Searched defs:texture0 (Results 1 – 4 of 4) sorted by relevance
761 …const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocator… in robustness1TestFn() local
5658 const glu::Texture texture0(m_context.getRenderContext()); in iterate() local5695 const glu::Texture texture0(m_context.getRenderContext()); in iterate() local
1571 const glu::Texture texture0(renderCtx); in iterate() local
7943 GLTexture texture0; in TEST_P() local