1// Copyright 2013 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5// This file implements Scopes. 6 7package types2 8 9import ( 10 "cmd/compile/internal/syntax" 11 "fmt" 12 "io" 13 "sort" 14 "strings" 15 "sync" 16) 17 18// A Scope maintains a set of objects and links to its containing 19// (parent) and contained (children) scopes. Objects may be inserted 20// and looked up by name. The zero value for Scope is a ready-to-use 21// empty scope. 22type Scope struct { 23 parent *Scope 24 children []*Scope 25 number int // parent.children[number-1] is this scope; 0 if there is no parent 26 elems map[string]Object // lazily allocated 27 pos, end syntax.Pos // scope extent; may be invalid 28 comment string // for debugging only 29 isFunc bool // set if this is a function scope (internal use only) 30} 31 32// NewScope returns a new, empty scope contained in the given parent 33// scope, if any. The comment is for debugging only. 34func NewScope(parent *Scope, pos, end syntax.Pos, comment string) *Scope { 35 s := &Scope{parent, nil, 0, nil, pos, end, comment, false} 36 // don't add children to Universe scope! 37 if parent != nil && parent != Universe { 38 parent.children = append(parent.children, s) 39 s.number = len(parent.children) 40 } 41 return s 42} 43 44// Parent returns the scope's containing (parent) scope. 45func (s *Scope) Parent() *Scope { return s.parent } 46 47// Len returns the number of scope elements. 48func (s *Scope) Len() int { return len(s.elems) } 49 50// Names returns the scope's element names in sorted order. 51func (s *Scope) Names() []string { 52 names := make([]string, len(s.elems)) 53 i := 0 54 for name := range s.elems { 55 names[i] = name 56 i++ 57 } 58 sort.Strings(names) 59 return names 60} 61 62// NumChildren returns the number of scopes nested in s. 63func (s *Scope) NumChildren() int { return len(s.children) } 64 65// Child returns the i'th child scope for 0 <= i < NumChildren(). 66func (s *Scope) Child(i int) *Scope { return s.children[i] } 67 68// Lookup returns the object in scope s with the given name if such an 69// object exists; otherwise the result is nil. 70func (s *Scope) Lookup(name string) Object { 71 obj := resolve(name, s.elems[name]) 72 // Hijack Lookup for "any": with gotypesalias=1, we want the Universe to 73 // return an Alias for "any", and with gotypesalias=0 we want to return 74 // the legacy representation of aliases. 75 // 76 // This is rather tricky, but works out after auditing of the usage of 77 // s.elems. The only external API to access scope elements is Lookup. 78 // 79 // TODO: remove this once gotypesalias=0 is no longer supported. 80 if obj == universeAnyAlias && !aliasAny() { 81 return universeAnyNoAlias 82 } 83 return obj 84} 85 86// LookupParent follows the parent chain of scopes starting with s until 87// it finds a scope where Lookup(name) returns a non-nil object, and then 88// returns that scope and object. If a valid position pos is provided, 89// only objects that were declared at or before pos are considered. 90// If no such scope and object exists, the result is (nil, nil). 91// 92// Note that obj.Parent() may be different from the returned scope if the 93// object was inserted into the scope and already had a parent at that 94// time (see Insert). This can only happen for dot-imported objects 95// whose scope is the scope of the package that exported them. 96func (s *Scope) LookupParent(name string, pos syntax.Pos) (*Scope, Object) { 97 for ; s != nil; s = s.parent { 98 if obj := s.Lookup(name); obj != nil && (!pos.IsKnown() || cmpPos(obj.scopePos(), pos) <= 0) { 99 return s, obj 100 } 101 } 102 return nil, nil 103} 104 105// Insert attempts to insert an object obj into scope s. 106// If s already contains an alternative object alt with 107// the same name, Insert leaves s unchanged and returns alt. 108// Otherwise it inserts obj, sets the object's parent scope 109// if not already set, and returns nil. 110func (s *Scope) Insert(obj Object) Object { 111 name := obj.Name() 112 if alt := s.Lookup(name); alt != nil { 113 return alt 114 } 115 s.insert(name, obj) 116 if obj.Parent() == nil { 117 obj.setParent(s) 118 } 119 return nil 120} 121 122// InsertLazy is like Insert, but allows deferring construction of the 123// inserted object until it's accessed with Lookup. The Object 124// returned by resolve must have the same name as given to InsertLazy. 125// If s already contains an alternative object with the same name, 126// InsertLazy leaves s unchanged and returns false. Otherwise it 127// records the binding and returns true. The object's parent scope 128// will be set to s after resolve is called. 129func (s *Scope) InsertLazy(name string, resolve func() Object) bool { 130 if s.elems[name] != nil { 131 return false 132 } 133 s.insert(name, &lazyObject{parent: s, resolve: resolve}) 134 return true 135} 136 137func (s *Scope) insert(name string, obj Object) { 138 if s.elems == nil { 139 s.elems = make(map[string]Object) 140 } 141 s.elems[name] = obj 142} 143 144// Squash merges s with its parent scope p by adding all 145// objects of s to p, adding all children of s to the 146// children of p, and removing s from p's children. 