xref: /aosp_15_r20/external/mesa3d/src/amd/vulkan/nir/radv_nir_lower_vs_inputs.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2023 Valve Corporation
3  *
4  * SPDX-License-Identifier: MIT
5  */
6 
7 #include "ac_gpu_info.h"
8 #include "ac_nir.h"
9 #include "nir.h"
10 #include "nir_builder.h"
11 #include "radv_constants.h"
12 #include "radv_nir.h"
13 #include "radv_shader.h"
14 #include "radv_shader_args.h"
15 
16 typedef struct {
17    const struct radv_shader_args *args;
18    const struct radv_shader_info *info;
19    const struct radv_graphics_state_key *gfx_state;
20    const struct radeon_info *gpu_info;
21 } lower_vs_inputs_state;
22 
23 static nir_def *
lower_load_vs_input_from_prolog(nir_builder * b,nir_intrinsic_instr * intrin,lower_vs_inputs_state * s)24 lower_load_vs_input_from_prolog(nir_builder *b, nir_intrinsic_instr *intrin, lower_vs_inputs_state *s)
25 {
26    nir_src *offset_src = nir_get_io_offset_src(intrin);
27    assert(nir_src_is_const(*offset_src));
28 
29    const nir_io_semantics io_sem = nir_intrinsic_io_semantics(intrin);
30    const unsigned base_offset = nir_src_as_uint(*offset_src);
31    const unsigned location = io_sem.location + base_offset - VERT_ATTRIB_GENERIC0;
32    const unsigned component = nir_intrinsic_component(intrin);
33    const unsigned bit_size = intrin->def.bit_size;
34    const unsigned num_components = intrin->def.num_components;
35 
36    /* 64-bit inputs: they occupy twice as many 32-bit components.
37     * 16-bit inputs: they occupy a 32-bit component (not packed).
38     */
39    const unsigned arg_bit_size = MAX2(bit_size, 32);
40 
41    unsigned num_input_args = 1;
42    nir_def *input_args[2] = {ac_nir_load_arg(b, &s->args->ac, s->args->vs_inputs[location]), NULL};
43    if (component * 32 + arg_bit_size * num_components > 128) {
44       assert(bit_size == 64);
45 
46       num_input_args++;
47       input_args[1] = ac_nir_load_arg(b, &s->args->ac, s->args->vs_inputs[location + 1]);
48    }
49 
50    nir_def *extracted = nir_extract_bits(b, input_args, num_input_args, component * 32, num_components, arg_bit_size);
51 
52    if (bit_size < arg_bit_size) {
53       assert(bit_size == 16);
54 
55       if (nir_alu_type_get_base_type(nir_intrinsic_dest_type(intrin)) == nir_type_float)
56          return nir_f2f16(b, extracted);
57       else
58          return nir_u2u16(b, extracted);
59    }
60 
61    return extracted;
62 }
63 
64 static nir_def *
calc_vs_input_index_instance_rate(nir_builder * b,unsigned location,lower_vs_inputs_state * s)65 calc_vs_input_index_instance_rate(nir_builder *b, unsigned location, lower_vs_inputs_state *s)
66 {
67    const uint32_t divisor = s->gfx_state->vi.instance_rate_divisors[location];
68    nir_def *start_instance = nir_load_base_instance(b);
69 
70    if (divisor == 0)
71       return start_instance;
72 
73    nir_def *instance_id = nir_udiv_imm(b, nir_load_instance_id(b), divisor);
74    return nir_iadd(b, start_instance, instance_id);
75 }
76 
77 static nir_def *
calc_vs_input_index(nir_builder * b,unsigned location,lower_vs_inputs_state * s)78 calc_vs_input_index(nir_builder *b, unsigned location, lower_vs_inputs_state *s)
79 {
80    if (s->gfx_state->vi.instance_rate_inputs & BITFIELD_BIT(location))
81       return calc_vs_input_index_instance_rate(b, location, s);
82 
83    return nir_iadd(b, nir_load_first_vertex(b), nir_load_vertex_id_zero_base(b));
84 }
85 
86 static bool
can_use_untyped_load(const struct util_format_description * f,const unsigned bit_size)87 can_use_untyped_load(const struct util_format_description *f, const unsigned bit_size)
88 {
89    /* All components must have same size and type. */
90    if (!f->is_array)
91       return false;
92 
93    const struct util_format_channel_description *c = &f->channel[0];
94    return c->size == bit_size && bit_size >= 32;
95 }
96 
97 static nir_def *
oob_input_load_value(nir_builder * b,const unsigned channel_idx,const unsigned bit_size,const bool is_float)98 oob_input_load_value(nir_builder *b, const unsigned channel_idx, const unsigned bit_size, const bool is_float)
99 {
100    /* 22.1.1. Attribute Location and Component Assignment of Vulkan 1.3 specification:
101     * For 64-bit data types, no default attribute values are provided. Input variables
102     * must not use more components than provided by the attribute.
