<SwAudioOutputDescriptor>& outputDesc);
545         void removeOutput(audio_io_handle_t output);
546         void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
547         bool checkCloseInput(const sp<AudioInputDescriptor>& input);
548 
549         /**
550          * @brief setOutputDevices change the route of the specified output.
551          * @param caller of the method
552          * @param outputDesc to be considered
553          * @param device to be considered to route the output
554          * @param force if true, force the routing even if no change.
555          * @param delayMs if specified, delay to apply for mute/volume op when changing device
556          * @param patchHandle if specified, the patch handle this output is connected through.
557          * @param requiresMuteCheck if specified, for e.g. when another output is on a shared device
558          *        and currently active, allow to have proper drain and avoid pops
559          * @param requiresVolumeCheck true if called requires to reapply volume if the routing did
560          * not change (but the output is still routed).
561          * @param skipMuteDelay if true will skip mute delay when installing audio patch
562          * @return the number of ms we have slept to allow new routing to take effect in certain
563          *        cases.
564          */
565         uint32_t setOutputDevices(const char *caller,
566                                   const sp<SwAudioOutputDescriptor>& outputDesc,
567                                   const DeviceVector &device,
568                                   bool force = false,
569                                   int delayMs = 0,
570                                   audio_patch_handle_t *patchHandle = NULL,
571                                   bool requiresMuteCheck = true,
572                                   bool requiresVolumeCheck = false,
573                                   bool skipMuteDelay = false);
574         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
575                                    int delayMs = 0,
576                                    audio_patch_handle_t *patchHandle = NULL);
577         status_t setInputDevice(audio_io_handle_t input,
578                                 const sp<DeviceDescriptor> &device,
579                                 bool force = false,
580                                 audio_patch_handle_t *patchHandle = NULL);
581         status_t resetInputDevice(audio_io_handle_t input,
582                                   audio_patch_handle_t *patchHandle = NULL);
583 
584         /**
585          * Compute volume in DB that should be applied for a volume source and device types for a
586          * particular volume index.
587          *
588          * <p><b>Note:</b>Internally the compute method recursively calls itself to accurately
589          * determine the volume given the currently active sources and devices. Some of the
590          * interaction that require recursive computation are:
591          * <ul>
592          * <li>Match accessibility volume if ringtone volume is much louder</li>
593          * <li>If voice call is active cap other volumes (except ringtone and accessibility)</li>
594          * <li>Attenuate notification if headset is connected to prevent burst in user's ear</li>
595          * <li>Attenuate ringtone if headset is connected and music is not playing and speaker is
596          *      part of the devices to prevent burst in user's ear</li>
597          * <li>Limit music volume if headset is connected and notification is also active</li>
598          * </ul>
599          *
600          * @param curves volume curves to use for calculating volume value given the index
601          * @param volumeSource source (use case) of the volume
602          * @param index index to match in the volume curves for the calculation
603          * @param deviceTypes devices that should be considered in the volume curves for the
604          *        calculation
605          * @param adjustAttenuation boolean indicating whether we should adjust the value to
606          *        avoid double attenuation when controlling an avrcp device
607          * @param computeInternalInteraction boolean indicating whether recursive volume computation
608          *        should continue within the volume computation. Defaults to {@code true} so the
609          *        volume interactions can be computed. Calls within the method should always set the
610          *        the value to {@code false} to prevent infinite recursion.
611          * @return computed volume in DB
612          */
613         virtual float computeVolume(IVolumeCurves &curves, VolumeSource volumeSource,
614                                int index, const DeviceTypeSet& deviceTypes,
615                                bool adjustAttenuation = true,
616                                bool computeInternalInteraction = true);
617 
618         // rescale volume index from srcStream within range of dstStream
619         int rescaleVolumeIndex(int srcIndex,
620                                VolumeSource fromVolumeSource,
621                                VolumeSource toVolumeSource);
622         // check that volume change is permitted, compute and send new volume to audio hardware
623         virtual status_t checkAndSetVolume(IVolumeCurves &curves,
624                                            VolumeSource volumeSource, int index,
625                                            const sp<AudioOutputDescriptor>& outputDesc,
626                                            DeviceTypeSet deviceTypes,
627                                            int delayMs = 0, bool force = false);
628 
629         void setVoiceVolume(int index, IVolumeCurves &curves, bool isVoiceVolSrc, int delayMs);
630 
631         // returns true if the supplied set of volume source and devices are consistent with
632         // call volume rules:
633         // if Bluetooth SCO and voice call use different volume curves:
634         // - do not apply voice call volume if Bluetooth SCO is used for call
635         // - do not apply Bluetooth SCO volume if SCO or Hearing Aid is not used for call.
636         // Also updates the booleans isVoiceVolSrc and isBtScoVolSrc according to the
637         // volume source supplied.
638         bool isVolumeConsistentForCalls(VolumeSource volumeSource,
639                                        const DeviceTypeSet& deviceTypes,
640                                        bool& isVoiceVolSrc,
641                                        bool& isBtScoVolSrc,
642                                        const char* caller);
643         // apply all stream volumes to the specified output and device
644         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
645                                 const DeviceTypeSet& deviceTypes,
646                                 int delayMs = 0, bool force = false);
647 
648         /**
649          * @brief setStrategyMute Mute or unmute all active clients on the considered output
650          * following the given strategy.
