Home
last modified time | relevance | path

Searched defs:n_total_components (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp7119 const glw::GLuint n_total_components = mipmap_raw_size / 1; in initTextureObject() local
7132 const glw::GLuint n_total_components = mipmap_raw_size / 2; in initTextureObject() local
7145 const glw::GLuint n_total_components = mipmap_raw_size / 4; in initTextureObject() local
7158 const glw::GLuint n_total_components = mipmap_raw_size / 1; in initTextureObject() local
7171 const glw::GLuint n_total_components = mipmap_raw_size / 2; in initTextureObject() local
7184 const glw::GLuint n_total_components = mipmap_raw_size / 4; in initTextureObject() local
7197 const glw::GLuint n_total_components = mipmap_raw_size / 4; in initTextureObject() local
7210 const glw::GLuint n_total_components = mipmap_raw_size / 8; in initTextureObject() local
7225 const glw::GLuint n_total_components = mipmap_raw_size / 2; in initTextureObject() local
7240 const glw::GLuint n_total_components = mipmap_raw_size / 4; in initTextureObject() local
[all …]
H A Dgl4cGPUShaderFP64Tests.cpp10408 …const unsigned int n_total_components = Utils::getNumberOfComponentsForVariableType(variable.type); in setInputAttributeValues() local
10653 …const int n_total_components = (int)Utils::getNumberOfComponentsForVariableType(vari… in getArgumentListsForVariableType() local
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5TextureGatherOffset.cpp1425 const unsigned int n_total_components = m_n_vertices * m_n_offsets_components; in prepareVertexBuffersData() local
2333 const unsigned int n_total_components = m_n_vertices * m_n_offsets_components; in prepareVertexBuffersData() local
2651 const unsigned int n_total_components = m_n_vertices * m_n_offsets_components; in prepareVertexBuffersData() local
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp1674 const glw::GLuint n_total_components = n_total_faces * n_components_per_face; in verifyResultImage() local