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Searched defs:mappedResource (Results 1 – 8 of 8) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp81 D3D11_MAPPED_SUBRESOURCE mappedResource; in mapBuffer() local
130 D3D11_MAPPED_SUBRESOURCE mappedResource; in discard() local
H A DVertexBuffer11.cpp76 D3D11_MAPPED_SUBRESOURCE mappedResource; in mapResource() local
153 D3D11_MAPPED_SUBRESOURCE mappedResource; in discard() local
H A DBlit11.cpp848 D3D11_MAPPED_SUBRESOURCE mappedResource; in swizzleTexture() local
977 D3D11_MAPPED_SUBRESOURCE mappedResource; in copyTexture() local
1081 D3D11_MAPPED_SUBRESOURCE mappedResource; in copyDepth() local
H A DClear11.cpp665 D3D11_MAPPED_SUBRESOURCE mappedResource; in clearFramebuffer() local
H A Drenderer11_utils.h298 D3D11_MAPPED_SUBRESOURCE mappedResource = {}; in SetBufferData() local
H A DSwapChain11.cpp833 D3D11_MAPPED_SUBRESOURCE mappedResource; in copyOffscreenToBackbuffer() local
H A DBuffer11.cpp1317 D3D11_MAPPED_SUBRESOURCE mappedResource; in map() local
H A DRenderer11.cpp4382 D3D11_MAPPED_SUBRESOURCE *mappedResource) in mapResource()