/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | ProgramPipeline.cpp | 31 for (const ShaderType shaderType : AllShaderTypes()) local 60 const ShaderType shaderType, in useProgramStage() 107 for (ShaderType shaderType : shaderTypes) in useProgramStages() local 130 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local 146 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableSpecConstUsageBits() local 162 for (const ShaderType shaderType : AllShaderTypes()) in ProgramPipeline() local 238 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local 250 for (ShaderType shaderType : shaderTypes) in useProgramStages() local 279 for (const ShaderType shaderType : AllShaderTypes()) in updateLinkedShaderStages() local 341 for (const ShaderType shaderType : AllShaderTypes()) in updateShaderStorageBlocks() local [all …]
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H A D | ProgramLinkedResources.cpp | 38 ShaderType shaderType, in SetActive() 56 ShaderType shaderType, in SetActive() 110 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() 160 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() 211 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit() 232 ShaderType shaderType, in UniformBlockEncodingVisitor() 299 ShaderType shaderType, in ShaderStorageBlockVisitor() 380 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor() 830 std::string GetInterfaceBlockLimitName(ShaderType shaderType, sh::BlockType blockType) in GetInterfaceBlockLimitName() 857 ShaderType shaderType, in LogInterfaceBlocksExceedLimit() [all …]
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H A D | Program.cpp | 49 for (ShaderType shaderType : AllShaderTypes()) in InitUniformBlockLinker() local 61 for (ShaderType shaderType : AllShaderTypes()) in InitShaderStorageBlockLinker() local 753 for (ShaderType shaderType : AllShaderTypes()) in onDestroy() local 803 ShaderType shaderType = shader->getType(); in attachShader() local 814 ShaderType shaderType = shader->getType(); in detachShader() local 915 for (ShaderType shaderType : AllShaderTypes()) in setupExecutableForLink() local 1300 for (ShaderType shaderType : AllShaderTypes()) in updateLinkedShaderStages() local 1678 for (ShaderType shaderType : AllShaderTypes()) in linkValidateShaders() local 1707 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkValidateShaders() local 1900 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkVaryings() local [all …]
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/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | ShaderInterfaceVariableInfoMap.cpp | 55 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in clear() local 137 gl::ShaderType shaderType, in setInputPerVertexActiveMembers() 148 gl::ShaderType shaderType, in setOutputPerVertexActiveMembers() 158 void ShaderInterfaceVariableInfoMap::setVariableIndex(gl::ShaderType shaderType, in setVariableIndex() 165 const VariableIndex &ShaderInterfaceVariableInfoMap::getVariableIndex(gl::ShaderType shaderType, in getVariableIndex() 171 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::getMutable(gl::ShaderType shaderType, in getMutable() 179 XFBInterfaceVariableInfo *ShaderInterfaceVariableInfoMap::getXFBMutable(gl::ShaderType shaderType, in getXFBMutable() 197 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::add(gl::ShaderType shaderType, in add() 220 for (const gl::ShaderType shaderType : shaderTypes) in addResource() local 228 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::addOrGet(gl::ShaderType shaderType, in addOrGet() [all …]
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H A D | spv_utils.cpp | 84 gl::ShaderType shaderType, in AddResourceInfoToAllStages() 101 gl::ShaderType shaderType, in AddResourceInfo() 115 gl::ShaderType shaderType, in AddLocationInfo() 159 gl::ShaderType shaderType, in SetXfbInfo() 205 void AssignTransformFeedbackEmulationBindings(gl::ShaderType shaderType, in AssignTransformFeedbackEmulationBindings() 275 gl::ShaderType shaderType, in AssignAttributeLocations() 389 const gl::ShaderType shaderType, in AssignOutputLocations() 443 const gl::ShaderType shaderType, in AssignVaryingLocations() 506 const gl::ShaderType shaderType, in AssignTransformFeedbackQualifiers() 661 for (const gl::ShaderType shaderType : programExecutable.getLinkedShaderStages()) in AssignUniformBindings() local [all …]
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H A D | ShaderInterfaceVariableInfoMap.h | 129 ShaderInterfaceVariableInfoMap::getDefaultUniformInfo(gl::ShaderType shaderType) const 135 ShaderInterfaceVariableInfoMap::getAtomicCounterInfo(gl::ShaderType shaderType) const 157 ShaderInterfaceVariableInfoMap::getDefaultUniformBinding(gl::ShaderType shaderType) const 169 gl::ShaderType shaderType, 176 gl::ShaderType shaderType,
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H A D | ProgramExecutableVk.cpp | 37 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local 534 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local 554 void ShaderInfo::initShaderFromProgram(gl::ShaderType shaderType, in initShaderFromProgram() 575 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 588 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 600 gl::ShaderType shaderType, in initProgram() 792 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 839 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 846 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 1491 for (gl::ShaderType shaderType : linkedShaderStages) in initGraphicsShaderPrograms() local [all …]