651          * @param strategy to be considered
652          * @param on true for mute, false for unmute
653          * @param outputDesc to be considered
654          * @param delayMs
655          * @param device
656          */
657         void setStrategyMute(product_strategy_t strategy,
658                              bool on,
659                              const sp<AudioOutputDescriptor>& outputDesc,
660                              int delayMs = 0,
661                              DeviceTypeSet deviceTypes = DeviceTypeSet());
662 
663         /**
664          * @brief setVolumeSourceMutedInternally Mute or unmute the volume source on the specified
665          * output
666          * @param volumeSource to be muted/unmute (may host legacy streams or by extension set of
667          * audio attributes)
668          * @param on true to mute, false to umute
669          * @param outputDesc on which the client following the volume group shall be muted/umuted
670          * @param delayMs
671          * @param device
672          */
673         void setVolumeSourceMutedInternally(VolumeSource volumeSource,
674                                             bool on,
675                                             const sp<AudioOutputDescriptor>& outputDesc,
676                                             int delayMs = 0,
677                                             DeviceTypeSet deviceTypes = DeviceTypeSet());
678 
679         audio_mode_t getPhoneState();
680 
681         // true if device is in a telephony or VoIP call
682         virtual bool isInCall() const;
683         // true if given state represents a device in a telephony or VoIP call
684         virtual bool isStateInCall(int state) const;
685         // true if playback to call TX or capture from call RX is possible
686         bool isCallAudioAccessible() const;
687         // true if device is in a telephony or VoIP call or call screening is active
688         bool isInCallOrScreening() const;
689 
690         // when a device is connected, checks if an open output can be routed
691         // to this device. If none is open, tries to open one of the available outputs.
692         // Returns an output suitable to this device or 0.
693         // when a device is disconnected, checks if an output is not used any more and
694         // returns its handle if any.
695         // transfers the audio tracks and effects from one output thread to another accordingly.
696         status_t checkOutputsForDevice(const sp<DeviceDescriptor>& device,
697                                        audio_policy_dev_state_t state,
698                                        SortedVector<audio_io_handle_t>& outputs);
699 
700         status_t checkInputsForDevice(const sp<DeviceDescriptor>& device,
701                                       audio_policy_dev_state_t state);
702 
703         // close an output and its companion duplicating output.
704         void closeOutput(audio_io_handle_t output);
705 
706         // close an input.
707         void closeInput(audio_io_handle_t input);
708 
709         // runs all the checks required for accommodating changes in devices and outputs
710         // if 'onOutputsChecked' callback is provided, it is executed after the outputs
711         // check via 'checkOutputForAllStrategies'. If the callback returns 'true',
712         // A2DP suspend status is rechecked.
713         void checkForDeviceAndOutputChanges(std::function<bool()> onOutputsChecked = nullptr);
714 
715         /**
716          * @brief updates routing for all outputs (including call if call in progress).
717          * @param delayMs delay for unmuting if required
718          * @param skipDelays if true all the delays will be skip while updating routing
719          */
720         void updateCallAndOutputRouting(bool forceVolumeReeval = true, uint32_t delayMs = 0,
721                 bool skipDelays = false);
722 
723         void connectTelephonyRxAudioSource(uint32_t delayMs);
724 
725         void disconnectTelephonyAudioSource(sp<SourceClientDescriptor> &clientDesc);
726 
727         void connectTelephonyTxAudioSource(const sp<DeviceDescriptor> &srcdevice,
728                                            const sp<DeviceDescriptor> &sinkDevice,
729                                            uint32_t delayMs);
730 
isTelephonyRxOrTx(const sp<SwAudioOutputDescriptor> & desc)731         bool isTelephonyRxOrTx(const sp<SwAudioOutputDescriptor>& desc) const {
732             return (mCallRxSourceClient != nullptr && mCallRxSourceClient->belongsToOutput(desc))
733                     || (mCallTxSourceClient != nullptr
734                     &&  mCallTxSourceClient->belongsToOutput(desc));
735         }
736 
737         /**
738          * @brief updates routing for all inputs.
739          */
740         void updateInputRouting();
741 
742         /**
743          * @brief checkOutputForAttributes checks and if necessary changes outputs used for the
744          * given audio attributes.
745          * must be called every time a condition that affects the output choice for a given
746          * attributes changes: connected device, phone state, force use...
747          * Must be called before updateDevicesAndOutputs()
748          * @param attr to be considered
749          */
750         void checkOutputForAttributes(const audio_attributes_t &attr);
751 
752         /**
753          * @brief checkAudioSourceForAttributes checks if any AudioSource following the same routing
754          * as the given audio attributes is not routed and try to connect it.
755          * It must be called once checkOutputForAttributes has been called for orphans AudioSource,
756          * aka AudioSource not attached to any Audio Output (e.g. AudioSource connected to direct
757          * Output which has been disconnected (and output closed) due to sink device unavailable).
