/aosp_15_r20/external/google-cloud-java/java-debugger-client/grpc-google-cloud-debugger-client-v2/src/main/java/com/google/devtools/clouddebugger/v2/ |
H A D | Debugger2Grpc.java | 25 * information from a running application, without stopping or slowing it down 319 * information from a running application, without stopping or slowing it down 412 * information from a running application, without stopping or slowing it down 436 * information from a running application, without stopping or slowing it down 547 * information from a running application, without stopping or slowing it down 641 * information from a running application, without stopping or slowing it down
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/aosp_15_r20/external/cronet/net/proxy_resolution/win/ |
H A D | proxy_config_service_win.cc | 52 // another thread to avoid slowing the current thread. http://crbug.com/61453 in ~ProxyConfigServiceWin() 84 // thread to avoid slowing the current thread. http://crbug.com/61453 in StartWatchingRegistryForChanges()
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/aosp_15_r20/external/sonic/doc/ |
H A D | index.md | 21 Sonic is free software for speeding up or slowing down speech. While similar to 96 general, if you are speeding up, rather than slowing down, it will be safe to
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/aosp_15_r20/external/sonic/ |
H A D | sonic.h | 16 also capable of slowing down speech, and generates high quality results 43 For slowing down speech where 0.5 < speed < 1.0, a pitch period is inserted into
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H A D | METADATA | 6 description: "Sonic is a simple algorithm for speeding up or slowing down speech."
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H A D | sonic.1 | 12 distortion. However, sonic can be used for both speeding up and slowing down
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H A D | README | 1 Sonic is a simple algorithm for speeding up or slowing down speech. However,
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/aosp_15_r20/packages/modules/Connectivity/staticlibs/testutils/devicetests/com/android/testutils/ |
D | ConnectivityDiagnosticsCollector.kt | 147 // TODO: find a way to disable this behavior only on local runs, to avoid slowing them down in <lambda>() 178 // to avoid slowing down local runs. in <lambda>()
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/aosp_15_r20/bionic/libc/bionic/ |
H A D | pthread_rwlock.cpp | 413 // Avoid slowing down fast path of rdlock. in pthread_rwlock_rdlock() 451 // Avoid slowing down fast path of wrlock. in pthread_rwlock_wrlock()
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/aosp_15_r20/external/arm-trusted-firmware/drivers/rpi3/sdhost/ |
H A D | rpi3_sdhost.c | 527 /* delay. slowing down the read process */ in rpi3_sdhost_read() 637 VERBOSE("rpi3_sdhost: Shutting down: slowing down the clock\n"); in rpi3_sdhost_stop()
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/aosp_15_r20/external/trusty/arm-trusted-firmware/drivers/rpi3/sdhost/ |
D | rpi3_sdhost.c | 526 /* delay. slowing down the read process */ in rpi3_sdhost_read() 636 VERBOSE("rpi3_sdhost: Shutting down: slowing down the clock\n"); in rpi3_sdhost_stop()
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/aosp_15_r20/external/google-cloud-java/java-debugger-client/ |
H A D | .repo-metadata.json | 5 …t the state of an application, at any code location, without stopping or slowing down the running …
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/aosp_15_r20/external/googleapis/google/devtools/clouddebugger/v2/ |
H A D | clouddebugger_v2.yaml | 13 stopping or slowing it down.
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/aosp_15_r20/external/perfetto/test/ci/ |
H A D | bazel_tests.sh | 38 # Check the amalgamated build here to avoid slowing down all the Linux bots.
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/aosp_15_r20/external/sonic/debian/ |
H A D | control | 26 libsonic is a very simple library for speeding up or slowing
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/aosp_15_r20/external/mesa3d/src/intel/perf/ |
H A D | oa-glk.xml | 329 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 346 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 712 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1818 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1833 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1848 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1863 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1878 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1893 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1908 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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H A D | oa-bxt.xml | 329 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 346 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 712 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1821 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1836 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1851 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1866 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1881 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1896 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1911 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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H A D | oa-sklgt2.xml | 329 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 346 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 712 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1902 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1917 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1932 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1947 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1962 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1977 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1992 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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H A D | oa-cflgt2.xml | 329 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 346 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 712 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1814 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1829 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1844 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1859 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1874 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1889 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1904 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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H A D | oa-sklgt3.xml | 329 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 346 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 712 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1827 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1842 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1857 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1872 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1887 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1902 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1917 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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H A D | oa-chv.xml | 327 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 343 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 682 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1806 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1821 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1836 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1851 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1866 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1881 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1896 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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H A D | oa-kblgt3.xml | 329 …description="The percentage of time in which Sampler 0 has been slowing down the pipe when process… 346 …description="The percentage of time in which Sampler 1 has been slowing down the pipe when process… 712 …description="The percentage of time in which samplers have been slowing down the pipe when process… 1827 …description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D p… 1842 …description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D … 1857 …description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pi… 1872 …description="The percentage of time in which domain shader pipeline stage was slowing down the 3D … 1887 …tion="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipel… 1902 …description="The percentage of time in which stream output pipeline stage was slowing down the 3D … 1917 …description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeli… [all …]
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/aosp_15_r20/external/bcc/man/man8/ |
H A D | filetop.8 | 98 significant, in the worst case slowing applications by over 50%. Hopefully for
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H A D | dirtop.8 | 92 significant, in the worst case slowing applications by over 50%. Hopefully for
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H A D | fileslower.8 | 79 severe, in the worst case slowing applications by 2x. In the best case, the
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