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H A D | ProgramExecutableVk.h | 87 ANGLE_INLINE bool valid(gl::ShaderType shaderType) const in valid() 270 size_t getDefaultUniformAlignedSize(vk::Context *context, gl::ShaderType shaderType) const in getDefaultUniformAlignedSize() 278 std::shared_ptr<BufferAndLayout> &getSharedDefaultUniformBlock(gl::ShaderType shaderType) in getSharedDefaultUniformBlock() 291 for (gl::ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateAndCheckDirtyUniforms() local 410 gl::ShaderType shaderType, in initProgram() 434 gl::ShaderType shaderType, in initGraphicsShaderProgram()
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 72 const char *getSimpleShaderSource(const glu::ShaderType shaderType) in getSimpleShaderSource() 204 std::string ConstantShaderGenerator::next(const glu::ShaderType shaderType) in next() 234 glu::Shader &get(const glu::ShaderType shaderType) in get() 260 bool ShaderAllocator::hasShader(const glu::ShaderType shaderType) in hasShader() 268 glu::Shader &ShaderAllocator::createShader(const glu::ShaderType shaderType) in createShader() 280 void ShaderAllocator::deleteShader(const glu::ShaderType shaderType) in deleteShader() 288 void ShaderAllocator::setSource(const glu::ShaderType shaderType) in setSource() 315 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 344 … CreateShaderCase(Context &context, const char *name, const char *desc, glu::ShaderType shaderType) in CreateShaderCase() 368 …CompileShaderCase(Context &context, const char *name, const char *desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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/aosp_15_r20/external/deqp/framework/opengl/ |
H A D | gluShaderProgram.cpp | 40 Shader::Shader(const RenderContext &renderCtx, ShaderType shaderType) : m_gl(renderCtx.getFunctions… in Shader() 48 Shader::Shader(const glw::Functions &gl, ShaderType shaderType) : m_gl(gl), m_shader(0) in Shader() 382 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 401 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 428 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 454 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local 479 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 488 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 517 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local 524 uint32_t getGLShaderType(ShaderType shaderType) in getGLShaderType() [all …]
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 77 const char *getSimpleShaderSource(const glu::ShaderType shaderType) in getSimpleShaderSource() 240 std::string ConstantShaderGenerator::next(const glu::ShaderType shaderType) in next() 278 glu::Shader &get(const glu::ShaderType shaderType) in get() 304 bool ShaderAllocator::hasShader(const glu::ShaderType shaderType) in hasShader() 312 glu::Shader &ShaderAllocator::createShader(const glu::ShaderType shaderType) in createShader() 324 void ShaderAllocator::deleteShader(const glu::ShaderType shaderType) in deleteShader() 332 void ShaderAllocator::setSource(const glu::ShaderType shaderType) in setSource() 360 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 389 … CreateShaderCase(Context &context, const char *name, const char *desc, glu::ShaderType shaderType) in CreateShaderCase() 413 …CompileShaderCase(Context &context, const char *name, const char *desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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H A D | es3fShaderCommonFunctionTests.cpp | 190 glu::ShaderType shaderType) in CommonFunctionCase() 405 …getCommonFuncCaseName(glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 413 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 493 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 597 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() 712 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase() 779 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 861 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase() 944 glu::ShaderType shaderType, bool outIsSigned) in FloatBitsToUintIntCase() 1004 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase() [all …]
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | ProgramExecutableD3D.cpp | 144 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D() 276 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local 441 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in reset() local 460 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in reset() local 517 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 582 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 637 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 658 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 680 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 899 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderPackingFunctionTests.cpp | 96 glu::ShaderType shaderType) in ShaderPackingFunctionCase() 116 …ShaderPackingFunctionTestInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &… in