758          * @param attr to be considered
759          */
760         void checkAudioSourceForAttributes(const audio_attributes_t &attr);
761 
762         bool followsSameRouting(const audio_attributes_t &lAttr,
763                                 const audio_attributes_t &rAttr) const;
764 
765         /**
766          * @brief checkOutputForAllStrategies Same as @see checkOutputForAttributes()
767          *      but for a all product strategies in order of priority
768          */
769         void checkOutputForAllStrategies();
770 
771         // Same as checkOutputForStrategy but for secondary outputs. Make sure if a secondary
772         // output condition changes, the track is properly rerouted
773         void checkSecondaryOutputs();
774 
775         // manages A2DP output suspend/restore according to phone state and BT SCO usage
776         void checkA2dpSuspend();
777 
778         // selects the most appropriate device on output for current state
779         // must be called every time a condition that affects the device choice for a given output is
780         // changed: connected device, phone state, force use, output start, output stop..
781         // see getDeviceForStrategy() for the use of fromCache parameter
782         DeviceVector getNewOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
783                                          bool fromCache);
784 
785         /**
786          * @brief updateDevicesAndOutputs: updates cache of devices of the engine
787          * must be called every time a condition that affects the device choice is changed:
788          * connected device, phone state, force use...
789          * cached values are used by getOutputDevicesForStream()/getDevicesForAttributes if
790          * parameter fromCache is true.
791          * Must be called after checkOutputForAllStrategies()
792          */
793         void updateDevicesAndOutputs();
794 
795         // selects the most appropriate device on input for current state
796         sp<DeviceDescriptor> getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
797 
getMaxEffectsCpuLoad()798         virtual uint32_t getMaxEffectsCpuLoad()
799         {
800             return mEffects.getMaxEffectsCpuLoad();
801         }
802 
getMaxEffectsMemory()803         virtual uint32_t getMaxEffectsMemory()
804         {
805             return mEffects.getMaxEffectsMemory();
806         }
807 
808         SortedVector<audio_io_handle_t> getOutputsForDevices(
809                 const DeviceVector &devices, const SwAudioOutputCollection& openOutputs);
810 
811         /**
812          * @brief checkDeviceMuteStrategies mute/unmute strategies
813          *      using an incompatible device combination.
814          *      if muting, wait for the audio in pcm buffer to be drained before proceeding
815          *      if unmuting, unmute only after the specified delay
816          * @param outputDesc
817          * @param prevDevice
818          * @param delayMs
819          * @return the number of ms waited
820          */
821         virtual uint32_t checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
822                                                    const DeviceVector &prevDevices,
823                                                    uint32_t delayMs);
824 
825         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
826                                        audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
827                                        audio_format_t format = AUDIO_FORMAT_INVALID,
828                                        audio_channel_mask_t channelMask = AUDIO_CHANNEL_NONE,
829                                        uint32_t samplingRate = 0,
830                                        audio_session_t sessionId = AUDIO_SESSION_NONE);
831         // samplingRate, format, channelMask are in/out and so may be modified
832         sp<IOProfile> getInputProfile(const sp<DeviceDescriptor> & device,
833                                       uint32_t& samplingRate,
834                                       audio_format_t& format,
835                                       audio_channel_mask_t& channelMask,
836                                       audio_input_flags_t flags);
837         /**
838          * @brief getProfileForOutput
839          * @param devices vector of descriptors, may be empty if ignoring the device is required
840          * @param samplingRate
841          * @param format
842          * @param channelMask
843          * @param flags
844          * @param directOnly
845          * @return IOProfile to be used if found, nullptr otherwise
846          */
847         sp<IOProfile> getProfileForOutput(const DeviceVector &devices,
848                                           uint32_t samplingRate,
849                                           audio_format_t format,
850                                           audio_channel_mask_t channelMask,
851                                           audio_output_flags_t flags,
852                                           bool directOnly);
853         /**
854         * Same as getProfileForOutput, but it looks for an MSD profile
855         */
856         sp<IOProfile> getMsdProfileForOutput(const DeviceVector &devices,
857                                            uint32_t samplingRate,
858                                            audio_format_t format,
859                                            audio_channel_mask_t channelMask,
860                                            audio_output_flags_t flags,
861                                            bool directOnly);
862 
863         audio_io_handle_t selectOutputForMusicEffects();
864 
addAudioPatch(audio_patch_handle_t handle,const sp<AudioPatch> & patch)865         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
866         {
867             return mAudioPatches.addAudioPatch(handle, patch);
868         }
removeAudioPatch(audio_patch_handle_t handle)869         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
870         {
871             return mAudioPatches.removeAudioPatch(handle);
872         }
873 
isPrimaryModule(const sp<HwModule> & module)874         bool isPrimaryModule(const sp<HwModule> &module) const
875         {
876             if (module == nullptr || mPrimaryModuleHandle == AUDIO_MODULE_HANDLE_NONE) {
877                 return false;
878             }
879             return module->getHandle() == mPrimaryModuleHandle;
880         }
availablePrimaryOutputDevices()881         DeviceVector availablePrimaryOutputDevices() const
882         {
883             if (!hasPrimaryOutput()) {
884                 return DeviceVector();
885             }
886             return mAvailableOutputDevices.filter(mPrimaryOutput->supportedDevices());
887         }
availablePrimaryModuleInputDevices()888         DeviceVector availablePrimaryModuleInputDevices() const
889         {
890             if (!hasPrimaryOutput()) {
891                 return DeviceVector();
892             }
893             return mAvailableInputDevices.getDevicesFromHwModule(
894                     mPrimaryOutput->getModuleHandle());
895         }
896 
getFirstDeviceAddress(const DeviceVector & devices)897         String8 getFirstDeviceAddress(const DeviceVector &devices) const
898         {
899             return (devices.size() > 0) ?
