Home
last modified time | relevance | path

Searched defs:samplerBoundTextureUnits (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp262 const std::vector<GLuint> &samplerBoundTextureUnits = executable.getSamplerBoundTextureUnits(); in UpdateFullTexturesDescriptorSet() local
1314 const std::vector<GLuint> &samplerBoundTextureUnits = in addTextureDescriptorSetDesc() local
H A DContextVk.cpp830 const std::vector<GLuint> &samplerBoundTextureUnits, in GenerateTextureUnitSamplerIndexMap()
/aosp_15_r20/external/angle/src/libANGLE/
H A DProgramExecutable.cpp299 const std::vector<GLuint> &samplerBoundTextureUnits) in SaveSamplerBindings()
306 std::vector<GLuint> *samplerBoundTextureUnits) in LoadSamplerBindings()