1load("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") 2 3package( 4 default_applicable_licenses = ["//:license"], 5) 6 7licenses(["notice"]) 8 9BUILDER_FILES = [ 10 "GrGLProgramBuilder.cpp", 11 "GrGLProgramBuilder.h", 12 "GrGLShaderStringBuilder.cpp", 13 "GrGLShaderStringBuilder.h", 14] 15 16split_srcs_and_hdrs( 17 name = "builder", 18 files = BUILDER_FILES, 19 visibility = ["//src/gpu/ganesh/gl:__pkg__"], 20) 21