900                     String8(devices.itemAt(0)->address().c_str()) : String8("");
901         }
902 
903         status_t updateCallRouting(
904                 bool fromCache, uint32_t delayMs = 0, uint32_t *waitMs = nullptr);
905         status_t updateCallRoutingInternal(
906                 const DeviceVector &rxDevices, uint32_t delayMs, uint32_t *waitMs);
907         sp<AudioPatch> createTelephonyPatch(bool isRx, const sp<DeviceDescriptor> &device,
908                                             uint32_t delayMs);
909         /**
910          * @brief selectBestRxSinkDevicesForCall: if the primary module host both Telephony Rx/Tx
911          * devices, and it declares also supporting a HW bridge between the Telephony Rx and the
912          * given sink device for Voice Call audio attributes, select this device in prio.
913          * Otherwise, getNewOutputDevices() is called on the primary output to select sink device.
914          * @param fromCache true to prevent engine reconsidering all product strategies and retrieve
915          * from engine cache.
916          * @return vector of devices, empty if none is found.
917          */
918         DeviceVector selectBestRxSinkDevicesForCall(bool fromCache);
919         bool isDeviceOfModule(const sp<DeviceDescriptor>& devDesc, const char *moduleId) const;
920 
921         status_t startSource(const sp<SwAudioOutputDescriptor>& outputDesc,
922                              const sp<TrackClientDescriptor>& client,
923                              uint32_t *delayMs);
924         status_t stopSource(const sp<SwAudioOutputDescriptor>& outputDesc,
925                             const sp<TrackClientDescriptor>& client);
926 
927         void clearAudioPatches(uid_t uid);
928         void clearSessionRoutes(uid_t uid);
929 
930         /**
931          * @brief checkStrategyRoute: when an output is beeing rerouted, reconsider each output
932          * that may host a strategy playing on the considered output.
933          * @param ps product strategy that initiated the rerouting
934          * @param ouptutToSkip output that initiated the rerouting
935          */
936         void checkStrategyRoute(product_strategy_t ps, audio_io_handle_t ouptutToSkip);
937 
hasPrimaryOutput()938         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
939 
940         status_t connectAudioSource(const sp<SourceClientDescriptor>& sourceDesc,
941                                     uint32_t delayMs);
942         status_t disconnectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
943 
944         status_t connectAudioSourceToSink(const sp<SourceClientDescriptor>& sourceDesc,
945                                           const sp<DeviceDescriptor> &sinkDevice,
946                                           const struct audio_patch *patch,
947                                           audio_patch_handle_t &handle,
948                                           uid_t uid, uint32_t delayMs);
949 
950         sp<SourceClientDescriptor> getSourceForAttributesOnOutput(audio_io_handle_t output,
951                                                                   const audio_attributes_t &attr);
952         void clearAudioSourcesForOutput(audio_io_handle_t output);
953 
954         void cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc);
955 
956         void clearAudioSources(uid_t uid);
957 
958         static bool streamsMatchForvolume(audio_stream_type_t stream1,
959                                           audio_stream_type_t stream2);
960 
961         void closeActiveClients(const sp<AudioInputDescriptor>& input);
962         void closeClient(audio_port_handle_t portId);
963 
964         /**
965          * @brief isAnyDeviceTypeActive: returns true if at least one active client is routed to
966          * one of the specified devices
967          * @param deviceTypes list of devices to consider
968          */
969         bool isAnyDeviceTypeActive(const DeviceTypeSet& deviceTypes) const;
970         /**
971          * @brief isLeUnicastActive: returns true if a call is active or at least one active client
972          * is routed to a LE unicast device
973          */
974         bool isLeUnicastActive() const;
975 
976         void checkLeBroadcastRoutes(bool wasUnicastActive,
977                 sp<SwAudioOutputDescriptor> ignoredOutput, uint32_t delayMs);
978 
979         status_t startAudioSourceInternal(const struct audio_port_config *source,
980                                           const audio_attributes_t *attributes,
981                                           audio_port_handle_t *portId,
982                                           uid_t uid,
983                                           bool internal,
984                                           bool isCallRx,
985                                           uint32_t delayMs);
986         const uid_t mUidCached;                         // AID_AUDIOSERVER
987         sp<const AudioPolicyConfig> mConfig;
988         EngineInstance mEngine;                         // Audio Policy Engine instance
989         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
990         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
991         // mPrimaryModuleHandle is cached mPrimaryOutput->getModuleHandle();
992         audio_module_handle_t mPrimaryModuleHandle = AUDIO_MODULE_HANDLE_NONE;
993         // list of descriptors for outputs currently opened
994 
995         sp<SwAudioOutputDescriptor> mSpatializerOutput;
996 
997         SwAudioOutputCollection mOutputs;
998         // copy of mOutputs before setDeviceConnectionState() opens new outputs
999         // reset to mOutputs when updateDevicesAndOutputs() is called.
