Searched defs:shaderOutputs (Results 1 – 3 of 3) sorted by relevance
48 std::vector<GenericVec4> shaderOutputs; member1340 std::vector<GenericVec4> shaderOutputs(maxFragmentPackets * 4 * numFragmentOutputs); in rasterize() local
379 const auto &shaderOutputs = fragmentShader->activeOutputVariables; in linkJobImpl() local
786 std::ostringstream shaderOutputs; in genFragmentShader() local