Home
last modified time | relevance | path

Searched +full:- +full:- +full:temp (Results 1 – 25 of 1633) sorted by relevance

12345678910>>...66

/aosp_15_r20/external/deqp-deps/glslang/Test/baseResults/
Dprecise_struct_block.vert.out8 0:12 move second child to first child ( temp float)
9 0:12 'a' ( noContraction temp float)
13 0:13 move second child to first child ( temp float)
14 0:13 'b' ( temp float)
18 0:14 move second child to first child ( temp float)
19 0:14 'c' ( temp float)
23 0:15 move second child to first child ( temp float)
24 0:15 'd' ( temp float)
27 0:21 move second child to first child ( temp float)
29 0:21 'S2' ( temp structure{ global float f1, global float f2})
[all …]
Dhlsl.wavereduction.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupAdd ( temp 4-component vector of uint)
[all …]
Dhlsl.wavequad.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupQuadBroadcast ( temp 4-component vector of uint)
[all …]
Dconversion.frag.out8 0:35 move second child to first child ( temp bool)
9 0:35 'b' ( temp bool)
10 0:35 logical-xor ( temp bool)
11 0:35 Convert int to bool ( temp bool)
13 0:35 Convert float to bool ( temp bool)
16 0:36 move second child to first child ( temp 2-component vector of bool)
17 0:36 'b2' ( temp 2-component vector of bool)
18 0:36 Construct bvec2 ( temp 2-component vector of bool)
19 0:36 Convert int to bool ( temp bool)
21 0:36 Convert float to bool ( temp bool)
[all …]
Dhlsl.wavebroadcast.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupShuffle ( temp 4-component vector of uint)
[all …]
Dhlsl.waveprefix.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupInclusiveAdd ( temp 4-component vector of uint)
[all …]
DOperations.frag.out14 ERROR: 0:113: 'assign' : cannot convert from ' global float' to ' temp uint'
15 ERROR: 0:114: 'assign' : cannot convert from ' global float' to ' temp uint'
17 ERROR: 0:118: 'assign' : cannot convert from ' const float' to ' temp uint'
19 ERROR: 0:119: 'assign' : cannot convert from ' const float' to ' temp uint'
21 ERROR: 0:120: 'assign' : cannot convert from ' const float' to ' temp uint'
22 …o operation '&' exists that takes a left-hand operand of type ' uniform uint' and a right operand …
23 ERROR: 0:121: 'assign' : cannot convert from ' uniform uint' to ' temp int'
24 …o operation '^' exists that takes a left-hand operand of type ' uniform uint' and a right operand …
25 ERROR: 0:122: 'assign' : cannot convert from ' uniform uint' to ' temp int'
26 …wrong operand types: no operation '|' exists that takes a left-hand operand of type ' temp int' an…
[all …]
D400.geom.out4 ERROR: 0:20: 'gl_PointSize' : cannot add non-XFB layout to redeclared block member
22 ERROR: 0:115: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
24 ERROR: 0:116: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
47 0:9 move second child to first child ( temp int)
48 0:9 'id' ( temp int)
55 0:26 gl_Position: direct index for structure ( in 4-component vector of float Position)
56 0:26 direct index ( temp block{ in 4-component vector of float Position gl_Position, in flo…
57 0:26 'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Pos…
83 0:78 move second child to first child ( temp 2-component vector of uint)
84 0:78 'u2' ( temp 2-component vector of uint)
[all …]
Dhlsl.getdimensions.dx10.frag.out6 0:46 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:65 move second child to first child ( temp uint)
11 0:65 'sizeQueryTemp' ( temp uint)
12 0:65 textureSize ( temp uint)
16 0:65 move second child to first child ( temp uint)
17 0:65 'WidthU' ( temp uint)
18 0:65 'sizeQueryTemp' ( temp uint)
20 0:66 move second child to first child ( temp uint)
21 0:66 'sizeQueryTemp' ( temp uint)
22 0:66 textureSize ( temp uint)
[all …]
Dhlsl.texture.struct.frag.out5 …38 Function Definition: fn1(t2-tx-struct0-1; ( temp structure{ temp float c0, temp 2-component v…
11 0:38 move second child to first child ( temp 4-component vector of float)
12 0:38 '@sampleResultShadow' ( temp 4-component vector of float)
13 0:? texture ( temp 4-component vector of float)
14 0:38 Construct combined texture-sampler ( temp sampler2D)