1000         SwAudioOutputCollection mPreviousOutputs;
1001         AudioInputCollection mInputs;     // list of input descriptors
1002 
1003         DeviceVector  mAvailableOutputDevices; // all available output devices
1004         DeviceVector  mAvailableInputDevices;  // all available input devices
1005 
1006         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
1007 
1008         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
1009         bool    mA2dpSuspended;  // true if A2DP output is suspended
1010 
1011         EffectDescriptorCollection mEffects;  // list of registered audio effects
1012         HwModuleCollection mHwModules; // contains modules that have been loaded successfully
1013 
1014         std::atomic<uint32_t> mAudioPortGeneration;
1015 
1016         AudioPatchCollection mAudioPatches;
1017 
1018         SoundTriggerSessionCollection mSoundTriggerSessions;
1019 
1020         HwAudioOutputCollection mHwOutputs;
1021         SourceClientCollection mAudioSources;
1022 
1023         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
1024         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
1025         enum {
1026             STARTING_OUTPUT,
1027             STARTING_BEACON,
1028             STOPPING_OUTPUT,
1029             STOPPING_BEACON
1030         };
1031         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
1032         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
1033         bool mBeaconMuted;              // has STREAM_TTS been muted
1034         // true if a dedicated output for TTS stream or Ultrasound is available
1035         bool mTtsOutputAvailable;
1036 
1037         bool mMasterMono;               // true if we wish to force all outputs to mono
1038         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
1039         audio_io_handle_t mMusicEffectOutput;     // output selected for music effects
1040 
1041         uint32_t nextAudioPortGeneration();
1042 
1043         // Surround formats that are enabled manually. Taken into account when
1044         // "encoded surround" is forced into "manual" mode.
1045         std::unordered_set<audio_format_t> mManualSurroundFormats;
1046 
1047         std::unordered_map<uid_t, audio_flags_mask_t> mAllowedCapturePolicies;
1048 
1049         // The map of device descriptor and formats reported by the device.
1050         std::map<wp<DeviceDescriptor>, FormatVector> mReportedFormatsMap;
1051 
1052         // Cached product strategy ID corresponding to legacy strategy STRATEGY_PHONE
1053         product_strategy_t mCommunnicationStrategy;
1054 
1055         // The port handle of the hardware audio source created internally for the Call RX audio
1056         // end point.
1057         sp<SourceClientDescriptor> mCallRxSourceClient;
1058         sp<SourceClientDescriptor> mCallTxSourceClient;
1059 
1060         std::map<audio_port_handle_t,
1061                  std::map<product_strategy_t,
1062                           sp<PreferredMixerAttributesInfo>>> mPreferredMixerAttrInfos;
1063 
1064         // Support for Multi-Stream Decoder (MSD) module
1065         sp<DeviceDescriptor> getMsdAudioInDevice() const;
1066         DeviceVector getMsdAudioOutDevices() const;
1067         const AudioPatchCollection getMsdOutputPatches() const;
1068         status_t getMsdProfiles(bool hwAvSync,
1069                 const InputProfileCollection &inputProfiles,
1070                 const OutputProfileCollection &outputProfiles,
1071                 const sp<DeviceDescriptor> &sourceDevice,
1072                 const sp<DeviceDescriptor> &sinkDevice,
1073                 AudioProfileVector &sourceProfiles,
1074                 AudioProfileVector &sinkProfiles) const;
1075         status_t getBestMsdConfig(bool hwAvSync,
1076                 const AudioProfileVector &sourceProfiles,
1077                 const AudioProfileVector &sinkProfiles,
1078                 audio_port_config *sourceConfig,
1079                 audio_port_config *sinkConfig) const;
1080         PatchBuilder buildMsdPatch(bool msdIsSource, const sp<DeviceDescriptor> &device) const;
1081         status_t setMsdOutputPatches(const DeviceVector *outputDevices = nullptr);
1082         void releaseMsdOutputPatches(const DeviceVector& devices);
1083         bool msdHasPatchesToAllDevices(const AudioDeviceTypeAddrVector& devices);
1084 
1085         // Overload of setDeviceConnectionState()
1086         status_t setDeviceConnectionState(audio_devices_t deviceType,
1087                                           audio_policy_dev_state_t state,
1088                                           const char* device_address, const char* device_name,
1089                                           audio_format_t encodedFormat);
1090 
1091         // Called by setDeviceConnectionState()
1092         status_t deviceToAudioPort(audio_devices_t deviceType, const char* device_address,
1093                                    const char* device_name, media::AudioPortFw* aidPort);
1094         bool isMsdPatch(const audio_patch_handle_t &handle) const;
1095 
1096 private:
1097 
1098         void onNewAudioModulesAvailableInt(DeviceVector *newDevices);
1099 
1100         // Add or remove AC3 DTS encodings based on user preferences.
1101         void modifySurroundFormats(const sp<DeviceDescriptor>& devDesc, FormatVector *formatsPtr);
1102         void modifySurroundChannelMasks(ChannelMaskSet *channelMasksPtr);
1103 
1104         // If any, resolve any "dynamic" fields of the Audio Profiles collection of and IOProfile
1105         void updateAudioProfiles(const sp<DeviceDescriptor>& devDesc, audio_io_handle_t ioHandle,
1106                 const sp<IOProfile> &profiles);
1107 
1108         // Notify the policy client to prepare for disconnecting external device.
