/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 139 void FlatColorShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 229 void GradientShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 400 void Texture2DShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 548 void TextureCubeShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 663 void Texture2DArrayShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 779 void Texture3DShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 884 void DepthGradientShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | es3fDepthTests.cpp | 100 void DepthShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | es3fStencilTests.cpp | 101 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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/aosp_15_r20/packages/modules/ImsMedia/tests/native/service/src/com/android/telephony/imsmedia/lib/libimsmedia/core/audio/ |
D | MediaQualityAnalyzerTest.cpp | 743 const int32_t numPackets = 10; in TEST_F() local 794 const int32_t numPackets = 20; in TEST_F() local 830 const int32_t numPackets = 20; in TEST_F() local 874 const int32_t numPackets = 10; in TEST_F() local 924 const int32_t numPackets = 10; in TEST_F() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 273 void VertexExpanderShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 283 const rr::PrimitivePacket *packets, const int numPackets, in shadePrimitives() 401 void VertexEmitterShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 411 const rr::PrimitivePacket *packets, const int numPackets, in shadePrimitives() 558 void VertexVaryingShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 591 const rr::PrimitivePacket *packets, const int numPackets, in shadePrimitives() 918 void OutputCountShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 928 const int numPackets, int invocationID) const in shadePrimitives() argument 1068 void BuiltinVariableShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 1097 … const rr::PrimitivePacket *packets, const int numPackets, in shadePrimitives() [all …]
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H A D | es31fFboTestUtil.cpp | 233 void Texture2DShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 399 void TextureCubeArrayShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 186 virtual void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 243 virtual void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 284 virtual void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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/aosp_15_r20/external/deqp/framework/randomshaders/ |
H A D | rsgProgramExecutor.cpp | 231 int numPackets = numVertices + ((numVertices % EXEC_VEC_WIDTH) ? 1 : 0); in execute() local 313 …int numPackets = (width * height) / EXEC_VEC_WIDTH + (((width * height) % EXEC_VEC_WIDTH) ? 1 : 0); in execute() local
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/aosp_15_r20/external/deqp/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.cpp | 212 const int numPackets, int invocationID) const in shadePrimitives() argument
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/aosp_15_r20/external/webrtc/modules/audio_coding/test/ |
H A D | Channel.h | 29 uint32_t numPackets; member
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 98 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 155 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 219 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | es2fDepthTests.cpp | 97 void DepthShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | es2fTextureSpecificationTests.cpp | 156 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 217 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 295 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | es2fStencilTests.cpp | 98 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | es2fTextureUnitTests.cpp | 400 void MultiTexShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 204 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 246 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | glsRandomShaderProgram.cpp | 271 void RandomShaderProgram::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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/aosp_15_r20/external/deqp/modules/egl/ |
H A D | teglRenderTests.cpp | 276 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() 1013 const int numPackets = numThreads * packetsPerThread; in executeForContexts() local
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H A D | teglColorClearCase.cpp | 389 int numPackets = numThreads * numPacketsPerThread; in executeForContexts() local
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/aosp_15_r20/frameworks/wilhelm/tests/sandbox/ |
H A D | xaplay.c | 45 size_t numPackets; // number of packets to play, defaults to totalPackets - firstPacket variable
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/aosp_15_r20/packages/providers/DownloadProvider/tests/src/com/android/providers/downloads/ |
D | PublicApiFunctionalTest.java | 243 int numPackets = 100; in buildContinuingResponse() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiSmokeTests.cpp | 295 …void shadeFragments(rr::FragmentPacket *, const int numPackets, const rr::FragmentShadingContext &… in shadeFragments() argument
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 116 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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H A D | vktDrawIndexedTest.cpp | 554 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
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/aosp_15_r20/external/deqp/modules/internal/ |
H A D | ditFrameworkTests.cpp | 669 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in runCase()
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