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Searched defs:setDepthStencilState (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/ganesh/mtl/
H A DGrMtlPipelineState.mm179 void GrMtlPipelineState::setDepthStencilState(GrMtlRenderCommandEncoder* renderCmdEncoder) { function
H A DGrMtlRenderCommandEncoder.h165 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState() function
/aosp_15_r20/external/skia/src/gpu/graphite/mtl/
H A DMtlRenderCommandEncoder.h173 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState() function
/aosp_15_r20/external/swiftshader/src/Device/
H A DContext.cpp947 void FragmentState::setDepthStencilState(const VkPipelineDepthStencilStateCreateInfo *depthStencilS… in setDepthStencilState() function in vk::FragmentState
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2578 void StateManager11::setDepthStencilState(const d3d11::DepthStencilState *depthStencilState, in setDepthStencilState() function in rx::StateManager11