1109         void prepareToDisconnectExternalDevice(const sp<DeviceDescriptor> &device);
1110 
1111         // Notify the policy client of any change of device state with AUDIO_IO_HANDLE_NONE,
1112         // so that the client interprets it as global to audio hardware interfaces.
1113         // It can give a chance to HAL implementer to retrieve dynamic capabilities associated
1114         // to this device for example.
1115         // TODO avoid opening stream to retrieve capabilities of a profile.
1116         status_t broadcastDeviceConnectionState(const sp<DeviceDescriptor> &device,
1117                                                 media::DeviceConnectedState state);
1118 
1119         // updates device caching and output for streams that can influence the
1120         //    routing of notifications
1121         void handleNotificationRoutingForStream(audio_stream_type_t stream);
curAudioPortGeneration()1122         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
1123         // internal method, get audio_attributes_t from either a source audio_attributes_t
1124         // or audio_stream_type_t, respectively.
1125         status_t getAudioAttributes(audio_attributes_t *dstAttr,
1126                 const audio_attributes_t *srcAttr,
1127                 audio_stream_type_t srcStream);
1128         // internal method, called by getOutputForAttr() and connectAudioSource.
1129         status_t getOutputForAttrInt(audio_attributes_t *resultAttr,
1130                 audio_io_handle_t *output,
1131                 audio_session_t session,
1132                 const audio_attributes_t *attr,
1133                 audio_stream_type_t *stream,
1134                 uid_t uid,
1135                 audio_config_t *config,
1136                 audio_output_flags_t *flags,
1137                 DeviceIdVector *selectedDeviceIds,
1138                 bool *isRequestedDeviceForExclusiveUse,
1139                 std::vector<sp<AudioPolicyMix>> *secondaryMixes,
1140                 output_type_t *outputType,
1141                 bool *isSpatialized,
1142                 bool *isBitPerfect);
1143         // internal method to return the output handle for the given device and format
1144         audio_io_handle_t getOutputForDevices(
1145                 const DeviceVector &devices,
1146                 audio_session_t session,
1147                 const audio_attributes_t *attr,
1148                 const audio_config_t *config,
1149                 audio_output_flags_t *flags,
1150                 bool *isSpatialized,
1151                 sp<PreferredMixerAttributesInfo> prefMixerAttrInfo = nullptr,
1152                 bool forceMutingHaptic = false);
1153 
1154         // Internal method checking if a direct output can be opened matching the requested
1155         // attributes, flags, config and devices.
1156         // If NAME_NOT_FOUND is returned, an attempt can be made to open a mixed output.
1157         status_t openDirectOutput(
1158                 audio_stream_type_t stream,
1159                 audio_session_t session,
1160                 const audio_config_t *config,
1161                 audio_output_flags_t flags,
1162                 const DeviceVector &devices,
1163                 audio_io_handle_t *output,
1164                 audio_attributes_t attributes);
1165 
1166         /**
1167          * @brief Queries if some kind of spatialization will be performed if the audio playback
1168          * context described by the provided arguments is present.
1169          * The context is made of:
1170          * - The audio attributes describing the playback use case.
1171          * - The audio configuration describing the audio format, channels, sampling rate ...
1172          * - The devices describing the sink audio device selected for playback.
1173          * All arguments are optional and only the specified arguments are used to match against
1174          * supported criteria. For instance, supplying no argument will tell if spatialization is
1175          * supported or not in general.
1176          * @param attr audio attributes describing the playback use case
1177          * @param config audio configuration describing the audio format, channels, sample rate...
1178          * @param devices the sink audio device selected for playback
1179          * @return true if spatialization is possible for this context, false otherwise.
1180          */
1181         virtual bool canBeSpatializedInt(const audio_attributes_t *attr,
1182                                       const audio_config_t *config,
1183                                       const AudioDeviceTypeAddrVector &devices) const;
1184 
1185 
1186         /**
1187          * @brief Gets an IOProfile for a spatializer output with the best match with
1188          * provided arguments.
1189          * The caller can have the devices criteria ignored by passing and empty vector, and
1190          * getSpatializerOutputProfile() will ignore the devices when looking for a match.
1191          * Otherwise an output profile supporting a spatializer effect that can be routed
1192          * to the specified devices must exist.
1193          * @param config audio configuration describing the audio format, channels, sample rate...
1194          * @param devices the sink audio device selected for playback
1195          * @return an IOProfile that canbe used to open a spatializer output.
1196          */
1197         sp<IOProfile> getSpatializerOutputProfile(const audio_config_t *config,
1198                                                   const AudioDeviceTypeAddrVector &devices) const;
1199 
1200         void checkVirtualizerClientRoutes();
1201 
1202         /**
1203          * @brief Returns true if at least one device can only be reached via the output passed
1204          * as argument. Always returns false for duplicated outputs.
1205          * This can be used to decide if an output can be closed without forbidding
1206          * playback to any given device.
1207          * @param outputDesc the output to consider
1208          * @return true if at least one device can only be reached via the output.
