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Searched defs:textureIndex (Results 1 – 12 of 12) sorted by relevance

/aosp_15_r20/external/angle/src/tests/perf_tests/
H A DFramebufferAttachmentPerfTest.cpp119 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
133 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() local
164 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() local
199 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
H A DVulkanBarriersPerf.cpp184 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture()
214 uint32_t textureIndex, in createFramebuffer()
/aosp_15_r20/external/angle/src/libANGLE/
H A DState.cpp299 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local
318 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset()
326 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set()
2367 for (int32_t textureIndex = 0; textureIndex < getCaps().maxCombinedTextureImageUnits; in initialize() local
2469 for (size_t textureIndex : textureMask) in unsetActiveTextures() local
2477 size_t textureIndex, in updateActiveTextureStateOnSync()
2493 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture) in setActiveTextureDirty()
2540 size_t textureIndex, in updateTextureBinding()
3731 for (size_t textureIndex : mDirtyTextures) in syncTextures() local
3893 for (size_t textureIndex : mExecutable->getActiveSamplersMask()) in onExecutableChange() local
H A DFramebuffer.cpp1909 const ImageIndex &textureIndex, in setAttachment()
1921 const ImageIndex &textureIndex, in setAttachmentMultisample()
1933 const ImageIndex &textureIndex, in setAttachment()
1991 const ImageIndex &textureIndex, in setAttachmentMultiview()
2079 const ImageIndex &textureIndex, in setAttachmentImpl()
2160 const ImageIndex &textureIndex, in updateAttachment()
2315 for (size_t textureIndex : activeTextures) in formsRenderingFeedbackLoopWith() local
H A DFramebufferAttachment.cpp62 const ImageIndex &textureIndex, in FramebufferAttachment()
113 const ImageIndex &textureIndex, in attach()
H A DFramebufferAttachment.h194 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp254 int textureIndex; member
498 int textureIndex; member
758 int textureIndex; member
1000 int textureIndex; member
1230 int textureIndex; member
1492 int textureIndex; member
H A DvktTextureFilteringTests.cpp210 int textureIndex; member
446 int textureIndex; member
719 int textureIndex; member
971 int textureIndex; member
/aosp_15_r20/external/skia/src/gpu/graphite/
H A DContextUtils.cpp128 int textureIndex = (*binding)++; in EmitSamplerLayout() local
H A DDrawPass.cpp525 TextureBindingCache::Index textureIndex = textureBindingTracker.trackTextures( in Make() local
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DTextureTest.cpp9317 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
9327 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
9338 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
9345 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
9598 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local
/aosp_15_r20/external/angle/src/libANGLE/capture/
H A Dserialize.cpp613 for (GLuint textureIndex = 0; textureIndex < texturesCache.size(); ++textureIndex) in SerializeContextState() local