1 /* 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ 12 #define MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ 13 14 #include <windows.h> 15 16 #include <memory> 17 18 #include "modules/desktop_capture/desktop_frame.h" 19 20 namespace webrtc { 21 22 // DesktopFrame implementation used by screen and window captures on Windows. 23 // Frame data is stored in a GDI bitmap. 24 class DesktopFrameWin : public DesktopFrame { 25 public: 26 ~DesktopFrameWin() override; 27 28 DesktopFrameWin(const DesktopFrameWin&) = delete; 29 DesktopFrameWin& operator=(const DesktopFrameWin&) = delete; 30 31 static std::unique_ptr<DesktopFrameWin> 32 Create(DesktopSize size, SharedMemoryFactory* shared_memory_factory, HDC hdc); 33 bitmap()34 HBITMAP bitmap() { return bitmap_; } 35 36 private: 37 DesktopFrameWin(DesktopSize size, 38 int stride, 39 uint8_t* data, 40 std::unique_ptr<SharedMemory> shared_memory, 41 HBITMAP bitmap); 42 43 HBITMAP bitmap_; 44 std::unique_ptr<SharedMemory> owned_shared_memory_; 45 }; 46 47 } // namespace webrtc 48 49 #endif // MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ 50