Searched defs:uintPrecision (Results 1 – 1 of 1) sorted by relevance
614 …nline int getGLSLUintBits(const glw::Functions &gl, ShaderType shaderType, Precision uintPrecision) in getGLSLUintBits()660 …oat getGLSLUintMaxAsFloat(const glw::Functions &gl, ShaderType shaderType, Precision uintPrecision) in getGLSLUintMaxAsFloat()