20 0:38 move second child to first child ( temp float)
21 0:38 c0: direct index for structure ( temp float)
22 …:38 '@sampleStructTemp' ( temp structure{ temp float c0, temp 2-component vector of …
25 0:38 direct index ( temp float)
26 0:38 '@sampleResultShadow' ( temp 4-component vector of float)
[all …]
Dloops.frag.out10 0:55 move second child to first child ( temp 4-component vector of float)
11 0:55 'color' ( temp 4-component vector of float)
12 0:55 'BaseColor' ( smooth in 4-component vector of float)
19 0:59 Test condition and select ( temp void)
21 0:59 Compare Less Than ( temp bool)
22 0:59 direct index ( temp float)
23 0:59 'color' ( temp 4-component vector of float)
30 0:60 add second child into first child ( temp 4-component vector of float)
31 0:60 'color' ( temp 4-component vector of float)
38 0:63 Test condition and select ( temp void)
[all …]
Dhlsl.sample.basic.dx10.frag.out8 0:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
11 0:57 move second child to first child ( temp int)
12 0:57 CalculateLevelOfDetail: direct index for structure ( temp int)
13temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetai…
18 0:58 move second child to first child ( temp int)
19 0:58 CalculateLevelOfDetailUnclamped: direct index for structure ( temp int)
20temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetai…
25 0:59 move second child to first child ( temp int)
26 0:59 Gather: direct index for structure ( temp int)
27temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetai…
[all …]
Dhlsl.struct.split.nested.geom.out3 invocations = -1
8 …tion: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUI…
10 0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-co…
11temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, …
13 0:27 move second child to first child ( temp 4-component vector of float)
14 0:27 pos: direct index for structure ( temp 4-component vector of float)
15 … psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos,…
16temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of …
26 0:28 move second child to first child ( temp 2-component vector of float)
27 0:28 tc: direct index for structure ( temp 2-component vector of float)
[all …]
/aosp_15_r20/external/angle/third_party/glslang/src/Test/baseResults/
H A Dprecise_struct_block.vert.out8 0:12 move second child to first child ( temp float)
9 0:12 'a' ( noContraction temp float)
13 0:13 move second child to first child ( temp float)
14 0:13 'b' ( temp float)
18 0:14 move second child to first child ( temp float)
19 0:14 'c' ( temp float)
23 0:15 move second child to first child ( temp float)
24 0:15 'd' ( temp float)
27 0:21 move second child to first child ( temp float)
29 0:21 'S2' ( temp structure{ global float f1, global float f2})
[all …]
H A Dhlsl.wavereduction.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupAdd ( temp 4-component vector of uint)
[all …]
H A Dhlsl.wavequad.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupQuadBroadcast ( temp 4-component vector of uint)
[all …]
H A Dconversion.frag.out8 0:35 move second child to first child ( temp bool)
9 0:35 'b' ( temp bool)
10 0:35 logical-xor ( temp bool)
11 0:35 Convert int to bool ( temp bool)
13 0:35 Convert float to bool ( temp bool)
16 0:36 move second child to first child ( temp 2-component vector of bool)
17 0:36 'b2' ( temp 2-component vector of bool)
18 0:36 Construct bvec2 ( temp 2-component vector of bool)
19 0:36 Convert int to bool ( temp bool)
21 0:36 Convert float to bool ( temp bool)
[all …]
H A Dhlsl.wavebroadcast.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupShuffle ( temp 4-component vector of uint)
[all …]
H A Dhlsl.waveprefix.comp.out5 0:13 Function Definition: @CSMain(vu3; ( temp void)
7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 … buffer structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-c…
12 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
13 …ed 1-element array of structure{ temp 4-component vector of uint u, temp 4-component vector of in…
16 0:14 direct index ( temp uint)
