1 /*-------------------------------------------------------------------------
2 * OpenGL Conformance Test Suite
3 * -----------------------------
4 *
5 * Copyright (c) 2014-2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 */ /*!
20 * \file
21 * \brief
22 */ /*-------------------------------------------------------------------*/
23
24 /*!
25 * \file esextcTextureBufferParameters.cpp
26 * \brief Texture Buffer GetTexLevelParameter and GetIntegerv test (Test 6)
27 */ /*-------------------------------------------------------------------*/
28
29 #include "esextcTextureBufferParameters.hpp"
30 #include "gluContextInfo.hpp"
31 #include "gluDefs.hpp"
32 #include "glwEnums.hpp"
33 #include "glwFunctions.hpp"
34 #include "tcuTestLog.hpp"
35 #include <stddef.h>
36
37 namespace glcts
38 {
39
40 const glw::GLuint TextureBufferParameters::m_n_texels_phase_one = 128;
41 const glw::GLuint TextureBufferParameters::m_n_texels_phase_two = 256;
42
43 /** Constructor
44 *
45 * @param context Test context
46 * @param name Test case's name
47 * @param description Test case's description
48 **/
TextureBufferParameters(Context & context,const ExtParameters & extParams,const char * name,const char * description)49 TextureBufferParameters::TextureBufferParameters(Context &context, const ExtParameters &extParams, const char *name,
50 const char *description)
51 : TestCaseBase(context, extParams, name, description)
52 , m_tbo_id(0)
53 , m_to_id(0)
54 {
55 }
56
57 /** Initializes all GLES objects and reference values for the test. */
initTest(void)58 void TextureBufferParameters::initTest(void)
59 {
60 /* Skip if required extensions are not supported. */
61 if (!m_is_texture_buffer_supported)
62 {
63 throw tcu::NotSupportedError(TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
64 }
65
66 m_internal_formats[GL_R8] = sizeof(glw::GLubyte) * 1 /* components */;
67 m_internal_formats[GL_R16F] = sizeof(glw::GLhalf) * 1 /* components */;
68 m_internal_formats[GL_R32F] = sizeof(glw::GLfloat) * 1 /* components */;
69 m_internal_formats[GL_R8I] = sizeof(glw::GLbyte) * 1 /* components */;
70 m_internal_formats[GL_R16I] = sizeof(glw::GLshort) * 1 /* components */;
71 m_internal_formats[GL_R32I] = sizeof(glw::GLint) * 1 /* components */;
72 m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */;
73 m_internal_formats[GL_R16UI] = sizeof(glw::GLushort) * 1 /* components */;
74 m_internal_formats[GL_R32UI] = sizeof(glw::GLuint) * 1 /* components */;
75 m_internal_formats[GL_RG8] = sizeof(glw::GLubyte) * 2 /* components */;
76 m_internal_formats[GL_RG16F] = sizeof(glw::GLhalf) * 2 /* components */;
77 m_internal_formats[GL_RG32F] = sizeof(glw::GLfloat) * 2 /* components */;
78 m_internal_formats[GL_RG8I] = sizeof(glw::GLbyte) * 2 /* components */;
79 m_internal_formats[GL_RG16I] = sizeof(glw::GLshort) * 2 /* components */;
80 m_internal_formats[GL_RG32I] = sizeof(glw::GLint) * 2 /* components */;
81 m_internal_formats[GL_RG8UI] = sizeof(glw::GLubyte) * 2 /* components */;
82 m_internal_formats[GL_RG16UI] = sizeof(glw::GLushort) * 2 /* components */;
83 m_internal_formats[GL_RG32UI] = sizeof(glw::GLuint) * 2 /* components */;
84 m_internal_formats[GL_RGB32F] = sizeof(glw::GLfloat) * 3 /* components */;
85 m_internal_formats[GL_RGB32I] = sizeof(glw::GLint) * 3 /* components */;
86 m_internal_formats[GL_RGB32UI] = sizeof(glw::GLuint) * 3 /* components */;
87 m_internal_formats[GL_RGBA8] = sizeof(glw::GLubyte) * 4 /* components */;
88 m_internal_formats[GL_RGBA16F] = sizeof(glw::GLhalf) * 4 /* components */;
89 m_internal_formats[GL_RGBA32F] = sizeof(glw::GLfloat) * 4 /* components */;
90 m_internal_formats[GL_RGBA8I] = sizeof(glw::GLbyte) * 4 /* components */;
91 m_internal_formats[GL_RGBA16I] = sizeof(glw::GLshort) * 4 /* components */;
92 m_internal_formats[GL_RGBA32I] = sizeof(glw::GLint) * 4 /* components */;
93 m_internal_formats[GL_RGBA8UI] = sizeof(glw::GLubyte) * 4 /* components */;
94 m_internal_formats[GL_RGBA16UI] = sizeof(glw::GLushort) * 4 /* components */;
95 m_internal_formats[GL_RGBA32UI] = sizeof(glw::GLuint) * 4 /* components */;
96
97 /* Retrieve GLES entry points. */
98 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
99
100 gl.genTextures(1, &m_to_id);
101 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate texture object!");
102
103 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_to_id);
104 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind texture object!");
105
106 gl.genBuffers(1, &m_tbo_id);
107 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate buffer object!");
108
109 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id);