103     */
104    if (bit_size == 64)
105       return nir_undef(b, 1, bit_size);
106 
107    if (channel_idx == 3) {
108       if (is_float)
109          return nir_imm_floatN_t(b, 1.0, bit_size);
110       else
111          return nir_imm_intN_t(b, 1, bit_size);
112    }
113 
114    return nir_imm_intN_t(b, 0, bit_size);
115 }
116 
117 static unsigned
count_format_bytes(const struct util_format_description * f,const unsigned first_channel,const unsigned num_channels)118 count_format_bytes(const struct util_format_description *f, const unsigned first_channel, const unsigned num_channels)
119 {
120    if (!num_channels)
121       return 0;
122 
123    const unsigned last_channel = first_channel + num_channels - 1;
124    assert(last_channel < f->nr_channels);
125    unsigned bits = 0;
126    for (unsigned i = first_channel; i <= last_channel; ++i) {
127       bits += f->channel[i].size;
128    }
129 
130    assert(bits % 8 == 0);
131    return bits / 8;
132 }
133 
134 static bool
format_needs_swizzle(const struct util_format_description * f)135 format_needs_swizzle(const struct util_format_description *f)
136 {
137    for (unsigned i = 0; i < f->nr_channels; ++i) {
138       if (f->swizzle[i] != PIPE_SWIZZLE_X + i)
139          return true;
140    }
141 
142    return false;
143 }
144 
145 static unsigned
first_used_swizzled_channel(const struct util_format_description * f,const unsigned mask,const bool backwards)146 first_used_swizzled_channel(const struct util_format_description *f, const unsigned mask, const bool backwards)
147 {
148    unsigned first_used = backwards ? 0 : f->nr_channels;
149    const unsigned it_mask = mask & BITFIELD_MASK(f->nr_channels);
150 
151    u_foreach_bit (b, it_mask) {
152       assert(f->swizzle[b] != PIPE_SWIZZLE_0 && f->swizzle[b] != PIPE_SWIZZLE_1);
153       const unsigned c = f->swizzle[b] - PIPE_SWIZZLE_X;
154       first_used = backwards ? MAX2(first_used, c) : MIN2(first_used, c);
155    }
156 
157    return first_used;
158 }
159 
160 static nir_def *
adjust_vertex_fetch_alpha(nir_builder * b,enum ac_vs_input_alpha_adjust alpha_adjust,nir_def * alpha)161 adjust_vertex_fetch_alpha(nir_builder *b, enum ac_vs_input_alpha_adjust alpha_adjust, nir_def *alpha)
162 {
163    if (alpha_adjust == AC_ALPHA_ADJUST_SSCALED)
164       alpha = nir_f2u32(b, alpha);
165 
166    /* For the integer-like cases, do a natural sign extension.
167     *
168     * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0 and happen to contain 0, 1, 2, 3 as
169     * the two LSBs of the exponent.
