/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cStencilTexturingTests.cpp | 818 std::vector<GLubyte> texture_data; in prepareDestinationTexture() local 944 const std::vector<glw::GLubyte> &texture_data) in prepareSourceTexture() 1003 …unctionalTest::prepareSourceTextureData(GLenum internal_format, std::vector<GLubyte> &texture_data) in prepareSourceTextureData() 1216 std::vector<GLubyte> texture_data; in test() local
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H A D | gl4cShaderImageLoadStoreTests.cpp | 7155 std::vector<GLubyte> texture_data; in Create2DR8UIDestinationTexture() local 7185 std::vector<GLubyte> texture_data; in Create2DR8UISourceTexture() local 7207 … GLenum Create2DR8UITexture(GLuint width, GLuint height, const std::vector<GLubyte> &texture_data, in Create2DR8UITexture() 7665 std::vector<GLubyte> texture_data; in CreateRGBA8DestinationTexture() local 7699 std::vector<GLubyte> texture_data; in CreateRGBA8SourceTexture() local 7742 …RGBA8Texture(GLuint edge, GLenum target, GLuint n_layers, const std::vector<GLubyte> &texture_data, in CreateRGBA8Texture() 7823 std::vector<GLubyte> &texture_data) in ExtractTextureData() 8226 std::vector<GLubyte> texture_data; in CheckIfTextureIsBlack() local 8264 std::vector<GLubyte> texture_data; in CheckIfTextureWasModified() local 8380 std::vector<GLubyte> texture_data; in Create2DRGBA8CompleteTexture() local [all …]
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H A D | gl4cShadingLanguage420PackTests.cpp | 1967 std::vector<glw::GLuint> texture_data; in checkResults() local 2354 std::vector<GLuint> texture_data; in prepareBuffer() local 2377 std::vector<GLuint> texture_data; in prepareTexture() local 2446 std::vector<glw::GLuint> texture_data; in verifyTexture() local 10198 std::vector<GLuint> texture_data; in prepareTexture() local 10490 std::vector<GLuint> texture_data; in prepareUniforms() local 10763 std::vector<GLuint> texture_data; in prepareUniforms() local 11281 std::vector<GLuint> texture_data; in prepareUniforms() local
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H A D | gl4cGetTextureSubImageTests.cpp | 1046 glw::GLubyte *texture_data = new glw::GLubyte[size]; in check() local
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H A D | gl4cBufferStorageTests.cpp | 3453 GLubyte texture_data[texture_data_size]; in iterate() local
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H A D | gl4cShaderSubroutineTests.cpp | 5747 std::vector<GLubyte> texture_data; in fillTexture() local 5930 std::vector<GLuint> texture_data; in fillTexture() local
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H A D | gl4cComputeShaderTests.cpp | 1010 std::vector<vec4> texture_data(kBufferSize, vec4(123.0f)); in RunIteration() local
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H A D | gl4cEnhancedLayoutsTests.cpp | 6950 std::vector<GLuint> texture_data; in test() local 6980 std::vector<GLuint> texture_data; in test() local 19996 std::vector<GLuint> texture_data; in test() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.cpp | 2714 std::vector<GLint> texture_data; in checkResults() local 3479 std::vector<GLint> texture_data; in checkResults() local 3735 std::vector<GLint> texture_data; in checkResults() local 3962 std::vector<GLint> texture_data; in checkResults() local 4059 std::vector<GLint> texture_data; in checkResults() local 4148 std::vector<GLint> texture_data; in checkResults() local 4226 std::vector<GLfloat> texture_data; in checkResults() local 4392 std::vector<GLfloat> texture_data; in checkResults() local 4621 std::vector<GLint> texture_data; in checkResults() local
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H A D | glcTextureRepeatModeTests.cpp | 968 void TestClampModeForInternalFormat::fillTextureWithColor(GLubyte *texture_data, GLsizei tex_width,… in fillTextureWithColor()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5TextureGatherOffset.cpp | 958 std::vector<glw::GLubyte> texture_data; in prepareTexture() local 1270 glw::GLint *texture_data = (glw::GLint *)data; in prepareTextureData() local 2205 glw::GLfloat *texture_data = (glw::GLfloat *)data; in prepareTextureData() local 2470 glw::GLfloat *texture_data = (glw::GLfloat *)data; in prepareTextureData() local
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/aosp_15_r20/external/tensorflow/tensorflow/tools/android/test/jni/object_tracking/ |
H A D | sprite.h | 130 uint8_t* texture_data; in LoadTexture() local
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/aosp_15_r20/external/mesa3d/src/gallium/frontends/clover/core/ |
H A D | resource.cpp | 75 std::string texture_data; in clear() local
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/aosp_15_r20/external/mesa3d/src/intel/blorp/ |
H A D | blorp_blit.c | 632 nir_def *texture_data[5]; in blorp_nir_combine_samples() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cComputeShaderTests.cpp | 1340 std::vector<vec4> texture_data(kBufferSize, vec4(123.0f)); in RunIteration() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.cpp | 885 std::vector<T> texture_data; in prepareDataForTexture() local
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