Searched defs:outsetRad (Results 1 – 2 of 2) sorted by relevance
564 float outsetRad = casterCornerRadius + ambientPathOutset; in getAmbientShadowGeometry() local
1203 SkScalar outsetRad = SkRRectPriv::GetSimpleRadii(rrect).fX + ambientPathOutset; in drawFastShadow() local1315 SkScalar outsetRad = spotRadius + blurOutset; in drawFastShadow() local