1209          */
1210         bool isOutputOnlyAvailableRouteToSomeDevice(const sp<SwAudioOutputDescriptor>& outputDesc);
1211 
1212         /**
1213          * @brief getInputForDevice selects an input handle for a given input device and
1214          * requester context
1215          * @param device to be used by requester, selected by policy mix rules or engine
1216          * @param session requester session id
1217          * @param uid requester uid
1218          * @param attributes requester audio attributes (e.g. input source and tags matter)
1219          * @param config requested audio configuration (e.g. sample rate, format, channel mask),
1220          *               will be updated if current configuration doesn't support but another
1221          *               one does
1222          * @param flags requester input flags
1223          * @param policyMix may be null, policy rules to be followed by the requester
1224          * @return input io handle aka unique input identifier selected for this device.
1225          */
1226         audio_io_handle_t getInputForDevice(const sp<DeviceDescriptor> &device,
1227                 audio_session_t session,
1228                 const audio_attributes_t &attributes,
1229                 const audio_config_base_t &config,
1230                 audio_input_flags_t flags,
1231                 const sp<AudioPolicyMix> &policyMix);
1232 
1233         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
1234         // returns 0 if no mute/unmute event happened, the largest latency of the device where
1235         //   the mute/unmute happened
1236         uint32_t handleEventForBeacon(int event);
1237         uint32_t setBeaconMute(bool mute);
1238         bool     isValidAttributes(const audio_attributes_t *paa);
1239 
1240         // Called by setDeviceConnectionState().
1241         status_t setDeviceConnectionStateInt(audio_policy_dev_state_t state,
1242                                              const android::media::audio::common::AudioPort& port,
1243                                              audio_format_t encodedFormat);
1244         status_t setDeviceConnectionStateInt(audio_devices_t deviceType,
1245                                              audio_policy_dev_state_t state,
1246                                              const char *device_address,
1247                                              const char *device_name,
1248                                              audio_format_t encodedFormat);
1249         status_t setDeviceConnectionStateInt(const sp<DeviceDescriptor> &device,
1250                                              audio_policy_dev_state_t state);
1251 
1252         void setEngineDeviceConnectionState(const sp<DeviceDescriptor> device,
1253                                       audio_policy_dev_state_t state);
1254 
updateMono(audio_io_handle_t output)1255         void updateMono(audio_io_handle_t output) {
1256             AudioParameter param;
1257             param.addInt(String8(AudioParameter::keyMonoOutput), (int)mMasterMono);
1258             mpClientInterface->setParameters(output, param.toString());
1259         }
1260 
1261         /**
1262          * @brief createAudioPatchInternal internal function to manage audio patch creation
1263          * @param[in] patch structure containing sink and source ports configuration
1264          * @param[out] handle patch handle to be provided if patch installed correctly
1265          * @param[in] uid of the client
1266          * @param[in] delayMs if required
1267          * @param[in] sourceDesc source client to be configured when creating the patch, i.e.
1268          *            assigning an Output (HW or SW) used for volume control.
1269          * @return NO_ERROR if patch installed correctly, error code otherwise.
1270          */
1271         status_t createAudioPatchInternal(const struct audio_patch *patch,
1272                                           audio_patch_handle_t *handle,
1273                                           uid_t uid, uint32_t delayMs,
1274                                           const sp<SourceClientDescriptor>& sourceDesc);
1275         /**
1276          * @brief releaseAudioPatchInternal internal function to remove an audio patch
1277          * @param[in] handle of the patch to be removed
1278          * @param[in] delayMs if required
1279          * @param[in] sourceDesc [optional] in case of external source, source client to be
1280          * unrouted from the patch, i.e. assigning an Output (HW or SW)
1281          * @return NO_ERROR if patch removed correctly, error code otherwise.
1282          */
1283         status_t releaseAudioPatchInternal(audio_patch_handle_t handle,
1284                                            uint32_t delayMs = 0,
1285                                            const sp<SourceClientDescriptor>& sourceDesc = nullptr);
1286 
1287         status_t installPatch(const char *caller,
1288                 audio_patch_handle_t *patchHandle,
1289                 AudioIODescriptorInterface *ioDescriptor,
1290                 const struct audio_patch *patch,
1291                 int delayMs);
1292         status_t installPatch(const char *caller,
1293                 ssize_t index,
1294                 audio_patch_handle_t *patchHandle,
1295                 const struct audio_patch *patch,
1296                 int delayMs,
1297                 uid_t uid,
1298                 sp<AudioPatch> *patchDescPtr);
1299 
1300         bool areAllDevicesSupported(
1301                 const AudioDeviceTypeAddrVector& devices,
1302                 std::function<bool(audio_devices_t)> predicate,
1303                 const char* context,
1304                 bool matchAddress = true);
1305 
1306         /**
1307          * @brief changeOutputDevicesMuteState mute/unmute devices using checkDeviceMuteStrategies
1308          * @param devices devices to mute/unmute
1309          */
1310         void changeOutputDevicesMuteState(const AudioDeviceTypeAddrVector& devices);
1311 
1312         /**
1313          * @brief Returns a vector of software output descriptor that support the queried devices
1314          * @param devices devices to query
1315          * @param openOutputs open outputs where the devices are supported as determined by
1316          *      SwAudioOutputDescriptor::supportsAtLeastOne
1317          */
1318         std::vector<sp<SwAudioOutputDescriptor>> getSoftwareOutputsForDevices(
1319                 const AudioDeviceTypeAddrVector& devices) const;
1320 
1321         bool isScoRequestedForComm() const;
1322 
1323         bool isHearingAidUsedForComm() const;
1324 
1325         bool areAllActiveTracksRerouted(const sp<SwAudioOutputDescriptor>& output);
1326 
1327         /**
1328          * @brief Opens an output stream from the supplied IOProfile and route it to the
1329          * supplied audio devices. If a mixer config is specified, it is forwarded to audio
1330          * flinger. If not, a default config is derived from the output stream config.