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupInclusiveAdd ( temp 4-component vector of uint)
[all …]
H A DOperations.frag.out14 ERROR: 0:113: 'assign' : cannot convert from ' global float' to ' temp uint'
15 ERROR: 0:114: 'assign' : cannot convert from ' global float' to ' temp uint'
17 ERROR: 0:118: 'assign' : cannot convert from ' const float' to ' temp uint'
19 ERROR: 0:119: 'assign' : cannot convert from ' const float' to ' temp uint'
21 ERROR: 0:120: 'assign' : cannot convert from ' const float' to ' temp uint'
22 …o operation '&' exists that takes a left-hand operand of type ' uniform uint' and a right operand …
23 ERROR: 0:121: 'assign' : cannot convert from ' uniform uint' to ' temp int'
24 …o operation '^' exists that takes a left-hand operand of type ' uniform uint' and a right operand …
25 ERROR: 0:122: 'assign' : cannot convert from ' uniform uint' to ' temp int'
26 …wrong operand types: no operation '|' exists that takes a left-hand operand of type ' temp int' an…
[all …]
H A D400.geom.out4 ERROR: 0:20: 'gl_PointSize' : cannot add non-XFB layout to redeclared block member
22 ERROR: 0:115: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
24 ERROR: 0:116: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
47 0:9 move second child to first child ( temp int)
48 0:9 'id' ( temp int)
55 0:26 gl_Position: direct index for structure ( in 4-component vector of float Position)
56 0:26 direct index ( temp block{ in 4-component vector of float Position gl_Position, in flo…
57 0:26 'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Pos…
83 0:78 move second child to first child ( temp 2-component vector of uint)
84 0:78 'u2' ( temp 2-component vector of uint)
[all …]
H A Dhlsl.getdimensions.dx10.frag.out6 0:46 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:65 move second child to first child ( temp uint)
11 0:65 'sizeQueryTemp' ( temp uint)
12 0:65 textureSize ( temp uint)
16 0:65 move second child to first child ( temp uint)
17 0:65 'WidthU' ( temp uint)
18 0:65 'sizeQueryTemp' ( temp uint)
20 0:66 move second child to first child ( temp uint)
21 0:66 'sizeQueryTemp' ( temp uint)
22 0:66 textureSize ( temp uint)
[all …]
H A Dhlsl.texture.struct.frag.out5 …38 Function Definition: fn1(t2-tx-struct0-1; ( temp structure{ temp float c0, temp 2-component v…
11 0:38 move second child to first child ( temp 4-component vector of float)
12 0:38 '@sampleResultShadow' ( temp 4-component vector of float)
13 0:? texture ( temp 4-component vector of float)
14 0:38 Construct combined texture-sampler ( temp sampler2D)
20 0:38 move second child to first child ( temp float)
21 0:38 c0: direct index for structure ( temp float)
22 …:38 '@sampleStructTemp' ( temp structure{ temp float c0, temp 2-component vector of …
25 0:38 direct index ( temp float)
26 0:38 '@sampleResultShadow' ( temp 4-component vector of float)
[all …]
H A Dloops.frag.out10 0:55 move second child to first child ( temp 4-component vector of float)
11 0:55 'color' ( temp 4-component vector of float)
12 0:55 'BaseColor' ( smooth in 4-component vector of float)
19 0:59 Test condition and select ( temp void)
21 0:59 Compare Less Than ( temp bool)
22 0:59 direct index ( temp float)
23 0:59 'color' ( temp 4-component vector of float)
30 0:60 add second child into first child ( temp 4-component vector of float)
31 0:60 'color' ( temp 4-component vector of float)
38 0:63 Test condition and select ( temp void)
[all …]
H A Dhlsl.sample.basic.dx10.frag.out8 0:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
11 0:57 move second child to first child ( temp int)
12 0:57 CalculateLevelOfDetail: direct index for structure ( temp int)
13temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetai…
18 0:58 move second child to first child ( temp int)
19 0:58 CalculateLevelOfDetailUnclamped: direct index for structure ( temp int)
20temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetai…
25 0:59 move second child to first child ( temp int)
26 0:59 Gather: direct index for structure ( temp int)
27temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetai…
[all …]

12345678910>>...66