ShaderPackingFunctionTestInstance() 141 PackSnorm2x16CaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, in PackSnorm2x16CaseInstance() 242 … PackSnorm2x16Case(tcu::TestContext &testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 267 …UnpackSnorm2x16CaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, … in UnpackSnorm2x16CaseInstance() 351 UnpackSnorm2x16Case(tcu::TestContext &testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 370 PackUnorm2x16CaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, in PackUnorm2x16CaseInstance() 469 … PackUnorm2x16Case(tcu::TestContext &testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 494 …UnpackUnorm2x16CaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, … in UnpackUnorm2x16CaseInstance() 578 UnpackUnorm2x16Case(tcu::TestContext &testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case() [all …]
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H A D | vktShaderIntegerFunctionTests.cpp | 188 …etIntegerFuncCaseName(glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() 276 …nCase::IntegerFunctionCase(tcu::TestContext &testCtx, const char *name, glu::ShaderType shaderType) in IntegerFunctionCase() 297 …IntegerFunctionTestInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, … in IntegerFunctionTestInstance() 399 …UaddCarryCaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, int nu… in UaddCarryCaseInstance() 486 glu::ShaderType shaderType) in UaddCarryCase() 505 …UsubBorrowCaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, int n… in UsubBorrowCaseInstance() 593 glu::ShaderType shaderType) in UsubBorrowCase() 612 …UmulExtendedCaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, int… in UmulExtendedCaseInstance() 694 glu::ShaderType shaderType) in UmulExtendedCase() 713 …ImulExtendedCaseInstance(Context &context, glu::ShaderType shaderType, const ShaderSpec &spec, int… in ImulExtendedCaseInstance() [all …]
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
H A D | vktYCbCrConversionTests.cpp | 188 glu::ShaderType shaderType; member 398 void evalShader(Context &context, glu::ShaderType shaderType, const MultiPlaneImageData &imageData,… in evalShader() 1425 const glu::ShaderType shaderType( in buildTests() local 1481 const glu::ShaderType shaderType( in buildTests() local 1556 const glu::ShaderType shaderType( in buildTests() local 1602 const glu::ShaderType shaderType( in buildTests() local 1672 const glu::ShaderType shaderType( in buildTests() local 1694 const glu::ShaderType shaderType( in buildTests() local 1719 const glu::ShaderType shaderType( in buildTests() local 1741 const glu::ShaderType shaderType( in buildTests() local [all …]
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderFunctionTests.cpp | 153 void verifyShader(NegativeTestContext &ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() 300 std::string getShaderInitialization(NegativeTestContext &ctx, glu::ShaderType shaderType) in getShaderInitialization() 346 std::string genShaderSourceBitfieldExtract(NegativeTestContext &ctx, glu::ShaderType shaderType, in genShaderSourceBitfieldExtract() 455 std::string genShaderSourceBitfieldInsert(NegativeTestContext &ctx, glu::ShaderType shaderType, in genShaderSourceBitfieldInsert() 628 std::string genShaderSourceReverseCountFind(NegativeTestContext &ctx, glu::ShaderType shaderType, in genShaderSourceReverseCountFind() 747 std::string genShaderSourceAddCarrySubBorrow(NegativeTestContext &ctx, glu::ShaderType shaderType, in genShaderSourceAddCarrySubBorrow() 1042 std::string genShaderSourceMulExtended(NegativeTestContext &ctx, glu::ShaderType shaderType, Shader… in genShaderSourceMulExtended() 1422 std::string genShaderSourceFrexpLdexp(NegativeTestContext &ctx, glu::ShaderType shaderType, ShaderF… in genShaderSourceFrexpLdexp() 1585 std::string genShaderSourcePackUnpackNorm4x8(NegativeTestContext &ctx, glu::ShaderType shaderType, in genShaderSourcePackUnpackNorm4x8() 1784 std::string genShaderSourceTextureSize_sampler(NegativeTestContext &ctx, glu::ShaderType shaderType, in genShaderSourceTextureSize_sampler() [all …]
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H A D | es31fLayoutBindingTests.cpp | 88 std::string generateVertexShader(ShaderType shaderType, const std::string &shaderUniformDeclaration… in generateVertexShader() 131 std::string generateFragmentShader(ShaderType shaderType, const std::string &shaderUniformDeclarati… in generateFragmentShader() 190 std::string generateTessControlShader(ShaderType shaderType, const std::string &shaderUniformDeclar… in generateTessControlShader() 236 std::string generateTessEvaluationShader(ShaderType shaderType, const std::string &shaderUniformDec… in generateTessEvaluationShader() 364 ShaderType shaderType, TestType testType, in LayoutBindingRenderCase() 743 … ShaderType shaderType, TestType testType, ErrorType errorType, in LayoutBindingNegativeCase() 1055 … ShaderType shaderType, TestType testType, glw::GLenum samplerType, in SamplerBindingRenderCase() 1258 … ShaderType shaderType, TestType testType, ErrorType errorType, in SamplerBindingNegativeCase() 1385 … ShaderType shaderType, TestType testType, glw::GLenum imageType, in ImageBindingRenderCase() 1593 … ShaderType shaderType, TestType testType, ErrorType errorType, in ImageBindingNegativeCase() [all …]
