/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/gtx/ |
D | fast_exponential.hpp | 28 /// Faster than the common pow function but less accurate. 33 /// Faster than the common pow function but less accurate. 38 /// Faster than the common pow function but less accurate. 43 /// Faster than the common pow function but less accurate. 48 /// Faster than the common exp function but less accurate. 53 /// Faster than the common exp function but less accurate. 58 /// Faster than the common log function but less accurate. 63 /// Faster than the common exp2 function but less accurate. 68 /// Faster than the common exp2 function but less accurate. 73 /// Faster than the common exp2 function but less accurate. [all …]
|
D | fast_square_root.hpp | 31 /// Faster than the common sqrt function but less accurate. 37 /// Faster than the common sqrt function but less accurate. 43 /// Faster than the common inversesqrt function but less accurate. 49 /// Faster than the common inversesqrt function but less accurate. 55 /// Faster than the common length function but less accurate. 61 /// Faster than the common length function but less accurate. 67 /// Faster than the common distance function but less accurate. 73 /// Faster than the common distance function but less accurate. 79 /// Faster than the common normalize function but less accurate.
|
D | fast_trigonometry.hpp | 32 /// Faster than the common sin function but less accurate. 37 /// Faster than the common cos function but less accurate. 42 /// Faster than the common tan function but less accurate. 48 /// Faster than the common asin function but less accurate. 54 /// Faster than the common acos function but less accurate. 60 /// Faster than the common atan function but less accurate. 66 /// Faster than the common atan function but less accurate.
|
/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | fast_exponential.hpp | 28 /// Faster than the common pow function but less accurate. 33 /// Faster than the common pow function but less accurate. 38 /// Faster than the common pow function but less accurate. 43 /// Faster than the common pow function but less accurate. 48 /// Faster than the common exp function but less accurate. 53 /// Faster than the common exp function but less accurate. 58 /// Faster than the common log function but less accurate. 63 /// Faster than the common exp2 function but less accurate. 68 /// Faster than the common exp2 function but less accurate. 73 /// Faster than the common exp2 function but less accurate. [all …]
|
H A D | fast_square_root.hpp | 31 /// Faster than the common sqrt function but less accurate. 37 /// Faster than the common sqrt function but less accurate. 43 /// Faster than the common inversesqrt function but less accurate. 49 /// Faster than the common inversesqrt function but less accurate. 55 /// Faster than the common length function but less accurate. 61 /// Faster than the common length function but less accurate. 67 /// Faster than the common distance function but less accurate. 73 /// Faster than the common distance function but less accurate. 79 /// Faster than the common normalize function but less accurate.
|
H A D | fast_trigonometry.hpp | 32 /// Faster than the common sin function but less accurate. 37 /// Faster than the common cos function but less accurate. 42 /// Faster than the common tan function but less accurate. 48 /// Faster than the common asin function but less accurate. 54 /// Faster than the common acos function but less accurate. 60 /// Faster than the common atan function but less accurate. 66 /// Faster than the common atan function but less accurate.
|
/aosp_15_r20/external/python/pyasn1/pyasn1/type/ |
D | char.py | 171 # Optimization for faster codec lookup 186 # Optimization for faster codec lookup 201 # Optimization for faster codec lookup 208 # Optimization for faster codec lookup 223 # Optimization for faster codec lookup 238 # Optimization for faster codec lookup 253 # Optimization for faster codec lookup 268 # Optimization for faster codec lookup 275 # Optimization for faster codec lookup 289 # Optimization for faster codec lookup [all …]
|
/aosp_15_r20/external/zstd/ |
