Searched defs:program1 (Results 1 – 9 of 9) sorted by relevance
126 auto program1 = RegisterProgram("program1"); in TEST_F() local138 auto program1 = RegisterProgram("program1"); in TEST_F() local154 auto program1 = RegisterProgram("program1"); in TEST_F() local179 auto program1 = RegisterProgram("program1"); in TEST_F() local
260 const char *program1[] = { in TEST_F() local295 const char *program1[] = { in TEST_F() local337 const char *program1[] = { in TEST_F() local379 const char *program1[] = { in TEST_F() local
92 Program program1 = in testPickOneProgramPerEpisode_onePerEpisode() local116 ProgramImpl program1 = in testPickOneProgramPerEpisode_manyPerEpisode() local145 Program program1 = new ProgramImpl.Builder(mBaseProgram).setStartTimeUtcMillis(0).build(); in testPickOneProgramPerEpisode_nullEpisode() local
132 clProgramWrapper program1, program2; in test_host_queue_order() local
147 ShaderProgram program1(gl, sources1); in iterate() local
433 GLuint program1, in ChangeProgramThenDraw()
817 …const ShaderProgram program1(m_context.getRenderContext(), ProgramSources() << ComputeSource(src1.… in iterate() local1543 …const ShaderProgram program1(m_context.getRenderContext(), ProgramSources() << ComputeSource(src1.… in iterate() local
402 glu::ShaderProgram program1(ctx.getRenderContext(), in use_program() local
1193 glu::ShaderProgram program1(renderContext, prepareColoringProgramSources(testFormat, testType)); in iterate() local