170     */
171    unsigned offset = alpha_adjust == AC_ALPHA_ADJUST_SNORM ? 23u : 0u;
172 
173    alpha = nir_ibfe_imm(b, alpha, offset, 2u);
174 
175    /* Convert back to the right type. */
176    if (alpha_adjust == AC_ALPHA_ADJUST_SNORM) {
177       alpha = nir_i2f32(b, alpha);
178       alpha = nir_fmax(b, alpha, nir_imm_float(b, -1.0f));
179    } else if (alpha_adjust == AC_ALPHA_ADJUST_SSCALED) {
180       alpha = nir_i2f32(b, alpha);
181    }
182 
183    return alpha;
184 }
185 
186 static nir_def *
lower_load_vs_input(nir_builder * b,nir_intrinsic_instr * intrin,lower_vs_inputs_state * s)187 lower_load_vs_input(nir_builder *b, nir_intrinsic_instr *intrin, lower_vs_inputs_state *s)
188 {
189    nir_src *offset_src = nir_get_io_offset_src(intrin);
190    assert(nir_src_is_const(*offset_src));
191 
192    const nir_io_semantics io_sem = nir_intrinsic_io_semantics(intrin);
193    const unsigned base_offset = nir_src_as_uint(*offset_src);
194    const unsigned location = io_sem.location + base_offset - VERT_ATTRIB_GENERIC0;
195    const unsigned bit_size = intrin->def.bit_size;
196    const unsigned dest_num_components = intrin->def.num_components;
197 
198    /* Convert the component offset to bit_size units.
199     * (Intrinsic component offset is in 32-bit units.)
200     *
201     * Small bitsize inputs consume the same space as 32-bit inputs,
202     * but 64-bit inputs consume twice as many.
203     * 64-bit variables must not have a component of 1 or 3.
204     * (See VK spec 15.1.5 "Component Assignment")
205     */
206    const unsigned component = nir_intrinsic_component(intrin) / (MAX2(32, bit_size) / 32);
207 
208    /* Bitmask of components in bit_size units
209     * of the current input load that are actually used.
210     */
211    const unsigned dest_use_mask = nir_def_components_read(&intrin->def) << component;
212 
213    /* If the input is entirely unused, just replace it with undef.
214     * This is just in case we debug this pass without running DCE first.
215     */
216    if (!dest_use_mask)
217       return nir_undef(b, dest_num_components, bit_size);
218 
219    const uint32_t attrib_binding = s->gfx_state->vi.vertex_attribute_bindings[location];
220    const uint32_t attrib_offset = s->gfx_state->vi.vertex_attribute_offsets[location];
221    const uint32_t attrib_stride = s->gfx_state->vi.vertex_attribute_strides[location];
222    const enum pipe_format attrib_format = s->gfx_state->vi.vertex_attribute_formats[location];
223    const struct util_format_description *f = util_format_description(attrib_format);
224    const struct ac_vtx_format_info *vtx_info =
225       ac_get_vtx_format_info(s->gpu_info->gfx_level, s->gpu_info->family, attrib_format);
226    const unsigned binding_index = s->info->vs.use_per_attribute_vb_descs ? location : attrib_binding;
227    const unsigned desc_index = util_bitcount(s->info->vs.vb_desc_usage_mask & u_bit_consecutive(0, binding_index));
228 
229    nir_def *vertex_buffers_arg = ac_nir_load_arg(b, &s->args->ac, s->args->ac.vertex_buffers);
230    nir_def *vertex_buffers = nir_pack_64_2x32_split(b, vertex_buffers_arg, nir_imm_int(b, s->gpu_info->address32_hi));
231    nir_def *descriptor = nir_load_smem_amd(b, 4, vertex_buffers, nir_imm_int(b, desc_index * 16));
232    nir_def *base_index = calc_vs_input_index(b, location, s);
233    nir_def *zero = nir_imm_int(b, 0);
234 
235    /* We currently implement swizzling for all formats in shaders.
236     * Note, it is possible to specify swizzling in the DST_SEL fields of descriptors,
237     * but we don't use that because typed loads using the MTBUF instruction format
238     * don't support DST_SEL, so it's simpler to just handle it all in shaders.
239     */
240    const bool needs_swizzle = format_needs_swizzle(f);
241 
242    /* We need to adjust the alpha channel as loaded by the HW,
243     * for example sign extension and normalization may be necessary.
