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Searched defs:m_invalid_id (Results 1 – 9 of 9) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.hpp74 static const glw::GLuint m_invalid_id; member in glcts::RobustBufferAccessBehavior::Buffer
111 static const glw::GLuint m_invalid_id; member in glcts::RobustBufferAccessBehavior::Framebuffer
143 static const glw::GLuint m_invalid_id; member in glcts::RobustBufferAccessBehavior::Shader
189 static const glw::GLuint m_invalid_id; member in glcts::RobustBufferAccessBehavior::Program
243 static const glw::GLuint m_invalid_id; member in glcts::RobustBufferAccessBehavior::Texture
272 static const glw::GLuint m_invalid_id; member in glcts::RobustBufferAccessBehavior::VertexArray
H A DglcRobustBufferAccessBehaviorTests.cpp46 const GLuint Buffer::m_invalid_id = -1; member in glcts::RobustBufferAccessBehavior::Buffer
204 const GLuint Framebuffer::m_invalid_id = -1; member in glcts::RobustBufferAccessBehavior::Framebuffer
286 const GLuint Program::m_invalid_id = 0; member in glcts::RobustBufferAccessBehavior::Program
463 const GLuint Shader::m_invalid_id = 0; member in glcts::RobustBufferAccessBehavior::Shader
588 const GLuint Texture::m_invalid_id = -1; member in glcts::RobustBufferAccessBehavior::Texture
907 const GLuint VertexArray::m_invalid_id = -1; member in glcts::RobustBufferAccessBehavior::VertexArray
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cBufferStorageTests.cpp166 static const glw::GLuint m_invalid_id; member in gl4cts::BufferStorage::Buffer
204 static const glw::GLuint m_invalid_id; member in gl4cts::BufferStorage::Framebuffer
238 static const glw::GLuint m_invalid_id; member in gl4cts::BufferStorage::Shader
284 static const glw::GLuint m_invalid_id; member in gl4cts::BufferStorage::Program
339 static const glw::GLuint m_invalid_id; member in gl4cts::BufferStorage::Texture
371 static const glw::GLuint m_invalid_id; member in gl4cts::BufferStorage::VertexArray
460 const GLuint Buffer::m_invalid_id = -1; member in gl4cts::BufferStorage::Buffer
866 const GLuint Framebuffer::m_invalid_id = -1; member in gl4cts::BufferStorage::Framebuffer
949 const GLuint Program::m_invalid_id = 0; member in gl4cts::BufferStorage::Program
1123 const GLuint Shader::m_invalid_id = 0; member in gl4cts::BufferStorage::Shader
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H A Dgl4cMultiBindTests.cpp195 static const glw::GLuint m_invalid_id; member in gl4cts::MultiBind::Buffer
231 static const glw::GLuint m_invalid_id; member in gl4cts::MultiBind::Framebuffer
265 static const glw::GLuint m_invalid_id; member in gl4cts::MultiBind::Shader
313 static const glw::GLuint m_invalid_id; member in gl4cts::MultiBind::Program
371 static const glw::GLuint m_invalid_id; member in gl4cts::MultiBind::Texture
379 const GLuint Buffer::m_invalid_id = -1; member in gl4cts::MultiBind::Buffer
552 const GLuint Framebuffer::m_invalid_id = -1; member in gl4cts::MultiBind::Framebuffer
636 const GLuint Program::m_invalid_id = 0; member in gl4cts::MultiBind::Program
820 const GLuint Shader::m_invalid_id = 0; member in gl4cts::MultiBind::Shader
950 const GLuint Texture::m_invalid_id = -1; member in gl4cts::MultiBind::Texture
H A Dgl4cEnhancedLayoutsTests.hpp226 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::Buffer
276 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::Framebuffer
353 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::Shader
712 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::Pipeline
829 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::Program
908 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::Texture
957 static const glw::GLuint m_invalid_id; member in gl4cts::EnhancedLayouts::Utils::VertexArray
H A Dgl4cSparseTextureTests.hpp106 static const GLuint m_invalid_id; member in gl4cts::Texture
H A Dgl4cSparseTextureTests.cpp172 const GLuint Texture::m_invalid_id = -1; member in gl4cts::Texture
H A Dgl4cEnhancedLayoutsTests.cpp1717 const GLuint Buffer::m_invalid_id = -1; member in gl4cts::EnhancedLayouts::Utils::Buffer
2131 const GLuint Framebuffer::m_invalid_id = -1; member in gl4cts::EnhancedLayouts::Utils::Framebuffer
2298 const GLuint Shader::m_invalid_id = 0; member in gl4cts::EnhancedLayouts::Utils::Shader
2577 const GLuint Pipeline::m_invalid_id = 0; member in gl4cts::EnhancedLayouts::Utils::Pipeline
2674 const GLuint Program::m_invalid_id = 0; member in gl4cts::EnhancedLayouts::Utils::Program
3237 const GLuint Texture::m_invalid_id = -1; member in gl4cts::EnhancedLayouts::Utils::Texture
3575 const GLuint VertexArray::m_invalid_id = -1; member in gl4cts::EnhancedLayouts::Utils::VertexArray
/aosp_15_r20/prebuilts/clang/host/linux-x86/clang-r522817/include/lldb/Breakpoint/
DBreakpointIDList.h69 BreakpointID m_invalid_id; variable