H A D | CHANGELOG | 58 perf: +20% faster huffman decompression for targets that can't compile x64 assembly (#3449, @terrel… 59 perf: up to +10% faster streaming compression at levels 1-2 (#3114, @embg) 62 perf: +5-30% faster dictionary compression at levels 1-4 (#3086, #3114, #3152, @embg) 64 perf: +1% faster compression by removing a branch in ZSTD_fast_noDict (#3129, @felixhandte) 124 perf: faster huffman decoder, using x64 assembly, by @terrelln 125 perf: slightly faster high speed modes (strategies fast & dfast), by @felixhandte 126 perf: improved binary size and faster compilation times, by @terrelln 128 perf: faster mid-level compression speed in presence of highly repetitive patterns, by @senhuang42 131 perf: faster compression speed on incompressible data, by @bindhvo 228 perf: faster dictionary compression at medium compression levels, by @felixhandte [all …]
|
/aosp_15_r20/external/libaom/ |
H A D | CHANGELOG | 10 * Faster quality ramp-up for static content after scene change 194 resolutions <= VGA: ~30% faster than speed 10. 408 faster encoding with ~3% bdrate loss with 16% IC (instruction count) 632 o Improve av1_quantize_fp_32x32_neon() 1.05x to 1.24x faster 634 faster than "C" 635 o Improve av1_quantize_fp_64x64_neon() 1.17x to 1.66x faster 636 o Add aom_quantize_b_avx2() 1.4x to 1.7x faster than aom_quantize_b_avx() 637 o Add aom_quantize_b_32x32_avx2() 1.4x to 2.3x faster than 639 o Add aom_quantize_b_64x64_avx2() 2.0x to 2.4x faster than 641 o Add aom_highbd_quantize_b_32x32_avx2() 9.0x to 10.5x faster than [all …]
|
/aosp_15_r20/external/webp/ |
H A D | ChangeLog | 616 01b38ee1 faster CollectColorXXXTransforms_SSE41 620 fae41617 faster CombinedShannonEntropy_SSE2 1278 5cfd4ebc LZ77 interval speedups. Faster, smaller, simpler. 1345 0d55f60c 40% faster ApplyAlphaMultiply_SSE2 1347 48b1e85f SSE2: 15% faster alpha-processing functions 1349 28fe054e SSE2: 30% faster ApplyAlphaMultiply() 1357 00b08c88 Merge "NEON: 5% faster conversion to RGB565 and RGBA4444" 1358 0e7f4447 Merge "NEON: faster fancy upsampling" 1359 b016cb91 NEON: faster fancy upsampling 1364 341d711c NEON: 5% faster conversion to RGB565 and RGBA4444 [all …]
|
/aosp_15_r20/external/cronet/third_party/rust/chromium_crates_io/vendor/regex-1.10.4/ |
H A D | README.md | 236 * When given the choice between faster regex searches and faster _Rust compile 237 times_, this crate will generally choose faster regex searches. 238 * When given the choice between faster regex searches and faster _regex compile 239 times_, this crate will generally choose faster regex searches. That is, it is 241 searches get faster. (This is a somewhat delicate balance to strike, because 244 * When given the choice between faster regex searches and simpler API 245 design, this crate will generally choose faster regex searches. For example,
|
/aosp_15_r20/external/lz4/ |
H A D | NEWS | 11 lib : Slightly faster (+5%) HC compression speed (levels 3-9), by @JunHe77 26 perf : faster decoding speed (~+20%) on aarch64 platforms 27 perf : faster decoding speed (~+70%) for -BD4 setting in CLI 49 perf: faster speed with Visual Studio, thanks to @wolfpld and @remittor 112 perf: *much* faster dictionary compression on small files, by @felixhandte 114 perf: slightly faster HC compression and decompression speed 124 perf : faster and stronger ultra modes (levels 10+) 125 perf : slightly faster compression and decompression speed 177 Makefile: Generates object files (*.o) for faster (re)compilation on low power systems
|
/aosp_15_r20/external/libvpx/ |
H A D | CHANGELOG | 401 is about 10-20% faster than speed 8. 444 Faster VP9 encoding and decoding. 493 Faster VP9 encoding and decoding 508 Faster VP9 encoding and decoding 660 faster (ARM) depending on the number of threads and bitrate 719 same content at different resolutions faster than encoding them 772 Our third named release, focused on a faster, higher quality, encoder. 797 telephony content is 35% faster than Bali on single core and 48% 798 faster on multi-core. On the NVidia Tegra2 platform, real time 799 encoding is 40% faster than Bali. [all …]
|
/aosp_15_r20/external/cronet/build/android/incremental_install/ |
H A D | README.md | 32 Faster Builds: 36 * Apks sign faster because they are smaller. 38 Faster Installs: 40 * The .apk is smaller, and so faster to verify. 50 * DexOpt results are cached, so subsequent runs are faster.
|
/aosp_15_r20/external/angle/build/android/incremental_install/ |
H A D | README.md | 32 Faster Builds: 36 * Apks sign faster because they are smaller. 38 Faster Installs: 40 * The .apk is smaller, and so faster to verify. 50 * DexOpt results are cached, so subsequent runs are faster.
