xref: /aosp_15_r20/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_scan.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
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27 
28 #ifndef TGSI_SCAN_H
29 #define TGSI_SCAN_H
30 
31 
32 #include "util/compiler.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_shader_tokens.h"
35 
36 #ifdef __cplusplus
37 extern "C" {
38 #endif
39 
40 /**
41  * Shader summary info
42  */
43 struct tgsi_shader_info
44 {
45    uint8_t num_inputs;
46    uint8_t num_outputs;
47    uint8_t input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
48    uint8_t input_semantic_index[PIPE_MAX_SHADER_INPUTS];
49    uint8_t input_interpolate[PIPE_MAX_SHADER_INPUTS];
50    uint8_t input_interpolate_loc[PIPE_MAX_SHADER_INPUTS];
51    uint8_t input_usage_mask[PIPE_MAX_SHADER_INPUTS];
52    uint8_t output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
53    uint8_t output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
54    uint8_t output_usagemask[PIPE_MAX_SHADER_OUTPUTS];
55    uint8_t output_streams[PIPE_MAX_SHADER_OUTPUTS];
56 
57    uint8_t num_system_values;
58    uint8_t system_value_semantic_name[PIPE_MAX_SHADER_INPUTS];
59 
60    uint8_t processor;
61 
62    uint32_t file_mask[TGSI_FILE_COUNT];  /**< bitmask of declared registers */
63    unsigned file_count[TGSI_FILE_COUNT];  /**< number of declared registers */
64    int file_max[TGSI_FILE_COUNT];  /**< highest index of declared registers */
65    int const_file_max[PIPE_MAX_CONSTANT_BUFFERS];
66    unsigned const_buffers_declared; /**< bitmask of declared const buffers */
67    unsigned samplers_declared; /**< bitmask of declared samplers */
68    uint8_t sampler_targets[PIPE_MAX_SHADER_SAMPLER_VIEWS];  /**< TGSI_TEXTURE_x values */
69    uint8_t sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */
70    uint8_t num_stream_output_components[4];
71 
72    uint8_t input_array_first[PIPE_MAX_SHADER_INPUTS];
73    uint8_t output_array_first[PIPE_MAX_SHADER_OUTPUTS];
74 
75    unsigned immediate_count; /**< number of immediates declared */
76    unsigned num_instructions;
77 
78    unsigned opcode_count[TGSI_OPCODE_LAST];  /**< opcode histogram */
79 
80    /**
81     * If a tessellation control shader reads outputs, this describes which ones.
82     */
83    bool reads_pervertex_outputs;
84    bool reads_perpatch_outputs;
85    bool reads_tessfactor_outputs;
86 
87    bool reads_z; /**< does fragment shader read depth? */
88    bool writes_z;  /**< does fragment shader write Z value? */
89    bool writes_stencil; /**< does fragment shader write stencil value? */
90    bool writes_samplemask; /**< does fragment shader write sample mask? */
91    bool writes_edgeflag; /**< vertex shader outputs edgeflag */
92    bool uses_kill;  /**< KILL or KILL_IF instruction used? */
93    bool uses_instanceid;
94    bool uses_vertexid;
95    bool uses_vertexid_nobase;
96    bool uses_basevertex;
97    bool uses_primid;
98    bool uses_frontface;
99    bool uses_invocationid;
100    bool uses_grid_size;
101    bool writes_position;
102    bool writes_psize;
103    bool writes_clipvertex;
104    bool writes_viewport_index;
105    bool writes_layer;
106    bool writes_memory; /**< contains stores or atomics to buffers or images */
107    bool uses_fbfetch;
108    unsigned num_written_culldistance;
109    unsigned num_written_clipdistance;
110 
111    unsigned images_declared; /**< bitmask of declared images */
112    unsigned msaa_images_declared; /**< bitmask of declared MSAA images */
113 
114    /**
115     * Bitmask indicating which declared image is a buffer.
116     */
117    unsigned images_buffers;
118    unsigned shader_buffers_declared; /**< bitmask of declared shader buffers */
119    unsigned shader_buffers_load; /**< bitmask of shader buffers using loads */
120    unsigned shader_buffers_store; /**< bitmask of shader buffers using stores */
121    unsigned shader_buffers_atomic; /**< bitmask of shader buffers using atomics */
122 
123    unsigned hw_atomic_declared; /**< bitmask of declared atomic_counter */
124    /**
125     * Bitmask indicating which register files are accessed with
126     * indirect addressing.  The bits are (1 << TGSI_FILE_x), etc.
127     */
128    unsigned indirect_files;
129    /**
130     * Bitmask indicating which register files are read / written with
131     * indirect addressing.  The bits are (1 << TGSI_FILE_x).
132     */
133    unsigned dim_indirect_files; /**< shader resource indexing */
134 
135    unsigned properties[TGSI_PROPERTY_COUNT]; /* index with TGSI_PROPERTY_ */
136 };
137 
138 extern void
139 tgsi_scan_shader(const struct tgsi_token *tokens,
140                  struct tgsi_shader_info *info);
141 
142 static inline bool
tgsi_is_bindless_image_file(enum tgsi_file_type file)143 tgsi_is_bindless_image_file(enum tgsi_file_type file)
144 {
145    return file != TGSI_FILE_IMAGE &&
146           file != TGSI_FILE_MEMORY &&
147           file != TGSI_FILE_BUFFER &&
148           file != TGSI_FILE_CONSTBUF &&
149           file != TGSI_FILE_HW_ATOMIC;
150 }
151 
152 #ifdef __cplusplus
153 } // extern "C"
154 #endif
155 
156 #endif /* TGSI_SCAN_H */
157