Searched defs:shaderImageType (Results 1 – 2 of 2) sorted by relevance
255 const std::string shaderImageType = getShaderImageType(m_format, m_imageType); in initPrograms() local
1343 …const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textur… in iterate() local1632 …const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textur… in iterate() local