Searched defs:textureCount (Results 1 – 7 of 7) sorted by relevance
50 GLsizei textureCount = static_cast<GLsizei>(mNonMultiviewFBO.size()); in testTearDown() local56 GLsizei textureCount = static_cast<GLsizei>(mColorTex.size()); in testTearDown() local89 GLsizei textureCount = static_cast<GLsizei>(mColorTex.size()); in initializeFBOs() local
573 VkDeviceSize textureCount = (totalDeviceLocalMemoryHeapSize / kTextureSize) + 1; in TEST_P() local
746 size_t textureCount = 0; in TEST_P() local
59 int textureCount = fTileRows * fTileCols; in draw() local141 int textureCount = fTileRows * fTileCols; in initializeTextures() local
111 size_t textureCount = mTextures.size(); in drawBenchmark() local194 size_t textureCount = mTextures.size(); in drawBenchmark() local
11 private static int textureCount = 0; field in ShadowGLES20
335 int textureCount = yuvaInfo.numPlanes(); in CreatePromiseImages() local