244     */
245    const enum ac_vs_input_alpha_adjust alpha_adjust = vtx_info->alpha_adjust;
246 
247    /* Try to shrink the load format by skipping unused components from the start.
248     * Beneficial because the backend may be able to emit fewer HW instructions.
249     * Only possible with array formats.
250     */
251    const unsigned first_used_channel = first_used_swizzled_channel(f, dest_use_mask, false);
252    const unsigned skipped_start = f->is_array ? first_used_channel : 0;
253 
254    /* Number of channels we actually use and load.
255     * Don't shrink the format here because this might allow the backend to
256     * emit fewer (but larger than needed) HW instructions.
257     */
258    const unsigned first_trailing_unused_channel = first_used_swizzled_channel(f, dest_use_mask, true) + 1;
259    const unsigned max_loaded_channels = MIN2(first_trailing_unused_channel, f->nr_channels);
260    const unsigned fetch_num_channels =
261       first_used_channel >= max_loaded_channels ? 0 : max_loaded_channels - skipped_start;
262 
263    /* Load VS inputs from VRAM.
264     *
265     * For the vast majority of cases this will only create 1x load_(typed)_buffer_amd
266     * intrinsic and the backend is responsible for further splitting that
267     * to as many HW instructions as needed based on alignment.
268     *
269     * Take care to prevent loaded components from failing the range check,
270     * by emitting several load intrinsics with different index sources.
271     * This is necessary because the backend can't further roll the const offset
272     * into the index source of MUBUF / MTBUF instructions.
273     */
274    nir_def *loads[NIR_MAX_VEC_COMPONENTS] = {0};
275    unsigned num_loads = 0;
276    for (unsigned x = 0, channels; x < fetch_num_channels; x += channels) {
277       channels = fetch_num_channels - x;
278       const unsigned start = skipped_start + x;
279       enum pipe_format fetch_format = attrib_format;
280       nir_def *index = base_index;
281 
282       /* Add excess constant offset to the index. */
283       unsigned const_off = attrib_offset + count_format_bytes(f, 0, start);
284       if (attrib_stride && const_off >= attrib_stride) {
285          index = nir_iadd_imm(b, base_index, const_off / attrib_stride);
286          const_off %= attrib_stride;
287       }
288 
289       /* Reduce the number of loaded channels until we can pass the range check.
290        * Only for array formats. VK spec mandates proper alignment for packed formats.
291        * Note, NONE seems to occur in real use and is considered an array format.
292        */
293       if (f->is_array && fetch_format != PIPE_FORMAT_NONE) {
294          while (channels > 1 && attrib_stride && (const_off + count_format_bytes(f, start, channels)) > attrib_stride) {
295             channels--;
296          }
297 
298          /* Keep the fetch format as large as possible to let the backend emit
299           * larger load instructions when it deems them beneficial.
300           */
301          fetch_format = util_format_get_array(f->channel[0].type, f->channel[0].size, f->nr_channels - start,
302                                               f->is_unorm || f->is_snorm, f->channel[0].pure_integer);
303       }
304 
305       assert(f->is_array || channels == fetch_num_channels);
306 
307       /* Prefer using untyped buffer loads if possible, to avoid potential alignment issues.
308        * Typed loads can cause GPU hangs when used with improper alignment.
309        */
310       if (can_use_untyped_load(f, bit_size)) {
311          loads[num_loads++] = nir_load_buffer_amd(b, channels, bit_size, descriptor, zero, zero, index,
312                                                   .base = const_off, .memory_modes = nir_var_shader_in);
313       } else {
314          const unsigned align_mul = MAX2(1, s->gfx_state->vi.vertex_binding_align[attrib_binding]);
315          const unsigned align_offset = const_off % align_mul;
316 
317          loads[num_loads++] = nir_load_typed_buffer_amd(
318             b, channels, bit_size, descriptor, zero, zero, index, .base = const_off, .format = fetch_format,
319             .align_mul = align_mul, .align_offset = align_offset, .memory_modes = nir_var_shader_in);
320       }
321    }
322 
323    nir_def *load = loads[0];
324 
325    /* Extract the channels we actually need when we couldn't skip starting
326     * components or had to emit more than one load intrinsic.
