/aosp_15_r20/external/skia/modules/sksg/tests/ |
H A D | SGTest.cpp | 109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 113 &damage); in inval_test1() 135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 139 &damage); in inval_test1() 145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; in inval_test1() local 149 &damage); in inval_test1() 171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; in inval_test1() local 175 &damage); in inval_test1() 197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; in inval_test1() local 201 &damage); in inval_test1() [all …]
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/aosp_15_r20/external/flatbuffers/samples/rust_generated/my_game/sample/ |
H A D | weapon_generated.rs | 46 builder.add_damage(args.damage); in create() 54 let damage = self.damage(); in unpack() localVariable 57 damage, in unpack() 66 pub fn damage(&self) -> i16 { in damage() method 79 .visit_field::<i16>("damage", Self::VT_DAMAGE, false)? in run_verifier() 86 pub damage: i16, field 93 damage: 0, in default() 108 pub fn add_damage(&mut self, damage: i16) { in add_damage() 109 self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0); in add_damage() 130 ds.field("damage", &self.damage()); in fmt() [all …]
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/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 30 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 36 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 39 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 42 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 60 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 43 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 65 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 68 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 71 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 74 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 77 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 80 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 90 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v33/x86/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 30 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 36 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 39 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 42 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 60 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 43 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 65 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 68 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 71 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 74 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 77 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 80 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 90 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v33/arm64/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 30 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 36 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 39 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 42 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 60 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 43 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 65 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 68 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 71 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 74 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 77 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 80 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 90 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v33/arm/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 30 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 36 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 39 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 42 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 60 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 43 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 65 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 68 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 71 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 74 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 77 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 80 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 90 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 36 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 42 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 54 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 57 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 66 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 64 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 86 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 89 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 92 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 95 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 98 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 101 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 111 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 36 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 42 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 54 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 57 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 66 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 64 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 86 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 89 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 92 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 95 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 98 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 101 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 111 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v34/x86/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 36 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 42 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 54 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 57 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 66 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 64 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 86 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 89 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 92 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 95 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 98 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 101 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 111 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V1-ndk-source/gen/include/aidl/android/hardware/graphics/composer3/ |
D | ClientTarget.h | 36 std::vector<::aidl::android::hardware::graphics::common::Rect> damage; variable 42 return std::tie(buffer, dataspace, damage) != std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 45 return std::tie(buffer, dataspace, damage) < std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 48 return std::tie(buffer, dataspace, damage) <= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 51 return std::tie(buffer, dataspace, damage) == std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 54 return std::tie(buffer, dataspace, damage) > std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 57 return std::tie(buffer, dataspace, damage) >= std::tie(rhs.buffer, rhs.dataspace, rhs.damage); 66 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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D | LayerCommand.h | 64 …td::optional<std::vector<std::optional<::aidl::android::hardware::graphics::common::Rect>>> damage; variable 86 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 89 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 92 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 95 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 98 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 101 …damage, blendMode, color, composition, dataspace, displayFrame, planeAlpha, sidebandStream, source… 111 os << ", damage: " << ::android::internal::ToString(damage); in toString()
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/aosp_15_r20/prebuilts/ndk/ |
H A D | NOTICE | 25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 56 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 84 POSSIBILITY OF SUCH DAMAGE. 111 POSSIBILITY OF SUCH DAMAGE. 258 SUCH DAMAGE. 287 SUCH DAMAGE. 365 SUCH DAMAGE. 409 SUCH DAMAGE. 453 SUCH DAMAGE. 482 SUCH DAMAGE. [all …]
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/aosp_15_r20/prebuilts/vndk/v34/common/NOTICE_FILES/bionic/libc/ |
D | NOTICE | 25 POSSIBILITY OF SUCH DAMAGE. 52 POSSIBILITY OF SUCH DAMAGE. 94 SUCH DAMAGE. 123 SUCH DAMAGE. 201 SUCH DAMAGE. 245 SUCH DAMAGE. 274 SUCH DAMAGE. 302 SUCH DAMAGE. 346 SUCH DAMAGE. 375 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. [all …]
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/aosp_15_r20/prebuilts/vndk/v33/common/NOTICE_FILES/ |
D | libc.so.txt | 25 POSSIBILITY OF SUCH DAMAGE. 52 POSSIBILITY OF SUCH DAMAGE. 94 SUCH DAMAGE. 123 SUCH DAMAGE. 201 SUCH DAMAGE. 245 SUCH DAMAGE. 274 SUCH DAMAGE. 302 SUCH DAMAGE. 346 SUCH DAMAGE. 375 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. [all …]
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/aosp_15_r20/prebuilts/runtime/mainline/runtime/sdk/licenses/bionic/libc/ |
H A D | NOTICE | 25 POSSIBILITY OF SUCH DAMAGE. 52 POSSIBILITY OF SUCH DAMAGE. 91 SUCH DAMAGE. 169 SUCH DAMAGE. 213 SUCH DAMAGE. 242 SUCH DAMAGE. 270 SUCH DAMAGE. 314 SUCH DAMAGE. 343 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 373 SUCH DAMAGE. [all …]
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/aosp_15_r20/prebuilts/vndk/v31/common/NOTICE_FILES/ |
D | libc.so.txt | 25 POSSIBILITY OF SUCH DAMAGE. 52 POSSIBILITY OF SUCH DAMAGE. 94 SUCH DAMAGE. 123 SUCH DAMAGE. 201 SUCH DAMAGE. 245 SUCH DAMAGE. 274 SUCH DAMAGE. 302 SUCH DAMAGE. 346 SUCH DAMAGE. 375 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. [all …]
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/aosp_15_r20/prebuilts/vndk/v32/common/NOTICE_FILES/ |
D | libc.so.txt | 25 POSSIBILITY OF SUCH DAMAGE. 52 POSSIBILITY OF SUCH DAMAGE. 94 SUCH DAMAGE. 123 SUCH DAMAGE. 201 SUCH DAMAGE. 245 SUCH DAMAGE. 274 SUCH DAMAGE. 302 SUCH DAMAGE. 346 SUCH DAMAGE. 375 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. [all …]
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/aosp_15_r20/bionic/libc/ |
H A D | NOTICE | 25 POSSIBILITY OF SUCH DAMAGE. 52 POSSIBILITY OF SUCH DAMAGE. 91 SUCH DAMAGE. 169 SUCH DAMAGE. 213 SUCH DAMAGE. 242 SUCH DAMAGE. 270 SUCH DAMAGE. 314 SUCH DAMAGE. 343 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 373 SUCH DAMAGE. [all …]
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