Home
last modified time | relevance | path

Searched defs:multiDrawArrays (Results 1 – 11 of 11) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DContext9.cpp297 angle::Result Context9::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context9
/aosp_15_r20/external/angle/src/libANGLE/renderer/null/
H A DContextNULL.cpp260 angle::Result ContextNULL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextNULL
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DContext11.cpp558 angle::Result Context11::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context11
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A DContextWgpu.cpp438 angle::Result ContextWgpu::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextWgpu
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DContextGL.cpp741 angle::Result ContextGL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextGL
H A DDispatchTableGL_autogen.h125 PFNGLMULTIDRAWARRAYSPROC multiDrawArrays = nullptr; variable
/aosp_15_r20/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp830 void GLContext::multiDrawArrays(uint32_t mode, const int *first, const int *count, int primCount) in multiDrawArrays() function in sglr::GLContext
H A DsglrReferenceContext.cpp4441 void ReferenceContext::multiDrawArrays(uint32_t mode, const int *first, const int *count, int primC… in multiDrawArrays() function in sglr::ReferenceContext
/aosp_15_r20/external/deqp/framework/opengl/wrapper/
H A DglwFunctions.inl470 glMultiDrawArraysFunc multiDrawArrays; variable
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp4406 angle::Result ContextVk::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextVk
/aosp_15_r20/external/angle/src/libANGLE/
H A DContext.cpp6640 void Context::multiDrawArrays(PrimitiveMode mode, in multiDrawArrays() function in gl::Context