110 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object!");
111 }
112
113 /** Deinitializes GLES objects created during the test */
deinit(void)114 void TextureBufferParameters::deinit(void)
115 {
116 /* Retrieve GLES entry points. */
117 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
118
119 /* Reset GLES state */
120 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0);
121 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0);
122
123 /* Delete GLEs objects */
124 if (m_to_id != 0)
125 {
126 gl.deleteTextures(1, &m_to_id);
127 m_to_id = 0;
128 }
129
130 if (m_tbo_id != 0)
131 {
132 gl.deleteBuffers(1, &m_tbo_id);
133 m_tbo_id = 0;
134 }
135
136 /* Deinitialize base class */
137 TestCaseBase::deinit();
138 }
139
140 /** Executes the test.
141 *
142 * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
143 *
144 * Note the function throws exception should an error occur!
145 *
146 * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
147 **/
iterate(void)148 tcu::TestNode::IterateResult TextureBufferParameters::iterate(void)
149 {
150 /* Initialization */
151 initTest();
152
153 /* Retrieve GLEs entry points. */
154 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
155
156 glw::GLboolean test_passed = true;
157
158 /* Check GL_TEXTURE_BINDING_BUFFER_EXT */
159 test_passed = test_passed && queryTextureBufferBinding(m_to_id);
160
161 /* Check GL_TEXTURE_BUFFER_BINDING_EXT */
162 test_passed = test_passed && queryTextureBindingBuffer(m_tbo_id);
163
164 /* For each GL_TEXTURE_INTERNAL_FORMAT */
165 for (InternalFormatsMap::iterator iter = m_internal_formats.begin(); iter != m_internal_formats.end(); ++iter)
166 {
167 std::vector<glw::GLubyte> data_phase_one(m_n_texels_phase_one * iter->second, 0);
168 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_one * iter->second, &data_phase_one[0],
169 GL_STATIC_READ);
170 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not allocate buffer object's data store!");
171
172 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id);
173 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object as data source for texture buffer!");
174
175 /* Check GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT */
176 test_passed = test_passed && queryTextureBufferDataStoreBinding(m_tbo_id);
177
178 /* Check GL_TEXTURE_INTERNAL_FORMAT */
179 test_passed = test_passed && queryTextureInternalFormat(iter->first);
180
181 /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */
182 test_passed = test_passed && queryTextureBufferOffset(0);
183
184 /* Ckeck GL_TEXTURE_BUFFER_SIZE_EXT */
185 test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_one * iter->second);
186
187 /* Ckeck wrong lod level */
188 test_passed = test_passed && queryTextureInvalidLevel();
189
190 /* Get texture buffer offset alignment */
191 glw::GLint offset_alignment = 0;
192 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_OFFSET_ALIGNMENT, &offset_alignment);
193 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not get texture buffer offset alignment!");
194
195 /* Resize buffer object */
196 std::vector<glw::GLubyte> data_phase_two(m_n_texels_phase_two * iter->second + offset_alignment, 0);
197 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_two * iter->second + offset_alignment,
198 &data_phase_two[0], GL_STATIC_READ);
199 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not allocate buffer object's data store!");
200
201 /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */
202 test_passed = test_passed && queryTextureBufferOffset(0);
203
204 /* Check GL_TEXTURE_BUFFER_SIZE_EXT */
205 test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_two * iter->second + offset_alignment);
206
207 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id, offset_alignment,
208 m_n_texels_phase_two * iter->second);
209 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object as data source for texture buffer!");
210
211 /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */
212 test_passed = test_passed && queryTextureBufferOffset(offset_alignment);
213
214 /* Check GL_TEXTURE_BUFFER_SIZE_EXT */
215 test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_two * iter->second);
216
217 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0);
218 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not reset buffer object binding!");
219 }
220
221 if (test_passed)
222 {
223 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
224 }
225 else
226 {
227 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
228 }
229
230 return STOP;
231 }
232
233 /** Query GL_TEXTURE_BUFFER_BINDING_EXT and compare with the expected value.