327     */
328    if (num_loads > 0 && (first_used_channel > skipped_start || num_loads != 1))
329       load = nir_extract_bits(b, loads, num_loads, (first_used_channel - skipped_start) * bit_size,
330                               max_loaded_channels - first_used_channel, bit_size);
331 
332    /* Return early if possible to avoid generating unnecessary IR. */
333    if (num_loads > 0 && first_used_channel == component && load->num_components == dest_num_components &&
334        !needs_swizzle && alpha_adjust == AC_ALPHA_ADJUST_NONE)
335       return load;
336 
337    /* Fill unused and OOB components.
338     * Apply swizzle and alpha adjust according to the format.
339     */
340    const nir_alu_type dst_type = nir_alu_type_get_base_type(nir_intrinsic_dest_type(intrin));
341    nir_def *channels[NIR_MAX_VEC_COMPONENTS] = {0};
342    for (unsigned i = 0; i < dest_num_components; ++i) {
343       const unsigned c = i + component;
344 
345       if (!(dest_use_mask & BITFIELD_BIT(c))) {
346          /* Fill unused channels with zero. */
347          channels[i] = nir_imm_zero(b, 1, bit_size);
348          continue;
349       }
350 
351       const unsigned sw = f->swizzle[c];
352       assert(sw >= first_used_channel);
353       const unsigned loaded_channel = sw - first_used_channel;
354 
355       if (load && loaded_channel < load->num_components) {
356          /* Use channels that were loaded from VRAM. */
357          channels[i] = nir_channel(b, load, loaded_channel);
358 
359          if (alpha_adjust != AC_ALPHA_ADJUST_NONE && c == 3)
360             channels[i] = adjust_vertex_fetch_alpha(b, alpha_adjust, channels[i]);
361       } else {
362          /* Handle input loads that are larger than their format. */
363          channels[i] = oob_input_load_value(b, c, bit_size, dst_type == nir_type_float);
364       }
365    }
366 
367    return nir_vec(b, channels, dest_num_components);
368 }
369 
370 static bool
lower_vs_input_instr(nir_builder * b,nir_intrinsic_instr * intrin,void * state)371 lower_vs_input_instr(nir_builder *b, nir_intrinsic_instr *intrin, void *state)
372 {
373    if (intrin->intrinsic != nir_intrinsic_load_input)
374       return false;
375 
376    lower_vs_inputs_state *s = (lower_vs_inputs_state *)state;
377 
378    b->cursor = nir_before_instr(&intrin->instr);
379 
380    nir_def *replacement = NULL;
381 
382    if (s->info->vs.dynamic_inputs) {
383       replacement = lower_load_vs_input_from_prolog(b, intrin, s);
384    } else {
385       replacement = lower_load_vs_input(b, intrin, s);
386    }
387 
388    nir_def_replace(&intrin->def, replacement);
389    nir_instr_free(&intrin->instr);
390 
391    return true;
392 }
393 
394 bool
radv_nir_lower_vs_inputs(nir_shader * shader,const struct radv_shader_stage * vs_stage,const struct radv_graphics_state_key * gfx_state,const struct radeon_info * gpu_info)395 radv_nir_lower_vs_inputs(nir_shader *shader, const struct radv_shader_stage *vs_stage,
396                          const struct radv_graphics_state_key *gfx_state, const struct radeon_info *gpu_info)
397 {
398    assert(shader->info.stage == MESA_SHADER_VERTEX);
399 
400    lower_vs_inputs_state state = {
401       .info = &vs_stage->info,
402       .args = &vs_stage->args,
403       .gfx_state = gfx_state,
404       .gpu_info = gpu_info,
405    };
406 
407    return nir_shader_intrinsics_pass(shader, lower_vs_input_instr, nir_metadata_control_flow, &state);
408 }
409