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H A D | es31fShaderCommonFunctionTests.cpp | 267 glu::ShaderType shaderType) in CommonFunctionCase() 484 …getCommonFuncCaseName(glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 492 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 572 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 676 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() 791 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase() 858 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 942 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase() 1028 glu::ShaderType shaderType, bool outIsSigned) in FloatBitsToUintIntCase() 1088 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase() [all …]
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H A D | es31fShaderIntegerFunctionTests.cpp | 123 inline int getShaderUintBitCount(glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() 149 static void generateRandomInputData(de::Random &rnd, glu::ShaderType shaderType, glu::DataType data… in generateRandomInputData() 203 glu::ShaderType shaderType) in IntegerFunctionCase() 338 …etIntegerFuncCaseName(glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() 346 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase() 437 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase() 529 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UmulExtendedCase() 615 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ImulExtendedCase() 702 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in BitfieldExtractCase() 776 …ase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in BitfieldInsertCase() [all …]
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H A D | es31fShaderPackingFunctionTests.cpp | 91 glu::ShaderType shaderType) in ShaderPackingFunctionCase() 126 PackSnorm2x16Case(Context &context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 238 UnpackSnorm2x16Case(Context &context, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 328 PackUnorm2x16Case(Context &context, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 438 UnpackUnorm2x16Case(Context &context, glu::ShaderType shaderType) in UnpackUnorm2x16Case() 528 PackHalf2x16Case(Context &context, glu::ShaderType shaderType) in PackHalf2x16Case() 637 UnpackHalf2x16Case(Context &context, glu::ShaderType shaderType) in UnpackHalf2x16Case() 754 PackSnorm4x8Case(Context &context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm4x8Case() 878 UnpackSnorm4x8Case(Context &context, glu::ShaderType shaderType) in UnpackSnorm4x8Case() 978 PackUnorm4x8Case(Context &context, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm4x8Case() [all …]
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 279 StateManager11::SRVCache *StateManager11::getSRVCache(gl::ShaderType shaderType) in getSRVCache() 295 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in init() local 303 size_t ShaderConstants11::GetShaderConstantsStructSize(gl::ShaderType shaderType) in GetShaderConstantsStructSize() 511 void ShaderConstants11::onSamplerChange(gl::ShaderType shaderType, in onSamplerChange() 524 bool ShaderConstants11::onImageChange(gl::ShaderType shaderType, in onImageChange() 593 gl::ShaderType shaderType, in updateBuffer() 768 void StateManager11::setShaderResourceInternal(gl::ShaderType shaderType, in setShaderResourceInternal() 1838 gl::ShaderType shaderType, in unsetConflictingSRVs() 1877 gl::ShaderType shaderType, in unsetConflictingUAVs() 1974 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureInitialized() local [all …]
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/aosp_15_r20/external/angle/src/compiler/translator/ |
H A D | ValidateVaryingLocations.cpp | 118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize() 179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations() 291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser() 346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount() 359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ |
H A D | ProgramExecutableWgpu.cpp | 68 for (gl::ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateUniformsAndGetBindGroup() local 78 auto addBindingToGroupIfNecessary = [&](uint32_t bindingIndex, gl::ShaderType shaderType) { in updateUniformsAndGetBindGroup() 125 for (gl::ShaderType shaderType : mExecutable->getLinkedShaderStages()) in calcUniformUpdateRequiredSpace() local 140 for (gl::ShaderType shaderType : mExecutable->getLinkedShaderStages()) in resizeUniformBlockMemory() local 357 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in getRenderPipeline() local 379 wgpu::ShaderStage wgpuVisibility) { in genBindingLayoutIfNecessary()
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/aosp_15_r20/external/angle/src/compiler/translator/tree_util/ |
H A D | ReplaceClipCullDistanceVariable.cpp | 413 const GLenum shaderType) in assignOriginalValueToANGLEVariable() 440 const GLenum shaderType, in assignValueToOriginalVariable() 485 const GLenum shaderType, in ReplaceClipCullDistanceAssignmentsImpl() 597 const GLenum shaderType, in ReplaceClipDistanceAssignments() 608 const GLenum shaderType) in ReplaceCullDistanceAssignments() 618 const GLenum shaderType, in ZeroDisabledClipDistanceAssignments()
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