Searched defs:useLCDText (Results 1 – 2 of 2) sorted by relevance
59 const Renderer* bitmapText(bool useLCDText, skgpu::MaskFormat format) const { in bitmapText()67 const Renderer* sdfText(bool useLCDText) const { return &fSDFText[useLCDText]; } in sdfText()
1079 bool useLCDText, in calculate_sdf_parameters()1110 SDFTSubRun(bool useLCDText, in SDFTSubRun()