147// The function f is called for each object obj in s which 148// has an object alt in p. s should be discarded after 149// having been squashed. 150func (s *Scope) Squash(err func(obj, alt Object)) { 151 p := s.parent 152 assert(p != nil) 153 for name, obj := range s.elems { 154 obj = resolve(name, obj) 155 obj.setParent(nil) 156 if alt := p.Insert(obj); alt != nil { 157 err(obj, alt) 158 } 159 } 160 161 j := -1 // index of s in p.children 162 for i, ch := range p.children { 163 if ch == s { 164 j = i 165 break 166 } 167 } 168 assert(j >= 0) 169 k := len(p.children) - 1 170 p.children[j] = p.children[k] 171 p.children = p.children[:k] 172 173 p.children = append(p.children, s.children...) 174 175 s.children = nil 176 s.elems = nil 177} 178 179// Pos and End describe the scope's source code extent [pos, end). 180// The results are guaranteed to be valid only if the type-checked 181// AST has complete position information. The extent is undefined 182// for Universe and package scopes. 183func (s *Scope) Pos() syntax.Pos { return s.pos } 184func (s *Scope) End() syntax.Pos { return s.end } 185 186// Contains reports whether pos is within the scope's extent. 187// The result is guaranteed to be valid only if the type-checked 188// AST has complete position information. 189func (s *Scope) Contains(pos syntax.Pos) bool { 190 return cmpPos(s.pos, pos) <= 0 && cmpPos(pos, s.end) < 0 191} 192 193// Innermost returns the innermost (child) scope containing 194// pos. If pos is not within any scope, the result is nil. 195// The result is also nil for the Universe scope. 196// The result is guaranteed to be valid only if the type-checked 197// AST has complete position information. 198func (s *Scope) Innermost(pos syntax.Pos) *Scope { 199 // Package scopes do not have extents since they may be 200 // discontiguous, so iterate over the package's files. 201 if s.parent == Universe { 202 for _, s := range s.children { 203 if inner := s.Innermost(pos); inner != nil { 204 return inner 205 } 206 } 207 } 208 209 if s.Contains(pos) { 210 for _, s := range s.children { 211 if s.Contains(pos) { 212 return s.Innermost(pos) 213 } 214 } 215 return s 216 } 217 return nil 218} 219 220// WriteTo writes a string representation of the scope to w, 221// with the scope elements sorted by name. 222// The level of indentation is controlled by n >= 0, with 223// n == 0 for no indentation. 224// If recurse is set, it also writes nested (children) scopes. 225func (s *Scope) WriteTo(w io.Writer, n int, recurse bool) { 226 const ind = ". " 227 indn := strings.Repeat(ind, n) 228 229 fmt.Fprintf(w, "%s%s scope %p {\n", indn, s.comment, s) 230 231 indn1 := indn + ind 232 for _, name := range s.Names() { 233 fmt.Fprintf(w, "%s%s\n", indn1, s.Lookup(name)) 234 } 235 236 if recurse { 237 for _, s := range s.children { 238 s.WriteTo(w, n+1, recurse) 239 } 240 } 241 242 fmt.Fprintf(w, "%s}\n", indn) 243} 244 245// String returns a string representation of the scope, for debugging. 246func (s *Scope) String() string { 247 var buf strings.Builder 248 s.WriteTo(&buf, 0, false) 249 return buf.String() 250} 251 252// A lazyObject represents an imported Object that has not been fully 253// resolved yet by its importer. 254type lazyObject struct { 255 parent *Scope 256 resolve func() Object 257 obj Object 258 once sync.Once 259} 260 261// resolve returns the Object represented by obj, resolving lazy 262// objects as appropriate. 263func resolve(name string, obj Object) Object { 264 if lazy, ok := obj.(*lazyObject); ok { 265 lazy.once.Do(func() { 266 obj := lazy.resolve() 267 268 if _, ok := obj.(*lazyObject); ok { 269 panic("recursive lazy object") 270 } 271 if obj.Name() != name { 272 panic("lazy object has unexpected name") 273 } 274 275 if obj.Parent() == nil { 276 obj.setParent(lazy.parent) 277 } 278 lazy.obj = obj 279 }) 280 281 obj = lazy.obj 282 } 283 return obj 284} 285 286// stub implementations so *lazyObject implements Object and we can 287// store them directly into Scope.elems. 288func (*lazyObject) Parent() *Scope { panic("unreachable") } 289func (*lazyObject) Pos() syntax.Pos { panic("unreachable") } 290func (*lazyObject) Pkg() *Package { panic("unreachable") } 291func (*lazyObject) Name() string { panic("unreachable") } 292func (*lazyObject) Type() Type { panic("unreachable") } 293func (*lazyObject) Exported() bool { panic("unreachable") } 294func (*lazyObject) Id() string { panic("unreachable") } 295func (*lazyObject) String() string { panic("unreachable") } 296func (*lazyObject) order() uint32 { panic("unreachable") } 297func (*lazyObject) color() color { panic("unreachable") } 298func (*lazyObject) setType(Type) { panic("unreachable") } 299func (*lazyObject) setOrder(uint32) { panic("unreachable") } 300func (*lazyObject) setColor(color color) { panic("unreachable") } 301func (*lazyObject) setParent(*Scope) { panic("unreachable") } 302func (*lazyObject) sameId(*Package, string, bool) bool { panic("unreachable") } 303func (*lazyObject) scopePos() syntax.Pos { panic("unreachable") } 304func (*lazyObject) setScopePos(syntax.Pos) { panic("unreachable") } 305