1331          * Also opens a duplicating output if needed and queries the audio HAL for supported
1332          * audio profiles if the IOProfile is dynamic.
1333          * @param[in] profile IOProfile to use as template
1334          * @param[in] devices initial route to apply to this output stream
1335          * @param[in] mixerConfig if not null, use this to configure the mixer
1336          * @param[in] halConfig if not null, use this to configure the HAL
1337          * @param[in] flags the flags to be used to open the output
1338          * @return an output descriptor for the newly opened stream or null in case of error.
1339          */
1340         sp<SwAudioOutputDescriptor> openOutputWithProfileAndDevice(
1341                 const sp<IOProfile>& profile, const DeviceVector& devices,
1342                 const audio_config_base_t *mixerConfig = nullptr,
1343                 const audio_config_t *halConfig = nullptr,
1344                 audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE);
1345 
1346         bool isOffloadPossible(const audio_offload_info_t& offloadInfo,
1347                                bool durationIgnored = false);
1348 
1349         // adds the profiles from the outputProfile to the passed audioProfilesVector
1350         // without duplicating them if already present
1351         void addPortProfilesToVector(sp<IOProfile> outputProfile,
1352                                     AudioProfileVector& audioProfilesVector);
1353 
1354         // Searches for a compatible profile with the sample rate, audio format and channel mask
1355         // in the list of passed HwModule(s).
1356         // returns a compatible profile if found, nullptr otherwise
1357         sp<IOProfile> searchCompatibleProfileHwModules (
1358                                             const HwModuleCollection& hwModules,
1359                                             const DeviceVector& devices,
1360                                             uint32_t samplingRate,
1361                                             audio_format_t format,
1362                                             audio_channel_mask_t channelMask,
1363                                             audio_output_flags_t flags,
1364                                             bool directOnly);
1365 
1366         // Filters only the relevant flags for getProfileForOutput
1367         audio_output_flags_t getRelevantFlags (audio_output_flags_t flags, bool directOnly);
1368 
1369         status_t getDevicesForAttributes(const audio_attributes_t &attr,
1370                                          DeviceVector &devices,
1371                                          bool forVolume);
1372 
1373         // A helper method used by getDevicesForAttributes to retrieve input devices when
1374         // capture preset is available in the given audio attributes parameter.
1375         status_t getInputDevicesForAttributes(const audio_attributes_t &attr,
1376                                               DeviceVector &devices);
1377 
1378         status_t getProfilesForDevices(const DeviceVector& devices,
1379                                        AudioProfileVector& audioProfiles,
1380                                        uint32_t flags,
1381                                        bool isInput);
1382 
1383         /**
1384          * Returns the preferred mixer attributes info for the given device port id and strategy.
1385          * Bit-perfect mixer attributes will be returned if it is active and
1386          * `activeBitPerfectPreferred` is true.
1387          */
1388         sp<PreferredMixerAttributesInfo> getPreferredMixerAttributesInfo(
1389                 audio_port_handle_t devicePortId,
1390                 product_strategy_t strategy,
1391                 bool activeBitPerfectPreferred = false);
1392 
1393         sp<SwAudioOutputDescriptor> reopenOutput(
1394                 sp<SwAudioOutputDescriptor> outputDesc,
1395                 const audio_config_t *config,
1396                 audio_output_flags_t flags,
1397                 const char* caller);
1398 
1399         void reopenOutputsWithDevices(
1400                 const std::map<audio_io_handle_t, DeviceVector>& outputsToReopen);
1401 
1402         PortHandleVector getClientsForStream(audio_stream_type_t streamType) const;
1403         void invalidateStreams(StreamTypeVector streams) const;
1404 
1405         bool checkHapticCompatibilityOnSpatializerOutput(const audio_config_t* config,
1406                                                          audio_session_t sessionId) const;
1407 
1408         void updateClientsInternalMute(const sp<SwAudioOutputDescriptor>& desc);
1409 
1410         float adjustDeviceAttenuationForAbsVolume(IVolumeCurves &curves,
1411                                                   VolumeSource volumeSource,
1412                                                   int index,
1413                                                   const DeviceTypeSet &deviceTypes);
1414 
1415         status_t updateMmapPolicyInfos(media::audio::common::AudioMMapPolicyType policyType);
1416 
1417         // Contains for devices that support absolute volume the audio attributes
1418         // corresponding to the streams that are driving the volume changes
1419         std::unordered_map<audio_devices_t, audio_attributes_t> mAbsoluteVolumeDrivingStreams;
1420 
1421         std::map<media::audio::common::AudioMMapPolicyType,
1422                 const std::vector<media::audio::common::AudioMMapPolicyInfo>> mMmapPolicyInfos;
1423         std::map<media::audio::common::AudioMMapPolicyType,
1424                 const std::map<media::audio::common::AudioDeviceDescription,
1425                          media::audio::common::AudioMMapPolicy>> mMmapPolicyByDeviceType;
1426 };
1427 
1428 };
1429