234 *
235 * Note - the function throws exception should an error occur!
236 *
237 * @param expected Expected value used for comparison.
238 *
239 * @return true if the comparison has passed,
240 * false if the comparison has failed.
241 **/
queryTextureBindingBuffer(glw::GLint expected)242 glw::GLboolean TextureBufferParameters::queryTextureBindingBuffer(glw::GLint expected)
243 {
244 /* Retrieve GLES entry points. */
245 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
246
247 glw::GLint result = -1;
248 glw::GLboolean test_passed = true;
249
250 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_BINDING, &result);
251 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_BINDING_EXT");
252
253 if (result != expected)
254 {
255 test_passed = false;
256
257 m_testCtx.getLog() << tcu::TestLog::Message << "glGetIntegerv(GL_TEXTURE_BINDING_BUFFER_EXT) returned "
258 << result << " which is not equal to expected buffer object id == " << expected << ".\n"
259 << tcu::TestLog::EndMessage;
260 }
261
262 return test_passed;
263 }
264
265 /** Query GL_TEXTURE_BINDING_BUFFER_EXT and compare with the expected value.
266 *
267 * Note - the function throws exception should an error occur!
268 *
269 * @param expected Expected value used for comparison.
270 *
271 * @return true if the comparison has passed,
272 * false if the comparison has failed.
273 **/
queryTextureBufferBinding(glw::GLint expected)274 glw::GLboolean TextureBufferParameters::queryTextureBufferBinding(glw::GLint expected)
275 {
276 /* Retrieve GLES entry points. */
277 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
278
279 glw::GLint result = -1;
280 glw::GLboolean test_passed = true;
281
282 gl.getIntegerv(m_glExtTokens.TEXTURE_BINDING_BUFFER, &result);
283 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BINDING_BUFFER_EXT");
284
285 if (result != expected)
286 {
287 test_passed = false;
288
289 m_testCtx.getLog() << tcu::TestLog::Message << "glGetIntegerv(GL_TEXTURE_BUFFER_BINDING_EXT) returned "
290 << result << " which is not equal to expected texture object id == " << expected << ".\n"
291 << tcu::TestLog::EndMessage;
292 }
293
294 return test_passed;
295 }
296
297 /** Query GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT and compare with the expected value.
298 *
299 * Note - the function throws exception should an error occur!
300 *
301 * @param expected Expected value used for comparison.
302 *
303 * @return true if the comparison has passed,
304 * false if the comparison has failed.
305 **/
queryTextureBufferDataStoreBinding(glw::GLint expected)306 glw::GLboolean TextureBufferParameters::queryTextureBufferDataStoreBinding(glw::GLint expected)
307 {
308 /* Retrieve GLES entry points. */
309 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
310
311 glw::GLint result = -1;
312 glw::GLboolean test_passed = true;
313
314 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_DATA_STORE_BINDING,
315 &result);
316 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT");
317
318 if (result != expected)
319 {
320 test_passed = false;
321
322 m_testCtx.getLog() << tcu::TestLog::Message
323 << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT) returned " << result
324 << " which is not equal to expected buffer object id == " << expected << ".\n"
325 << tcu::TestLog::EndMessage;
326 }
327
328 return test_passed;
329 }
330
331 /** Query GL_TEXTURE_BUFFER_OFFSET_EXT and compare with the expected value.
