1 //
2 // Copyright (c) 2017 The Khronos Group Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 #include "common.h"
17 #include "testBase.h"
18
19 #if defined(__APPLE__)
20 #include <OpenGL/glu.h>
21 #else
22 #include <GL/glu.h>
23 #include <CL/cl_gl.h>
24 #endif
25 #include <algorithm>
26
27 using namespace std;
28
calc_test_size_descriptors(sizevec_t * sizes,size_t nsizes)29 void calc_test_size_descriptors(sizevec_t* sizes, size_t nsizes)
30 {
31 // Need to limit array size according to GL device properties
32 GLint maxTextureSize = 4096, maxTextureBufferSize = 4096, size;
33 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
34 glGetIntegerv(GL_MAX_TEXTURE_BUFFER_SIZE, &maxTextureBufferSize);
35
36 size = min(maxTextureSize, maxTextureBufferSize);
37
38 RandomSeed seed(gRandomSeed);
39
40 // Generate some random sizes (within reasonable ranges)
41 for (size_t i = 0; i < nsizes; i++)
42 {
43 sizes[i].width = random_in_range(2, min(size, 1 << (i + 4)), seed);
44 sizes[i].height = 1;
45 sizes[i].depth = 1;
46 }
47 }
48
test_images_read_1D(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)49 int test_images_read_1D(cl_device_id device, cl_context context,
50 cl_command_queue queue, int numElements)
51 {
52 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
53
54 GLenum targets[] = { GL_TEXTURE_1D };
55 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
56
57 const size_t nsizes = 8;
58 sizevec_t sizes[nsizes];
59 calc_test_size_descriptors(sizes, nsizes);
60
61 return test_images_read_common(device, context, queue, common_formats,
62 nformats, targets, ntargets, sizes, nsizes);
63 }
64
test_images_write_1D(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)65 int test_images_write_1D(cl_device_id device, cl_context context,
66 cl_command_queue queue, int numElements)
67 {
68 GLenum targets[] = { GL_TEXTURE_1D };
69 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
70 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
71
72 const size_t nsizes = 8;
73 sizevec_t sizes[nsizes];
74 calc_test_size_descriptors(sizes, nsizes);
75
76 return test_images_write_common(device, context, queue, common_formats,
77 nformats, targets, ntargets, sizes, nsizes);
78 }
79
test_images_1D_getinfo(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)80 int test_images_1D_getinfo(cl_device_id device, cl_context context,
81 cl_command_queue queue, int numElements)
82 {
83 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
84
85 GLenum targets[] = { GL_TEXTURE_1D };
86 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
87
88 const size_t nsizes = 8;
89 sizevec_t sizes[nsizes];
90 calc_test_size_descriptors(sizes, nsizes);
91
92 return test_images_get_info_common(device, context, queue, common_formats,
93 nformats, targets, ntargets, sizes,
94 nsizes);
95 }
96
test_images_read_texturebuffer(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)97 int test_images_read_texturebuffer(cl_device_id device, cl_context context,
98 cl_command_queue queue, int numElements)
99 {
100 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
101
102 GLenum targets[] = { GL_TEXTURE_BUFFER };
103 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
104
105 const size_t nsizes = 8;
106 sizevec_t sizes[nsizes];
107 calc_test_size_descriptors(sizes, nsizes);
108
109 return test_images_read_common(device, context, queue, common_formats,
110 nformats, targets, ntargets, sizes, nsizes);
111 }
112
test_images_write_texturebuffer(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)113 int test_images_write_texturebuffer(cl_device_id device, cl_context context,
114 cl_command_queue queue, int numElements)
115 {
116 GLenum targets[] = { GL_TEXTURE_BUFFER };
117 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
118 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
119
120 const size_t nsizes = 8;
121 sizevec_t sizes[nsizes];
122 calc_test_size_descriptors(sizes, nsizes);
123
124 return test_images_write_common(device, context, queue, common_formats,
125 nformats, targets, ntargets, sizes, nsizes);
126 }
127
test_images_texturebuffer_getinfo(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)128 int test_images_texturebuffer_getinfo(cl_device_id device, cl_context context,
129 cl_command_queue queue, int numElements)
130 {
131 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
132
133 GLenum targets[] = { GL_TEXTURE_BUFFER };
134 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
135
136 const size_t nsizes = 8;
137 sizevec_t sizes[nsizes];
138 calc_test_size_descriptors(sizes, nsizes);
139
140 return test_images_get_info_common(device, context, queue, common_formats,
141 nformats, targets, ntargets, sizes,
142 nsizes);
143 }
144