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Searched defs:mergeExistingOnly (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp-deps/glslang/glslang/MachineIndependent/
DlinkValidate.cpp111 bool mergeExistingOnly = false; in mergeUniformObjects() local
370 bool mergeExistingOnly = false; in mergeTrees() local
532 …mediate::mergeGlobalUniformBlocks(TInfoSink& infoSink, TIntermediate& unit, bool mergeExistingOnly) in mergeGlobalUniformBlocks()
DShaderLang.cpp2077 bool mergeExistingOnly = true; in crossStageCheck() local
/aosp_15_r20/external/angle/third_party/glslang/src/glslang/MachineIndependent/
H A DlinkValidate.cpp117 bool mergeExistingOnly = false; in mergeUniformObjects() local
526 bool mergeExistingOnly = false; in mergeTrees() local
677 …mediate::mergeGlobalUniformBlocks(TInfoSink& infoSink, TIntermediate& unit, bool mergeExistingOnly) in mergeGlobalUniformBlocks()
H A DShaderLang.cpp2103 bool mergeExistingOnly = true; in crossStageCheck() local