Searched defs:referenceAsGLintMin (Results 1 – 4 of 4) sorted by relevance
334 …const GLint referenceAsGLintMin[] = {clampToGLint(expandGLFloatToInteger(reference0) - FLOAT_EXPAN… in verifyFloat2Expanded() local365 …const GLint referenceAsGLintMin[] = {clampToGLint(expandGLFloatToInteger(reference0) - FLOAT_EXPAN… in verifyFloat4Color() local499 … const GLint64 referenceAsGLintMin[] = {expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E_64, in verifyFloat2Expanded() local530 … const GLint64 referenceAsGLintMin[] = {expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E_64, in verifyFloat4Color() local
152 const GLint referenceAsGLintMin[] = { in verifyCurrentVertexAttribConversion() local
373 …const GLint referenceAsGLintMin[] = {clampToGLint(expandGLFloatToInteger(reference0) - FLOAT_EXPAN… in verifyFloat2Expanded() local404 …const GLint referenceAsGLintMin[] = {clampToGLint(expandGLFloatToInteger(reference0) - FLOAT_EXPAN… in verifyFloat4Color() local560 … const GLint64 referenceAsGLintMin[] = {expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E_64, in verifyFloat2Expanded() local591 … const GLint64 referenceAsGLintMin[] = {expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E_64, in verifyFloat4Color() local
213 const GLint referenceAsGLintMin[] = { in verifyCurrentVertexAttribConversion() local