332 *
333 * Note - the function throws exception should an error occur!
334 *
335 * @param expected Expected value used for comparison.
336 *
337 * @return true if the comparison has passed,
338 * false if the comparison has failed.
339 **/
queryTextureBufferOffset(glw::GLint expected)340 glw::GLboolean TextureBufferParameters::queryTextureBufferOffset(glw::GLint expected)
341 {
342 /* Retrieve GLES entry points. */
343 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
344
345 glw::GLint result = -1;
346 glw::GLboolean test_passed = true;
347
348 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &result);
349 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_OFFSET_EXT");
350
351 if (result != expected)
352 {
353 test_passed = false;
354
355 m_testCtx.getLog() << tcu::TestLog::Message
356 << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_OFFSET_EXT) returned " << result
357 << " which is not equal to expected offset " << expected << ".\n"
358 << tcu::TestLog::EndMessage;
359 }
360
361 return test_passed;
362 }
363
364 /** Query GL_TEXTURE_BUFFER_SIZE_EXT and compare with the expected value.
365 *
366 * Note - the function throws exception should an error occur!
367 *
368 * @param expected Expected value used for comparison.
369 *
370 * @return true if the comparison has passed,
371 * false if the comparison has failed.
372 **/
queryTextureBufferSize(glw::GLint expected)373 glw::GLboolean TextureBufferParameters::queryTextureBufferSize(glw::GLint expected)
374 {
375 /* Retrieve GLES entry points. */
376 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
377
378 glw::GLint result = -1;
379 glw::GLboolean test_passed = true;
380
381 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &result);
382 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_SIZE_EXT");
383
384 if (result != expected)
385 {
386 test_passed = false;
387
388 m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_SIZE_EXT) returned "
389 << result << " which is not equal to expected size " << expected << ".\n"
390 << tcu::TestLog::EndMessage;
391 }
392
393 return test_passed;
394 }
395
396 /** Query GL_TEXTURE_INTERNAL_FORMAT and compare with the expected value.
397 *
398 * Note - the function throws exception should an error occur!
399 *
400 * @param expected Expected value used for comparison.
401 *
402 * @return true if the comparison has passed,
403 * false if the comparison has failed.
404 **/
queryTextureInternalFormat(glw::GLint expected)405 glw::GLboolean TextureBufferParameters::queryTextureInternalFormat(glw::GLint expected)
406 {
407 /* Retrieve GLES entry points. */
408 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
409
410 glw::GLint result = -1;
411 glw::GLboolean test_passed = true;
412
413 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, GL_TEXTURE_INTERNAL_FORMAT, &result);
414 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_INTERNAL_FORMAT");
415
416 if (result != expected)
417 {
418 test_passed = false;
419
420 m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_INTERNAL_FORMAT) returned "
421 << result << " which is not equal to expected internal format " << expected
422 << tcu::TestLog::EndMessage;
423 }
424
425 return test_passed;
426 }
427
428 /** Query GL_TEXTURE_BUFFER_SIZE_EXT with invalid texture level
429 * and checks for GL_INVALID_VALUE error.
430 *
431 * Note - the function throws exception should an error occur!
432 *
433 * @return true if the GL_INVALID_VALUE error was generated,
434 * false if the GL_INVALID_VALUE error was not generated.
435 **/
queryTextureInvalidLevel()436 glw::GLboolean TextureBufferParameters::queryTextureInvalidLevel()
437 {
438 /* Retrieve GLES entry points. */
439 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
440
441 glw::GLint result = -1;
442 glw::GLboolean test_passed = true;
443
444 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 1, m_glExtTokens.TEXTURE_BUFFER_SIZE, &result);
445 glw::GLenum error_code = gl.getError();
446
447 if (error_code != GL_INVALID_VALUE)
448 {
449 test_passed = false;
450
451 m_testCtx.getLog() << tcu::TestLog::Message
452 << "glGetTexLevelParameteriv() called for GL_TEXTURE_BUFFER_EXT texture target "
453 << "with lod level different than 0 did not generate an GL_INVALID_VALUE error.\n"
454 << tcu::TestLog::EndMessage;
455 }
456
457 return test_passed;
458 }
459
460 } /* namespace glcts */
461