|
/aosp_15_r20/external/toybox/www/ |
H A D | design.html | 89 I wouldn't have to say this, and yet. Trying to find a faster sorting 101 <p>Understand the difference between throughput and latency. Faster 120 but it's just as true that a loop which stays in L1 cache is many times faster 122 about whether "&" is faster than "%" until your executable loop stays in L1 167 is faster than read() because it avoids a copy, but twiddling with the memory 171 blocks waiting for), the read can be many times faster. On the other hand, the 173 comes from the page cache (allocated anyway), and it can be faster if you're 177 on underneath is a big help to making it happen faster.)</p> 182 faster because processors were so slow. Then processors got faster and grew 183 math coprocessors, and calculating the value each time became faster than [all …]
|
/aosp_15_r20/external/cronet/base/third_party/cityhash/ |
H A D | README | 19 and hardware, it's likely faster than CityHash64() on sufficiently long 48 (CityHashCrc256 in v1.0.3 was even faster, but we decided it wasn't as thorough 56 faster on AMD x86-64 CPUs. For hashing long strings on AMD CPUs 63 For short strings, e.g., most hash table keys, CityHash64 is faster than 64 CityHash128, and probably faster than all the aforementioned functions, 84 We don't know of anything faster that has comparable quality. The speed rankings
|
H A D | city.h | 29 // For 64-bit x86 code, on short strings, we don't know of anything faster than 36 // CityHashCrc128 appears to be faster than all competitors of comparable 40 // faster than CityHash on some relatively recent AMD x86-64 CPUs, for example. 43 // For 32-bit x86 code, we don't know of anything faster than CityHash32 that 45 // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
|
/aosp_15_r20/external/libevent/ |
H A D | whatsnew-2.1.txt | 524 2.2. Faster activations and timeouts 569 The EVBUFFER_EOL_CRLF line-ending type is now much faster, thanks to 583 has approximately the resolution corresponding to epoll, and is much faster 596 code run a little faster on change-heavy loads. 608 significantly faster and more accurate than our old ftime()-based approach. 638 3.6. Faster cross-thread notification on kqueue 646 thread from kqueue. This should be a tiny bit faster than the 651 4.1. Faster tests 653 I've spent some time to try to make the unit tests run faster in 663 Faster unit tests are great, since they let programmers test their
|
/aosp_15_r20/external/python/cpython3/Doc/whatsnew/ |
D | 3.11.rst | 62 * Python 3.11 is between 10-60% faster than Python 3.10. 64 See :ref:`whatsnew311-faster-cpython` for details. 504 but it is slightly faster for long inputs. 1262 :ref:`whatsnew311-faster-cpython` project, which is covered in its own section. 1271 It is now around 20% faster on x86-64 when dividing an :class:`int` 1275 * :func:`sum` is now nearly 30% faster for integers smaller than ``2**30``. 1289 * Using :class:`asyncio.DatagramProtocol` is now orders of magnitude faster 1295 ≈10 times faster for large arguments (with a larger speedup for larger *k*). 1309 .. _whatsnew311-faster-cpython: 1311 Faster CPython [all …]
|
/aosp_15_r20/external/pffft/ |
H A D | fftpack.h | 193 transforms can be obtained faster than the first. 253 transforms can be obtained faster than the first. 339 transforms can be obtained faster than the first. 411 transforms can be obtained faster than the first. 487 transforms can be obtained faster than the first. 539 transforms can be obtained faster than the first. 613 transforms can be obtained faster than the first. 663 transforms can be obtained faster than the first. 736 transforms can be obtained faster than the first. 783 transforms can be obtained faster than the first.
|
/aosp_15_r20/external/mesa3d/src/intel/isl/ |
H A D | isl_tiled_memcpy.c | 1011 * Copy texture data from linear to X tile layout, faster. 1013 * Same as \ref linear_to_xtiled but faster, because it passes constant 1056 * Copy texture data from linear to Y tile layout, faster. 1058 * Same as \ref linear_to_ytiled but faster, because it passes constant 1100 * Copy texture data from linear to tile 4 layout, faster. 1102 * Same as \ref linear_to_tile4 but faster, because it passes constant 1143 * Copy texture data from X tile layout to linear, faster. 1145 * Same as \ref xtile_to_linear but faster, because it passes constant 1199 * Copy texture data from Y tile layout to linear, faster. 1201 * Same as \ref ytile_to_linear but faster, because it passes constant [all …]
|
/aosp_15_r20/external/tensorflow/tensorflow/lite/g3doc/performance/ |
H A D | best_practices.md | 14 also generally faster and more energy efficient. For example, graphs below show 52 write a faster version of a custom op if you know the constraints in which the 58 Model optimization aims to create smaller models that are generally faster and 86 the Java API is a lot faster if `ByteBuffers` are used as 101 TensorFlow Lite has added new ways to accelerate models with faster hardware
|
/aosp_15_r20/prebuilts/rust/linux-musl-x86/1.81.0/lib/rustlib/src/rust/library/core/src/slice/iter/ |
H A D | macros.rs | 246 // faster to compile. 260 // faster to compile. 277 // faster to compile. 294 // faster to compile. 311 // faster to compile. 328 // faster to compile. Also, the `assume` avoids a bounds check. 351 // faster to compile. Also, the `assume` avoids a bounds check.
|
/aosp_15_r20/prebuilts/rust/linux-x86/1.80.1/lib/rustlib/src/rust/library/core/src/slice/iter/ |
H A D | macros.rs | 244 // faster to compile. 258 // faster to compile. 275 // faster to compile. 292 // faster to compile. 309 // faster to compile. 326 // faster to compile. Also, the `assume` avoids a bounds check. 349 // faster to compile. Also, the `assume` avoids a bounds check.
|